Player Matchup

Medusa
Medusa
DirtyCook318
Medusa
Level 41
God Stats
1W - 0L
1,679 SR
Queue Stats
27W - 31L
1,409 Elo+
Party 1
Athena
Athena
FaytMaster
Athena
Level 149
God Stats
4W - 3L
1,604 SR
Queue Stats
99W - 125L
1,536 Elo+
Party 1
Poseidon
Poseidon
JetDragonHero
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 127L
1,538 Elo+
Party 1
Team Averages
Level 105
1,594 SR
1,495 Elo+

VS

Team Averages
Level 137
1,577 SR
1,477 Elo+
Izanami
Izanami
ScarbondoSV
Izanami
Level 124
God Stats
312W - 299L
1,539 SR
Queue Stats
510W - 544L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
allgamerweezy
Baron Samedi
Level 158
God Stats
2W - 5L
1,682 SR
Queue Stats
318W - 388L
1,514 Elo+
Solo
Cthulhu
Cthulhu
pillin007932
Cthulhu
Level 129
God Stats
7W - 15L
1,511 SR
Queue Stats
80W - 94L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
1 / 4 / 6
11,640
582
5,000
12,447
5,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
FaytMaster
Athena
16
0 / 3 / 10
13,036
652
6,811
23,949
24,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
JetDragonHero
Poseidon
19
12 / 2 / 1
14,866
743
21,601
19,485
8,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ScarbondoSV
Izanami
15
2 / 3 / 5
12,343
617
12,342
9,808
3,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
allgamerweezy
Baron Samedi
14
0 / 8 / 5
11,404
570
6,751
15,797
7,592
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
pillin007932
Cthulhu
17
7 / 3 / 2
13,483
674
20,219
15,873
6,898
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
13
Kills
9
9
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
4
6
1
W
Athena
FaytMaster
Athena
0
3
10
1.67
W
Poseidon
JetDragonHero
Poseidon
12
2
1
6.25
L
Izanami
ScarbondoSV
Izanami
2
3
5
1.5
L
Baron Samedi
allgamerweezy
Baron Samedi
0
8
5
0.31
L
Cthulhu
pillin007932
Cthulhu
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
39,312
55,881
Taken
41,478
37,823
Mitigated
18,402
21,666
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
5,000
2,080
623
2,679
12,447
5,377
629
7,792
4,655
0
37,156
W
Athena
FaytMaster
Athena
6,811
2,487
588
6,209
23,949
24,152
330
7,942
16,007
31,527
0
W
Poseidon
JetDragonHero
Poseidon
21,601
5,254
0
11,567
19,485
8,294
566
11,406
8,079
97,085
0
L
Izanami
ScarbondoSV
Izanami
12,342
6,767
572
1,046
9,808
3,912
2,555
5,895
3,913
0
77,168
L
Baron Samedi
allgamerweezy
Baron Samedi
6,751
425
488
2,195
15,797
7,592
189
11,597
4,200
44,000
0
L
Cthulhu
pillin007932
Cthulhu
20,219
707
553
4,112
15,873
6,898
0
11,060
4,813
68,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,542
Gold Earned
37,230
209
Minions Killed
249
0
Camps Cleared
0
1,019,628
Distance Traveled
1,022,881
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,640
582
61
3
0
275,067
1
W
Athena
13,036
652
37
2
0
391,084
3
W
Poseidon
14,866
743
111
6
0
353,477
1
L
Izanami
12,343
617
102
5
0
358,177
4
L
Baron Samedi
11,404
570
61
3
0
260,458
4
L
Cthulhu
13,483
674
86
4
0
404,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role