Player Matchup

Izanami
Izanami
Acarajebaiano
Izanami
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,156 Elo+
Party 3
Artemis
Artemis
DarkEmperor_gstv
Artemis
Level 3
God Stats
2W - 4L
1,234 SR
Queue Stats
30W - 46L
1,234 Elo+
Party 2
Bastet
Bastet
LauKraven
Bastet
Level 25
God Stats
1W - 3L
1,234 SR
Queue Stats
5W - 11L
1,234 Elo+
Party 2
Thor
Thor
Raijerous
Thor
Level 18
God Stats
4W - 1L
1,641 SR
Queue Stats
72W - 89L
1,294 Elo+
Solo
Cthulhu
Cthulhu
SHURIMAAA
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,156 Elo+
Party 3
Team Averages
Level 10
1,422 SR
1,215 Elo+

VS

Team Averages
Level 15
1,529 SR
1,321 Elo+
Olorun
Olorun
Axolotte
Olorun
Level 11
God Stats
2W - 0L
1,706 SR
Queue Stats
47W - 43L
1,339 Elo+
Party 1
Nemesis
Nemesis
Jackromsick
Nemesis
Level 28
God Stats
3W - 1L
1,281 SR
Queue Stats
53W - 42L
1,372 Elo+
Party 1
Aphrodite
Aphrodite
Lolitoz
Aphrodite
Level 16
God Stats
17W - 6L
1,400 SR
Queue Stats
67W - 55L
1,417 Elo+
Party 1
Chronos
Chronos
WlCCANO
Chronos
Level 5
God Stats
12W - 5L
1,500 SR
Queue Stats
30W - 31L
1,298 Elo+
Party 1
Loki
Loki
luchetta08
Loki
Level 15
God Stats
6W - 5L
1,757 SR
Queue Stats
18W - 38L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 9 / 1
5,792
386
4,052
13,501
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 5 / 2
6,604
440
7,547
8,962
2,644
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
LauKraven
Bastet
8
1 / 2 / 1
5,875
392
946
6,114
1,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
10
4 / 3 / 3
6,951
463
5,046
10,910
4,279
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SHURIMAAA
Cthulhu
8
3 / 7 / 3
6,711
447
10,491
15,348
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Axolotte
Olorun
11
1 / 1 / 12
7,491
499
6,089
8,124
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
Jackromsick
Nemesis
13
7 / 3 / 5
8,186
546
7,791
10,374
4,203
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Lolitoz
Aphrodite
13
7 / 1 / 7
8,041
536
13,775
11,938
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
WlCCANO
Chronos
13
8 / 5 / 5
8,060
537
5,072
9,339
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 5
7,674
512
3,735
7,560
2,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
11
Kills
24
26
Deaths
11
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
9
1
0.06
W
Olorun
Axolotte
Olorun
1
1
12
7
L
3
5
2
0.8
W
Nemesis
Jackromsick
Nemesis
7
3
5
3.17
L
Bastet
LauKraven
Bastet
1
2
1
0.75
W
Aphrodite
Lolitoz
Aphrodite
7
1
7
10.5
L
Thor
4
3
3
1.83
L
Cthulhu
SHURIMAAA
Cthulhu
3
7
3
0.64
W
Chronos
WlCCANO
Chronos
8
5
5
2.1
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
36,462
54,835
Taken
47,335
20,572
Mitigated
20,997
6,566
Healing
22,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,052
1,834
0
2,404
13,501
3,945
99
5,426
8,075
0
30,146
W
Olorun
Axolotte
Olorun
6,089
2,929
3,076
3,505
8,124
6,099
1,025
3,265
4,859
20,057
0
L
7,547
4,248
0
1,986
8,962
2,644
72
5,338
3,624
0
18,611
W
Nemesis
Jackromsick
Nemesis
7,791
3,624
0
1,003
10,374
4,203
120
1,065
9,309
0
42,575
L
Bastet
LauKraven
Bastet
946
435
0
471
6,114
1,710
0
2,336
3,778
0
11,806
W
Aphrodite
Lolitoz
Aphrodite
13,775
3,164
3,944
7,161
11,938
5,133
695
1,995
9,943
40,630
0
L
Thor
5,046
1,351
0
1,270
10,910
4,279
0
4,063
6,847
0
17,160
L
Cthulhu
SHURIMAAA
Cthulhu
10,491
997
0
435
15,348
7,994
0
7,957
7,391
23,667
0
W
Chronos
WlCCANO
Chronos
5,072
2,327
0
3,070
9,339
3,015
755
2,680
6,659
29,862
0
W
3,735
943
0
773
7,560
2,547
1,471
1,486
6,074
226
40,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
39,452
149
Minions Killed
282
0
Camps Cleared
0
1,215,792
Distance Traveled
1,336,957
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,792
386
46
3
0
217,773
0
W
Olorun
7,491
499
27
2
0
240,047
0
L
Artemis
6,604
440
22
1
0
224,609
1
W
Nemesis
8,186
546
66
4
0
296,546
0
L
Bastet
5,875
392
26
2
0
212,499
0
W
Aphrodite
8,041
536
62
4
0
280,133
1
L
Thor
6,951
463
26
2
0
260,808
0
L
Cthulhu
6,711
447
29
2
0
300,103
0
W
Chronos
8,060
537
52
3
0
245,409
0
W
Loki
7,674
512
75
5
0
274,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role