Player Matchup

Apollo
Apollo
Hectic Arsenic
Apollo
Level 88
God Stats
0W - 1L
1,294 SR
Queue Stats
63W - 93L
1,414 Elo+
Party 3
Vamana
Vamana
Hectic Honcho
Vamana
Level 26
God Stats
25W - 42L
1,474 SR
Queue Stats
72W - 127L
1,394 Elo+
Party 3
Sylvanus
Sylvanus
Hectic Pyrex
Sylvanus
Level 23
God Stats
18W - 37L
1,491 SR
Queue Stats
22W - 47L
1,396 Elo+
Party 3
Set
Set
HecticContr0l
Set
Level 107
God Stats
3W - 8L
1,321 SR
Queue Stats
157W - 262L
1,368 Elo+
Party 3
Tiamat
Tiamat
PhenixFenrir
Tiamat
Level 39
God Stats
4W - 4L
1,624 SR
Queue Stats
208W - 226L
1,439 Elo+
Solo
Team Averages
Level 57
1,441 SR
1,402 Elo+

VS

Team Averages
Level 77
1,522 SR
1,451 Elo+
Vulcan
Vulcan
AngeljrCM-Z-
Vulcan
Level 43
God Stats
27W - 26L
1,336 SR
Queue Stats
521W - 551L
1,369 Elo+
Party 2
Awilix
Awilix
Lykos159
Awilix
Level 103
God Stats
6W - 6L
1,548 SR
Queue Stats
65W - 44L
1,416 Elo+
Party 2
Vamana
Vamana
andree7711
Vamana
Level 94
God Stats
38W - 26L
1,500 SR
Queue Stats
491W - 444L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
armandonm
Cthulhu
Level 44
God Stats
23W - 19L
1,526 SR
Queue Stats
54W - 65L
1,498 Elo+
Party 1
Neith
Neith
strikeman31
Neith
Level 99
God Stats
9W - 6L
1,701 SR
Queue Stats
322W - 275L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,427
402
1,516
6,205
1,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
5,530
503
3,234
8,345
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Hectic Pyrex
Sylvanus
8
1 / 3 / 0
5,022
457
1,985
7,035
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
1 / 2 / 0
5,621
511
1,316
7,406
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
8
0 / 5 / 0
4,986
453
1,743
6,073
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 1 / 4
6,536
594
3,943
2,929
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Lykos159
Awilix
12
4 / 0 / 3
6,817
620
4,006
6,030
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
andree7711
Vamana
12
1 / 0 / 2
6,127
557
3,968
6,591
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
armandonm
Cthulhu
10
1 / 1 / 5
6,044
549
4,937
5,075
2,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 2
6,518
593
4,720
3,908
1,432
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
15
16
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vulcan
3
1
4
5
L
0
4
0
0
L
0
2
0
0
L
Sylvanus
Hectic Pyrex
Sylvanus
1
3
0
0.33
L
1
2
0
0.5
W
Awilix
Lykos159
Awilix
4
0
3
5.5
L
Tiamat
0
5
0
0
W
Vamana
andree7711
Vamana
1
0
2
2
W
Cthulhu
armandonm
Cthulhu
1
1
5
3.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,794
Damage
21,574
35,064
Taken
24,533
12,578
Mitigated
10,102
11,116
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,943
691
0
31
2,929
891
0
1,332
1,431
31,035
0
L
1,516
912
0
1,279
6,205
1,579
0
2,577
3,588
0
21,500
L
3,234
1,146
0
2,465
8,345
3,446
875
0
8,345
0
27,094
L
Sylvanus
Hectic Pyrex
Sylvanus
1,985
416
869
2,851
7,035
2,848
0
2,758
4,263
12,506
0
L
1,316
625
135
2,235
7,406
2,098
0
968
6,418
0
28,359
W
Awilix
Lykos159
Awilix
4,006
1,255
0
2,676
6,030
2,018
0
626
5,316
0
34,922
L
Tiamat
1,743
19
0
1,282
6,073
2,607
77
2,269
3,570
17,952
0
W
Vamana
andree7711
Vamana
3,968
1,421
0
2,810
6,591
2,824
430
0
6,591
0
28,339
W
Cthulhu
armandonm
Cthulhu
4,937
183
99
1,680
5,075
2,937
109
846
4,181
23,821
0
W
4,720
1,942
0
2,300
3,908
1,432
211
612
3,286
0
33,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
32,042
210
Minions Killed
313
0
Camps Cleared
0
1,025,024
Distance Traveled
1,111,067
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,536
594
77
7
0
216,492
1
L
Apollo
4,427
402
27
2
0
195,676
0
L
Vamana
5,530
503
61
6
0
231,684
0
L
Sylvanus
5,022
457
21
2
0
194,358
1
L
Set
5,621
511
60
5
0
223,521
0
W
Awilix
6,817
620
70
6
0
256,824
0
L
Tiamat
4,986
453
41
4
0
179,785
1
W
Vamana
6,127
557
59
5
0
236,026
0
W
Cthulhu
6,044
549
37
3
0
205,980
2
W
Neith
6,518
593
70
6
0
195,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role