Player Matchup

Bellona
Bellona
Crystlina108
Bellona
Level 9
God Stats
1W - 4L
1,626 SR
Queue Stats
42W - 36L
1,639 Elo+
Solo
Awilix
Awilix
DominANTrix
Awilix
Level 28
God Stats
3W - 4L
1,737 SR
Queue Stats
76W - 67L
1,636 Elo+
Solo
Anubis
Anubis
OFIRSWAG
Anubis
Level 27
God Stats
59W - 50L
1,680 SR
Queue Stats
106W - 96L
1,712 Elo+
Solo
Neith
Neith
Sarahtmg
Neith
Level 5
God Stats
2W - 1L
1,793 SR
Queue Stats
21W - 18L
1,788 Elo+
Solo
Bacchus
Bacchus
miniBUFFS
Bacchus
Level 14
God Stats
11W - 13L
1,454 SR
Queue Stats
52W - 43L
1,615 Elo+
Solo
Team Averages
Level 17
1,658 SR
1,678 Elo+

VS

Team Averages
Level 23
1,563 SR
1,641 Elo+
Yemoja
Yemoja
 
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DaeinerysTargar
Janus
Level 9
God Stats
5W - 5L
1,500 SR
Queue Stats
17W - 19L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
Penical_Illusion
Ao Kuang
Level 22
God Stats
4W - 0L
1,500 SR
Queue Stats
236W - 121L
1,763 Elo+
Solo
Fenrir
Fenrir
ReAgain_
Fenrir
Level 28
God Stats
3W - 1L
1,595 SR
Queue Stats
47W - 43L
1,638 Elo+
Party 1
Apollo
Apollo
Samummy1
Apollo
Level 30
God Stats
6W - 0L
1,719 SR
Queue Stats
90W - 90L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crystlina108
Bellona
12
0 / 8 / 1
7,886
415
6,170
16,525
12,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
14
7 / 7 / 1
9,103
479
9,162
15,094
4,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
OFIRSWAG
Anubis
16
9 / 7 / 2
9,822
517
15,377
16,699
8,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sarahtmg
Neith
12
1 / 6 / 7
7,760
408
8,660
12,497
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
miniBUFFS
Bacchus
12
1 / 5 / 6
7,922
417
5,256
12,077
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 4 / 4
7,620
401
4,005
12,497
10,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
10 / 3 / 10
11,747
618
18,772
12,411
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 0 / 9
12,296
647
22,380
21,902
22,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ReAgain_
Fenrir
15
5 / 6 / 7
9,405
495
7,401
14,175
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Samummy1
Apollo
14
3 / 5 / 8
8,964
472
3,868
14,776
5,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
18
Kills
33
33
Deaths
18
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
4
4
0.5
L
Bellona
Crystlina108
Bellona
0
8
1
0.06
W
10
3
10
5
L
Awilix
7
7
1
1.07
L
Anubis
OFIRSWAG
Anubis
9
7
2
1.43
W
15
0
9
19.5
W
Fenrir
ReAgain_
Fenrir
5
6
7
1.42
W
Apollo
Samummy1
Apollo
3
5
8
1.4
L
Neith
Sarahtmg
Neith
1
6
7
0.75
L
Bacchus
miniBUFFS
Bacchus
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,625
Damage
56,426
72,892
Taken
75,761
36,224
Mitigated
47,656
15,664
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,005
980
1,150
3,152
12,497
10,605
533
4,569
7,928
22,298
0
L
Bellona
Crystlina108
Bellona
6,170
3,443
0
3,745
16,525
12,638
323
12,352
4,109
0
41,934
W
18,772
1,328
0
2,977
12,411
3,825
285
3,782
8,629
79,278
0
L
Awilix
9,162
4,402
0
825
15,094
4,934
0
8,497
6,415
0
48,558
L
Anubis
OFIRSWAG
Anubis
15,377
584
0
6,222
16,699
8,478
814
11,400
4,859
69,150
0
W
22,380
6,320
0
12,049
21,902
22,627
254
3,193
18,709
86,514
0
W
Fenrir
ReAgain_
Fenrir
7,401
1,679
0
2,978
14,175
5,054
58
5,103
9,072
0
52,979
W
Apollo
Samummy1
Apollo
3,868
1,806
0
3,639
14,776
5,545
787
3,986
10,790
0
47,135
L
Neith
Sarahtmg
Neith
8,660
4,145
0
2,863
12,497
3,976
0
4,536
7,829
0
37,291
L
Bacchus
miniBUFFS
Bacchus
5,256
132
0
2,009
12,077
6,198
0
7,397
4,523
15,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
50,032
371
Minions Killed
443
0
Camps Cleared
0
1,586,522
Distance Traveled
1,709,083
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,620
401
23
1
0
295,007
3
L
Bellona
7,886
415
87
5
0
301,206
1
W
Janus
11,747
618
134
7
0
373,081
2
L
Awilix
9,103
479
83
4
0
345,928
0
L
Anubis
9,822
517
100
5
0
252,480
0
W
Ao Kuang
12,296
647
120
6
0
350,079
1
W
Fenrir
9,405
495
91
5
0
344,265
0
W
Apollo
8,964
472
75
4
0
346,651
0
L
Neith
7,760
408
86
5
0
304,338
2
L
Bacchus
7,922
417
15
1
0
382,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role