Player Matchup

King Arthur
King Arthur
Santikun125
King Arthur
Level 31
God Stats
2W - 4L
1,546 SR
Queue Stats
6W - 9L
1,275 Elo+
Solo
Terra
Terra
kennykp3
Terra
Level 3
God Stats
3W - 6L
1,766 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Eset
Eset
shorthand777
Eset
Level 81
God Stats
8W - 13L
1,766 SR
Queue Stats
48W - 54L
1,367 Elo+
Party 2
Team Averages
Level 38
1,692 SR
1,380 Elo+

VS

Team Averages
Level 49
1,499 SR
1,223 Elo+
Arachne
Arachne
ScreaminTurd
Arachne
Level 121
God Stats
4W - 4L
1,517 SR
Queue Stats
649W - 923L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Special K106
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,064 Elo+
Party 1
Merlin
Merlin
XGandalftheGayX
Merlin
Level 11
God Stats
17W - 17L
1,480 SR
Queue Stats
99W - 102L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Santikun125
King Arthur
17
7 / 2 / 7
14,592
608
18,989
30,527
35,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
kennykp3
Terra
17
3 / 0 / 13
15,683
653
7,793
23,030
32,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 1 / 7
15,428
643
26,113
14,856
6,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ScreaminTurd
Arachne
16
1 / 7 / 2
13,199
550
14,141
26,718
16,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Special K106
Cthulhu
14
2 / 8 / 1
12,977
541
6,593
20,975
18,326
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
0 / 4 / 1
12,683
528
22,813
14,383
5,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Santikun125
King Arthur
7
2
7
5.25
L
Arachne
ScreaminTurd
Arachne
1
7
2
0.29
L
Cthulhu
Special K106
Cthulhu
2
8
1
0.31
L
0
4
1
0.13
W
Terra
kennykp3
Terra
3
0
13
9.5
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,895
Damage
43,547
68,413
Taken
62,076
74,669
Mitigated
39,984
33,655
Healing
6,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Santikun125
King Arthur
18,989
2,393
267
13,997
30,527
35,858
302
11,237
18,979
0
59,413
L
Arachne
ScreaminTurd
Arachne
14,141
12,163
0
4,438
26,718
16,344
0
13,700
12,019
0
43,335
L
Cthulhu
Special K106
Cthulhu
6,593
546
0
1,048
20,975
18,326
0
12,856
7,898
14,637
0
L
22,813
2,473
0
1,051
14,383
5,314
565
7,572
6,493
102,592
0
W
Terra
kennykp3
Terra
7,793
1,850
2,850
10,268
23,030
32,397
588
12,528
10,254
28,199
0
W
26,113
1,841
1,000
5,273
14,856
6,414
927
5,178
9,604
115,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,703
Gold Earned
38,859
228
Minions Killed
189
0
Camps Cleared
0
1,383,219
Distance Traveled
1,141,101
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,592
608
52
2
0
465,476
0
L
Arachne
13,199
550
65
3
0
430,434
2
L
Cthulhu
12,977
541
8
0
0
314,645
0
L
Merlin
12,683
528
116
5
0
396,022
0
W
Terra
15,683
653
27
1
0
436,574
2
W
Eset
15,428
643
149
6
0
481,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role