Player Matchup

Cthulhu
Cthulhu
EliteAzteckiller
Cthulhu
Level 63
God Stats
45W - 33L
1,561 SR
Queue Stats
207W - 205L
1,385 Elo+
Party 2
Izanami
Izanami
Fluffy559
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,308 Elo+
Party 2
Tiamat
Tiamat
HectoNation
Tiamat
Level 95
God Stats
1W - 3L
1,447 SR
Queue Stats
104W - 106L
1,362 Elo+
Party 2
Team Averages
Level 60
1,502 SR
1,352 Elo+

VS

Team Averages
Level 20
1,366 SR
1,370 Elo+
Ne Zha
Ne Zha
IDontPopRocks
Ne Zha
Level 25
God Stats
4W - 7L
1,396 SR
Queue Stats
30W - 28L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
MadFost64
Cthulhu
Level 7
God Stats
1W - 3L
1,114 SR
Queue Stats
1W - 4L
1,319 Elo+
Solo
Sol
Sol
Shut_Up_M0RTY_
Sol
Level 28
God Stats
6W - 7L
1,590 SR
Queue Stats
42W - 35L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 12
10,408
743
11,870
14,417
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Fluffy559
Izanami
11
4 / 3 / 10
9,438
674
5,792
7,880
2,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
13 / 2 / 8
11,751
839
16,048
10,546
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 1
9,104
650
3,208
12,779
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
MadFost64
Cthulhu
11
0 / 8 / 2
8,342
596
3,458
14,153
8,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 6 / 1
10,343
739
17,605
17,361
5,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
7
7
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Izanami
Fluffy559
Izanami
4
3
10
3
W
Tiamat
13
2
8
8.5
L
2
9
1
0.28
L
Cthulhu
MadFost64
Cthulhu
0
8
2
0.13
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,710
Damage
24,271
32,843
Taken
44,293
19,720
Mitigated
18,019
12,022
Healing
7,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,870
1,408
468
6,424
14,417
8,786
270
10,311
4,106
31,440
0
W
Izanami
Fluffy559
Izanami
5,792
4,584
0
1,856
7,880
2,810
893
4,274
3,606
0
22,194
W
Tiamat
16,048
1,007
0
3,274
10,546
8,124
74
6,546
4,000
38,696
0
L
3,208
947
0
1,182
12,779
3,983
64
8,098
4,139
0
26,515
L
Cthulhu
MadFost64
Cthulhu
3,458
454
29
0
14,153
8,342
0
7,906
5,613
21,010
0
L
17,605
4,111
0
6,765
17,361
5,694
0
10,231
6,524
42,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,597
Gold Earned
27,789
128
Minions Killed
122
0
Camps Cleared
0
781,653
Distance Traveled
709,435
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,408
743
40
3
0
297,548
2
W
Izanami
9,438
674
38
3
0
232,420
0
W
Tiamat
11,751
839
50
4
0
251,685
1
L
Ne Zha
9,104
650
33
2
0
264,349
0
L
Cthulhu
8,342
596
37
3
0
211,779
0
L
Sol
10,343
739
52
4
0
233,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role