Player Matchup

Osiris
Osiris
DuckaRoni
Osiris
Level 56
God Stats
3W - 2L
1,808 SR
Queue Stats
152W - 138L
1,540 Elo+
Party 1
Izanami
Izanami
KILLERBEEX1
Izanami
Level 33
God Stats
0W - 3L
1,586 SR
Queue Stats
115W - 101L
1,600 Elo+
Solo
Sun Wukong
Sun Wukong
SquilliamK
Sun Wukong
Level 98
God Stats
0W - 2L
1,265 SR
Queue Stats
159W - 104L
1,649 Elo+
Party 1
Mercury
Mercury
WillyyBoyy
Mercury
Level 27
God Stats
9W - 5L
1,697 SR
Queue Stats
156W - 88L
1,649 Elo+
Party 1
Chang'e
Chang'e
coolkidsrus
Chang'e
Level 124
God Stats
1W - 2L
1,679 SR
Queue Stats
210W - 133L
1,651 Elo+
Party 1
Team Averages
Level 68
1,607 SR
1,618 Elo+

VS

Team Averages
Level 60
1,543 SR
1,633 Elo+
Cernunnos
Cernunnos
GloccxSlixx
Cernunnos
Level 42
God Stats
2W - 0L
1,200 SR
Queue Stats
74W - 84L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
OperationCHAN
Zhong Kui
Level 33
God Stats
9W - 5L
1,712 SR
Queue Stats
95W - 78L
1,661 Elo+
Party 2
Ullr
Ullr
PetroBooomin
Ullr
Level 129
God Stats
8W - 19L
1,512 SR
Queue Stats
172W - 137L
1,683 Elo+
Party 2
Fafnir
Fafnir
Steely21
Fafnir
Level 67
God Stats
5W - 5L
1,687 SR
Queue Stats
170W - 143L
1,672 Elo+
Party 2
Baron Samedi
Baron Samedi
YoooDuude
Baron Samedi
Level 29
God Stats
5W - 6L
1,604 SR
Queue Stats
92W - 71L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DuckaRoni
Osiris
16
3 / 6 / 7
10,899
404
8,322
19,442
14,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
KILLERBEEX1
Izanami
20
1 / 2 / 2
14,408
534
12,333
16,346
6,273
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
SquilliamK
Sun Wukong
20
14 / 2 / 3
14,972
555
32,996
33,808
35,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
WillyyBoyy
Mercury
20
2 / 6 / 10
13,393
496
8,684
21,202
8,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
coolkidsrus
Chang'e
20
7 / 5 / 10
13,615
504
22,109
20,254
8,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GloccxSlixx
Cernunnos
20
0 / 6 / 9
12,920
479
9,751
24,274
11,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
OperationCHAN
Zhong Kui
20
7 / 5 / 10
15,693
581
23,220
31,012
37,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 3 / 4
16,874
625
18,177
25,419
14,453
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Steely21
Fafnir
19
5 / 4 / 9
14,715
545
16,600
23,397
40,483
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Baron Samedi
YoooDuude
Baron Samedi
18
1 / 9 / 7
12,283
455
10,422
18,193
11,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
60
27
Kills
21
21
Deaths
27
32
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Osiris
DuckaRoni
Osiris
3
6
7
1.08
W
Cernunnos
GloccxSlixx
Cernunnos
0
6
9
0.75
L
Izanami
KILLERBEEX1
Izanami
1
2
2
1
W
Zhong Kui
OperationCHAN
Zhong Kui
7
5
10
2.4
W
8
3
4
3.33
L
Sun Wukong
SquilliamK
Sun Wukong
14
2
3
7.75
W
Fafnir
Steely21
Fafnir
5
4
9
2.38
L
Mercury
WillyyBoyy
Mercury
2
6
10
1.17
W
Baron Samedi
YoooDuude
Baron Samedi
1
9
7
0.5
L
Chang'e
coolkidsrus
Chang'e
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,444
Damage
78,170
111,052
Taken
122,295
73,519
Mitigated
116,033
39,737
Healing
57,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DuckaRoni
Osiris
8,322
1,902
0
1,222
19,442
14,344
0
9,678
9,673
0
58,294
W
Cernunnos
GloccxSlixx
Cernunnos
9,751
3,495
469
11,722
24,274
11,954
2,135
4,931
19,343
0
110,264
L
Izanami
KILLERBEEX1
Izanami
12,333
6,609
0
6,948
16,346
6,273
4,505
4,065
12,277
0
138,904
W
Zhong Kui
OperationCHAN
Zhong Kui
23,220
2,734
0
19,138
31,012
37,171
1,712
5,705
25,307
114,503
0
W
18,177
9,520
0
14,945
25,419
14,453
8,456
3,920
21,499
0
147,392
L
Sun Wukong
SquilliamK
Sun Wukong
32,996
6,213
0
14,558
33,808
35,672
0
15,590
17,994
697
113,157
W
Fafnir
Steely21
Fafnir
16,600
5,552
0
6,783
23,397
40,483
144
6,188
17,209
48,547
0
L
Mercury
WillyyBoyy
Mercury
8,684
2,749
0
5,480
21,202
8,858
0
8,843
12,243
0
93,523
W
Baron Samedi
YoooDuude
Baron Samedi
10,422
572
1,455
3,193
18,193
11,972
316
6,421
11,772
79,456
0
L
Chang'e
coolkidsrus
Chang'e
22,109
1,510
4,323
7,206
20,254
8,372
0
11,343
8,623
103,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,287
Gold Earned
72,485
769
Minions Killed
733
0
Camps Cleared
0
2,599,552
Distance Traveled
2,383,348
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,899
404
74
3
0
499,924
1
W
Cernunnos
12,920
479
133
5
0
517,297
0
L
Izanami
14,408
534
228
8
0
490,207
15
W
Zhong Kui
15,693
581
205
8
0
430,118
3
W
Ullr
16,874
625
234
9
0
482,262
2
L
Sun Wukong
14,972
555
159
6
0
548,528
7
W
Fafnir
14,715
545
50
2
0
494,473
18
L
Mercury
13,393
496
161
6
0
547,750
3
W
Baron Samedi
12,283
455
111
4
0
459,198
6
L
Chang'e
13,615
504
147
5
0
513,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role