Player Matchup

Cthulhu
Cthulhu
Promethieos
Cthulhu
Level 12
God Stats
4W - 0L
1,833 SR
Queue Stats
8W - 12L
1,462 Elo+
Party 2
Mulan
Mulan
Watermellow
Mulan
Level 15
God Stats
8W - 4L
1,588 SR
Queue Stats
16W - 8L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
silverghost90
Danzaburou
Level 8
God Stats
6W - 2L
1,666 SR
Queue Stats
7W - 3L
1,697 Elo+
Party 2
Team Averages
Level 12
1,695 SR
1,598 Elo+

VS

Team Averages
Level 26
1,610 SR
1,570 Elo+
Sun Wukong
Sun Wukong
Kennedy450
Sun Wukong
Level 21
God Stats
2W - 1L
1,637 SR
Queue Stats
31W - 27L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lowkyo
Ah Muzen Cab
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 21L
1,727 Elo+
Party 1
Merlin
Merlin
Tiamato
Merlin
Level 24
God Stats
8W - 6L
1,693 SR
Queue Stats
123W - 62L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Promethieos
Cthulhu
15
3 / 3 / 9
12,206
642
13,879
22,426
25,574
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 1 / 7
14,645
771
20,886
22,781
36,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
silverghost90
Danzaburou
16
4 / 4 / 8
12,890
678
9,465
12,525
5,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kennedy450
Sun Wukong
14
3 / 4 / 4
11,501
605
7,158
17,187
10,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
Lowkyo
Ah Muzen Cab
16
3 / 5 / 4
12,355
650
16,135
20,347
8,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tiamato
Merlin
15
2 / 8 / 4
11,546
608
16,614
14,075
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
17
Kills
8
8
Deaths
17
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Kennedy450
Sun Wukong
3
4
4
1.25
L
Ah Muzen Cab
Lowkyo
Ah Muzen Cab
3
5
4
1
W
Cthulhu
Promethieos
Cthulhu
3
3
9
2.5
L
Merlin
Tiamato
Merlin
2
8
4
0.5
W
10
1
7
13.5
W
Danzaburou
silverghost90
Danzaburou
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,230
Damage
39,907
57,732
Taken
51,609
68,041
Mitigated
25,074
12,702
Healing
16,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Kennedy450
Sun Wukong
7,158
948
0
5,627
17,187
10,877
264
4,570
12,617
0
29,535
L
Ah Muzen Cab
Lowkyo
Ah Muzen Cab
16,135
10,511
0
9,088
20,347
8,471
84
5,262
15,085
0
69,912
W
Cthulhu
Promethieos
Cthulhu
13,879
519
1,435
1,637
22,426
25,574
0
6,374
15,535
54,727
0
L
Merlin
Tiamato
Merlin
16,614
640
0
1,685
14,075
5,726
310
4,147
9,928
60,499
0
W
20,886
2,721
1,420
7,109
22,781
36,890
661
5,636
16,613
0
50,429
W
Danzaburou
silverghost90
Danzaburou
9,465
2,457
0
1,101
12,525
5,577
2,488
4,929
7,196
0
55,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,741
Gold Earned
35,402
209
Minions Killed
224
0
Camps Cleared
0
1,009,853
Distance Traveled
823,057
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,501
605
38
2
0
257,774
1
L
Ah Muzen Cab
12,355
650
88
5
0
299,958
3
W
Cthulhu
12,206
642
65
3
0
349,288
2
L
Merlin
11,546
608
98
5
0
265,325
9
W
Mulan
14,645
771
44
2
0
333,111
0
W
Danzaburou
12,890
678
100
5
0
327,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role