Player Matchup

Neith
Neith
FabFajita
Neith
Level 28
God Stats
21W - 22L
1,535 SR
Queue Stats
281W - 340L
1,424 Elo+
Party 2
Zeus
Zeus
KingOfThursdays
Zeus
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 222L
1,400 Elo+
Party 2
Bellona
Bellona
Oodyyz
Bellona
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
220W - 266L
1,563 Elo+
Party 2
Fenrir
Fenrir
Stingerkta
Fenrir
Level 21
God Stats
17W - 12L
1,486 SR
Queue Stats
66W - 61L
1,374 Elo+
Solo
Fafnir
Fafnir
Tragnario
Fafnir
Level 29
God Stats
2W - 1L
1,265 SR
Queue Stats
43W - 36L
1,479 Elo+
Solo
Team Averages
Level 27
1,457 SR
1,448 Elo+

VS

Team Averages
Level 21
1,517 SR
1,469 Elo+
King Arthur
King Arthur
AsliGundaMunda
King Arthur
Level 21
God Stats
28W - 28L
1,532 SR
Queue Stats
169W - 217L
1,386 Elo+
Party 1
Freya
Freya
Beer98
Freya
Level 22
God Stats
0W - 2L
1,299 SR
Queue Stats
124W - 125L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Ghostliermantis
Cthulhu
Level 27
God Stats
3W - 5L
1,751 SR
Queue Stats
180W - 184L
1,388 Elo+
Solo
The Morrigan
The Morrigan
MUGEN107
The Morrigan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Kali
Kali
gaminglemon096
Kali
Level 21
God Stats
7W - 6L
1,502 SR
Queue Stats
297W - 279L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FabFajita
Neith
12
2 / 2 / 7
7,021
468
10,480
8,537
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 2 / 2
8,714
581
6,020
7,440
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Oodyyz
Bellona
16
8 / 0 / 0
9,550
637
12,139
9,795
10,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Stingerkta
Fenrir
14
11 / 0 / 4
8,570
571
9,004
8,898
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Tragnario
Fafnir
12
3 / 3 / 7
7,751
517
4,735
12,116
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsliGundaMunda
King Arthur
12
0 / 6 / 0
6,720
448
3,160
16,773
8,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Beer98
Freya
11
3 / 6 / 2
6,685
446
6,951
11,091
4,575
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 5 / 2
6,995
466
5,586
13,787
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
MUGEN107
The Morrigan
11
0 / 5 / 2
6,637
442
3,226
7,603
2,402
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 4
6,935
462
6,898
12,312
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
27
Kills
7
7
Deaths
27
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsliGundaMunda
King Arthur
0
6
0
0
L
Freya
Beer98
Freya
3
6
2
0.67
W
Neith
FabFajita
Neith
2
2
7
2.75
L
2
5
2
0.6
W
3
2
2
2
L
The Morrigan
MUGEN107
The Morrigan
0
5
2
0.2
W
Bellona
Oodyyz
Bellona
8
0
0
8
W
Fenrir
Stingerkta
Fenrir
11
0
4
13
W
Fafnir
Tragnario
Fafnir
3
3
7
2.17
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,378
Damage
25,821
46,786
Taken
61,566
29,794
Mitigated
29,605
20,329
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsliGundaMunda
King Arthur
3,160
312
0
2,940
16,773
8,529
39
1,765
14,586
0
38,405
L
Freya
Beer98
Freya
6,951
2,669
699
3,521
11,091
4,575
463
3,035
8,056
29,000
0
W
Neith
FabFajita
Neith
10,480
5,912
0
4,948
8,537
2,825
0
5,353
3,184
0
37,249
L
5,586
757
54
2,696
13,787
7,069
708
1,718
12,069
24,512
0
W
6,020
830
0
3,284
7,440
2,449
706
1,964
5,476
57,774
0
L
The Morrigan
MUGEN107
The Morrigan
3,226
616
0
500
7,603
2,402
224
2,756
4,775
29,550
1,072
W
Bellona
Oodyyz
Bellona
12,139
2,694
0
2,794
9,795
10,486
937
0
9,795
11,485
55,234
W
Fenrir
Stingerkta
Fenrir
9,004
2,939
0
3,966
8,898
3,571
0
2,189
6,709
0
45,565
W
Fafnir
Tragnario
Fafnir
4,735
1,280
0
5,337
12,116
10,463
0
5,883
6,233
24,923
0
L
6,898
4,261
219
2,574
12,312
7,030
0
3,058
9,179
0
25,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,606
Gold Earned
33,972
423
Minions Killed
274
0
Camps Cleared
0
1,380,636
Distance Traveled
1,294,131
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,720
448
76
5
0
268,609
0
L
Freya
6,685
446
53
4
0
238,685
0
W
Neith
7,021
468
62
4
0
265,411
5
L
Cthulhu
6,995
466
46
3
0
293,284
5
W
Zeus
8,714
581
124
8
0
259,390
2
L
The Morrigan
6,637
442
65
4
0
243,249
5
W
Bellona
9,550
637
139
9
0
301,323
2
W
Fenrir
8,570
571
78
5
0
300,521
3
W
Fafnir
7,751
517
20
1
0
253,991
2
L
Kali
6,935
462
34
2
0
250,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role