Player Matchup

Ares
Ares
HighParZival
Ares
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
270W - 174L
1,719 Elo+
Party 1
Kukulkan
Kukulkan
ImAsper
Kukulkan
Level 18
God Stats
9W - 7L
1,337 SR
Queue Stats
274W - 146L
1,854 Elo+
Party 1
Horus
Horus
MDRobinson32
Horus
Level 124
God Stats
20W - 10L
1,500 SR
Queue Stats
257W - 150L
1,742 Elo+
Party 1
Team Averages
Level 94
1,446 SR
1,771 Elo+

VS

Team Averages
Level 21
1,643 SR
1,636 Elo+
Discordia
Discordia
The-Lord-Mars
Discordia
Level 22
God Stats
36W - 15L
1,568 SR
Queue Stats
380W - 207L
1,698 Elo+
Party 2
Neith
Neith
Vacateduncle288
Neith
Level 22
God Stats
1W - 0L
1,764 SR
Queue Stats
133W - 124L
1,493 Elo+
Solo
Hercules
Hercules
ivanlunao
Hercules
Level 18
God Stats
2W - 2L
1,596 SR
Queue Stats
19W - 8L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 5
15,774
631
12,126
35,228
57,994
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
ImAsper
Kukulkan
18
4 / 5 / 5
15,325
613
18,135
19,255
10,011
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
2 / 6 / 8
15,271
611
10,201
30,800
40,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
The-Lord-Mars
Discordia
20
4 / 4 / 14
15,332
613
29,029
13,677
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 8 / 15
14,916
597
17,861
18,522
6,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
ivanlunao
Hercules
20
12 / 1 / 5
16,410
656
21,299
29,348
39,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
12
Kills
18
18
Deaths
13
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Kukulkan
ImAsper
Kukulkan
4
5
5
1.3
L
2
6
8
1
W
Discordia
The-Lord-Mars
Discordia
4
4
14
2.75
W
2
8
15
1.19
W
Hercules
ivanlunao
Hercules
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,462
Damage
68,189
85,283
Taken
61,547
108,612
Mitigated
51,313
20,350
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,126
131
0
2,049
35,228
57,994
0
9,730
25,198
32,343
0
L
Kukulkan
ImAsper
Kukulkan
18,135
1,981
0
250
19,255
10,011
706
9,422
9,683
128,544
0
L
10,201
5,231
6,922
11,129
30,800
40,607
288
9,905
20,253
0
31,632
W
Discordia
The-Lord-Mars
Discordia
29,029
1,073
625
5,225
13,677
5,037
1,489
6,476
7,201
101,380
0
W
17,861
7,568
0
2,598
18,522
6,578
794
10,735
7,787
0
78,769
W
Hercules
ivanlunao
Hercules
21,299
4,272
0
9,923
29,348
39,698
1,350
13,744
15,604
0
66,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
46,658
248
Minions Killed
245
0
Camps Cleared
0
1,237,808
Distance Traveled
1,277,168
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,774
631
37
1
0
371,175
0
L
Kukulkan
15,325
613
173
7
0
415,349
0
L
Horus
15,271
611
38
2
0
451,284
1
W
Discordia
15,332
613
102
4
0
457,012
3
W
Neith
14,916
597
78
3
0
341,825
0
W
Hercules
16,410
656
65
3
0
478,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role