Player Matchup

Artemis
Artemis
GunsNButter
Artemis
Level 128
God Stats
23W - 8L
1,771 SR
Queue Stats
73W - 49L
1,680 Elo+
Party 1
Zeus
Zeus
Karnifeks
Zeus
Level 160
God Stats
3W - 3L
1,504 SR
Queue Stats
94W - 69L
1,696 Elo+
Party 1
Cerberus
Cerberus
ηestle
Cerberus
Level 66
God Stats
20W - 11L
1,642 SR
Queue Stats
100W - 71L
1,698 Elo+
Party 1
Team Averages
Level 118
1,639 SR
1,691 Elo+

VS

Team Averages
Level 75
1,503 SR
1,653 Elo+
Thoth
Thoth
AmumuTears
Thoth
Level 46
God Stats
2W - 5L
1,684 SR
Queue Stats
58W - 26L
1,838 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Auzmodeus23
Kumbhakarna
Level 39
God Stats
7W - 16L
1,326 SR
Queue Stats
47W - 57L
1,442 Elo+
Party 2
King Arthur
King Arthur
SpookyGhost55
King Arthur
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 103L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GunsNButter
Artemis
11
6 / 0 / 11
8,377
838
8,259
2,713
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zeus
11
6 / 2 / 10
8,198
820
7,796
4,589
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ηestle
Cerberus
12
5 / 0 / 10
8,704
870
4,830
8,354
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
1 / 6 / 1
6,508
651
3,995
6,279
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Auzmodeus23
Kumbhakarna
9
0 / 6 / 0
6,206
621
1,152
9,310
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
SpookyGhost55
King Arthur
9
1 / 5 / 0
6,285
629
2,757
9,716
4,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
2
2
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
1
6
1
0.25
L
Kumbhakarna
Auzmodeus23
Kumbhakarna
0
6
0
0
W
Artemis
GunsNButter
Artemis
6
0
11
11.5
W
Zeus
6
2
10
5.5
L
King Arthur
SpookyGhost55
King Arthur
1
5
0
0.2
W
Cerberus
ηestle
Cerberus
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,885
Damage
7,904
15,656
Taken
25,305
8,282
Mitigated
11,536
6,164
Healing
2,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
3,995
330
0
715
6,279
1,586
0
3,112
3,042
20,609
0
L
Kumbhakarna
Auzmodeus23
Kumbhakarna
1,152
0
0
703
9,310
5,444
0
4,093
4,989
9,009
0
W
Artemis
GunsNButter
Artemis
8,259
4,602
0
1,490
2,713
1,110
1,438
1,134
1,443
0
27,429
W
Zeus
7,796
838
0
822
4,589
1,450
295
1,627
2,874
27,876
0
L
King Arthur
SpookyGhost55
King Arthur
2,757
426
0
746
9,716
4,506
0
4,891
4,574
0
16,058
W
Cerberus
ηestle
Cerberus
4,830
255
0
3,852
8,354
5,722
480
2,050
5,919
29,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
18,999
149
Minions Killed
78
0
Camps Cleared
0
524,308
Distance Traveled
486,745
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,508
651
46
5
0
159,628
1
L
Kumbhakarna
6,206
621
11
1
0
161,254
0
W
Artemis
8,377
838
34
3
0
160,598
0
W
Zeus
8,198
820
48
5
0
165,990
2
L
King Arthur
6,285
629
21
2
0
165,863
1
W
Cerberus
8,704
870
67
7
0
197,720
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role