Player Matchup

Bellona
Bellona
AloneZion 2010
Bellona
Level 147
God Stats
2W - 0L
1,737 SR
Queue Stats
133W - 130L
1,537 Elo+
Solo
Zhong Kui
Zhong Kui
Geistborne
Zhong Kui
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
174W - 180L
1,511 Elo+
Solo
Ra
Ra
Gorgon_Leviathan
Ra
Level 124
God Stats
1W - 0L
1,556 SR
Queue Stats
28W - 31L
1,559 Elo+
Solo
Hachiman
Hachiman
SlinkyFedora25
Hachiman
Level 101
God Stats
1W - 1L
1,767 SR
Queue Stats
64W - 56L
1,534 Elo+
Solo
Skadi
Skadi
Thanatos3823
Skadi
Level 104
God Stats
3W - 2L
1,377 SR
Queue Stats
228W - 211L
1,542 Elo+
Solo
Team Averages
Level 120
1,587 SR
1,536 Elo+

VS

Team Averages
Level 127
1,464 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Foolish Genius
Zhong Kui
Level 158
God Stats
21W - 11L
1,527 SR
Queue Stats
984W - 1,008L
1,496 Elo+
Solo
Mulan
Mulan
IHM LuXurYlusT
Mulan
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
718W - 765L
1,486 Elo+
Solo
Freya
Freya
ManiacAlpaca
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,162 Elo+
Solo
Merlin
Merlin
ZUNsArthitZ
Merlin
Level 144
God Stats
4W - 4L
1,500 SR
Queue Stats
200W - 180L
1,743 Elo+
Solo
Guan Yu
Guan Yu
j3ff2424
Guan Yu
Level 126
God Stats
4W - 3L
1,291 SR
Queue Stats
299W - 269L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 12
8,739
794
6,733
16,036
19,062
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Geistborne
Zhong Kui
16
2 / 6 / 14
10,042
913
13,502
15,716
10,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 3 / 9
10,666
970
11,134
9,711
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
15
5 / 4 / 9
9,634
876
14,086
9,825
3,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 5 / 8
8,578
780
10,032
11,469
4,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Foolish Genius
Zhong Kui
17
9 / 3 / 11
9,795
890
16,453
14,634
10,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 13
9,006
819
10,824
20,357
15,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 1 / 2
5,938
540
453
1,155
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
16
6 / 3 / 12
9,185
835
19,252
10,339
4,528
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
j3ff2424
Guan Yu
14
2 / 6 / 10
7,874
716
7,310
14,895
13,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
70
17
Kills
22
23
Deaths
17
52
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
Zhong Kui
Foolish Genius
Zhong Kui
9
3
11
4.83
W
Zhong Kui
Geistborne
Zhong Kui
2
6
14
1.5
W
5
3
9
3.17
L
5
4
13
2.88
L
0
1
2
1
W
Hachiman
5
4
9
2.38
W
3
5
8
1.4
L
Merlin
6
3
12
4
L
Guan Yu
j3ff2424
Guan Yu
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,487
Damage
54,292
62,757
Taken
61,380
40,595
Mitigated
45,034
26,900
Healing
28,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,733
1,991
2,063
1,863
16,036
19,062
287
6,815
8,893
0
11,908
L
Zhong Kui
Foolish Genius
Zhong Kui
16,453
1,184
1,182
5,355
14,634
10,755
0
6,428
8,206
26,857
0
W
Zhong Kui
Geistborne
Zhong Kui
13,502
1,758
1,529
3,529
15,716
10,090
1,765
9,078
6,230
23,836
0
W
11,134
852
7,663
4,183
9,711
3,499
1,291
6,281
3,216
29,141
0
L
10,824
1,862
2,738
6,720
20,357
15,761
0
9,766
10,591
0
20,520
L
453
171
135
166
1,155
364
0
182
973
373
0
W
Hachiman
14,086
6,241
1,496
1,975
9,825
3,518
754
6,601
2,922
0
24,524
W
10,032
3,508
878
1,721
11,469
4,426
941
6,294
4,947
0
24,657
L
Merlin
19,252
498
2,265
1,748
10,339
4,528
0
3,481
6,858
29,996
0
L
Guan Yu
j3ff2424
Guan Yu
7,310
544
4,476
3,511
14,895
13,626
0
4,779
10,116
856
17,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
41,798
116
Minions Killed
99
0
Camps Cleared
0
993,402
Distance Traveled
772,313
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,739
794
12
1
0
199,961
2
L
Zhong Kui
9,795
890
32
3
0
180,095
0
W
Zhong Kui
10,042
913
29
3
0
195,719
0
W
Ra
10,666
970
30
3
0
222,630
1
L
Mulan
9,006
819
17
2
0
180,483
0
L
Freya
5,938
540
0
0
0
27,639
0
W
Hachiman
9,634
876
23
2
0
194,550
0
W
Skadi
8,578
780
22
2
0
180,542
0
L
Merlin
9,185
835
35
3
0
193,858
0
L
Guan Yu
7,874
716
15
1
0
190,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role