Player Matchup

Serqet
Serqet
Alltimejoe
Serqet
Level 47
God Stats
5W - 1L
1,754 SR
Queue Stats
18W - 14L
1,761 Elo+
Party 2
Tyr
Tyr
BaconEggNCheese
Tyr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,761 Elo+
Party 2
Danzaburou
Danzaburou
KevZWarrior
Danzaburou
Level 88
God Stats
8W - 5L
1,754 SR
Queue Stats
168W - 169L
1,761 Elo+
Party 2
Athena
Athena
LiqmaKok
Athena
Level 56
God Stats
3W - 1L
1,285 SR
Queue Stats
198W - 174L
1,475 Elo+
Solo
Scylla
Scylla
OGNatsu
Scylla
Level 66
God Stats
22W - 14L
1,622 SR
Queue Stats
278W - 277L
1,495 Elo+
Party 2
Team Averages
Level 80
1,583 SR
1,650 Elo+

VS

Team Averages
Level 69
1,630 SR
1,548 Elo+
Athena
Athena
ATrumpet
Athena
Level 40
God Stats
27W - 25L
1,720 SR
Queue Stats
173W - 146L
1,504 Elo+
Party 3
Anubis
Anubis
DaddyDokusei
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,564 Elo+
Party 1
Set
Set
Newman12
Set
Level 122
God Stats
5W - 4L
1,570 SR
Queue Stats
110W - 79L
1,533 Elo+
Party 3
King Arthur
King Arthur
Snagologist
King Arthur
Level 50
God Stats
11W - 9L
1,623 SR
Queue Stats
30W - 27L
1,542 Elo+
Party 1
Heimdallr
Heimdallr
peanut5
Heimdallr
Level 118
God Stats
13W - 6L
1,738 SR
Queue Stats
305W - 263L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alltimejoe
Serqet
18
3 / 6 / 3
11,557
482
7,843
15,361
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 1 / 3
13,205
550
9,299
20,461
36,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KevZWarrior
Danzaburou
19
3 / 0 / 10
12,274
511
17,018
12,099
5,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
LiqmaKok
Athena
16
1 / 4 / 12
10,904
454
10,378
23,128
19,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
OGNatsu
Scylla
20
7 / 2 / 8
13,949
581
18,778
10,966
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ATrumpet
Athena
16
2 / 3 / 4
10,546
439
7,397
19,298
19,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
17
2 / 7 / 4
10,606
442
7,390
15,503
7,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 3
11,067
461
10,841
18,407
8,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Snagologist
King Arthur
18
3 / 3 / 1
11,806
492
13,250
20,077
14,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
peanut5
Heimdallr
17
3 / 2 / 2
10,762
448
15,734
15,841
7,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
19
Kills
13
13
Deaths
19
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
ATrumpet
Athena
2
3
4
1.33
W
Serqet
Alltimejoe
Serqet
3
6
3
0.75
W
5
1
3
6.5
L
Anubis
2
7
4
0.57
W
Danzaburou
KevZWarrior
Danzaburou
3
0
10
8
W
Athena
LiqmaKok
Athena
1
4
12
1.75
L
3
4
3
1.13
W
Scylla
OGNatsu
Scylla
7
2
8
5.5
L
King Arthur
Snagologist
King Arthur
3
3
1
1.17
L
Heimdallr
peanut5
Heimdallr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,316
Damage
54,612
82,015
Taken
89,126
71,662
Mitigated
57,375
21,350
Healing
24,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ATrumpet
Athena
7,397
1,997
0
2,024
19,298
19,227
0
6,858
11,796
23,193
0
W
Serqet
Alltimejoe
Serqet
7,843
1,740
0
0
15,361
6,277
505
3,095
12,266
0
83,664
W
9,299
1,492
0
8,718
20,461
36,313
313
238
20,223
0
90,790
L
Anubis
7,390
0
0
4,867
15,503
7,537
156
7,407
6,943
62,876
0
W
Danzaburou
KevZWarrior
Danzaburou
17,018
8,834
0
5,422
12,099
5,802
1,698
914
11,185
0
95,815
W
Athena
LiqmaKok
Athena
10,378
3,250
0
5,410
23,128
19,294
440
6,320
16,808
43,639
0
L
10,841
4,645
0
8,061
18,407
8,467
0
3,772
14,531
0
78,099
W
Scylla
OGNatsu
Scylla
18,778
868
0
1,800
10,966
3,976
1,523
4,220
6,746
99,567
0
L
King Arthur
Snagologist
King Arthur
13,250
2,052
0
5,511
20,077
14,965
176
5,092
14,315
0
73,366
L
Heimdallr
peanut5
Heimdallr
15,734
7,268
0
3,942
15,841
7,179
0
5,222
10,591
0
112,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,889
Gold Earned
54,787
678
Minions Killed
573
0
Camps Cleared
0
2,405,078
Distance Traveled
2,198,742
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,546
439
27
1
0
449,472
10
W
Serqet
11,557
482
122
5
0
501,991
0
W
Tyr
13,205
550
175
7
0
466,808
7
L
Anubis
10,606
442
105
4
0
333,772
0
W
Danzaburou
12,274
511
157
7
0
469,796
14
W
Athena
10,904
454
44
2
0
509,557
6
L
Set
11,067
461
125
5
0
494,919
2
W
Scylla
13,949
581
180
8
0
456,926
5
L
King Arthur
11,806
492
162
7
0
458,588
2
L
Heimdallr
10,762
448
154
6
0
461,991
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role