Player Matchup

Janus
Janus
AntonioSantano
Janus
Level 118
God Stats
2W - 3L
1,235 SR
Queue Stats
131W - 100L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Erickelrojo11
Hou Yi
Level 121
God Stats
2W - 1L
1,022 SR
Queue Stats
128W - 102L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
ahugo17
Sun Wukong
Level 84
God Stats
6W - 5L
1,462 SR
Queue Stats
84W - 74L
1,565 Elo+
Party 1
Team Averages
Level 108
1,240 SR
1,545 Elo+

VS

Team Averages
Level 55
1,500 SR
1,532 Elo+
Hera
Hera
JinxeyisRainbow
Hera
Level 148
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 200L
1,504 Elo+
Solo
Osiris
Osiris
PsychicBerry442
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,650 Elo+
Solo
Set
Set
SenorEspanel
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
10,085
776
12,297
9,003
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
9 / 0 / 6
10,318
794
5,847
5,810
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
ahugo17
Sun Wukong
12
1 / 0 / 14
9,790
753
5,359
8,532
7,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,191
553
4,289
5,738
1,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 10 / 1
7,147
550
1,437
13,161
5,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
8,016
617
8,029
10,720
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
17
Kills
1
1
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
9
0
6
12
L
0
5
1
0.1
L
0
10
1
0.05
L
1
2
0
0.5
W
Sun Wukong
ahugo17
Sun Wukong
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,503
Damage
13,755
23,345
Taken
29,619
13,655
Mitigated
10,857
8,561
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,297
872
359
4,106
9,003
3,332
402
945
8,058
65,322
0
W
5,847
2,794
0
1,909
5,810
2,329
2,693
1,885
3,925
0
38,020
L
4,289
634
312
393
5,738
1,734
52
2,591
2,963
20,675
0
L
1,437
854
0
0
13,161
5,127
140
5,272
7,670
0
9,394
L
8,029
4,263
0
2,535
10,720
3,996
0
3,837
6,657
0
35,468
W
Sun Wukong
ahugo17
Sun Wukong
5,359
1,435
0
2,187
8,532
7,994
0
1,539
6,993
0
20,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,193
Gold Earned
22,354
181
Minions Killed
100
0
Camps Cleared
0
760,367
Distance Traveled
653,861
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,085
776
101
8
0
263,474
3
W
Hou Yi
10,318
794
57
4
0
224,755
3
L
Hera
7,191
553
33
3
0
173,573
3
L
Osiris
7,147
550
18
1
0
214,675
1
L
Set
8,016
617
49
4
0
265,613
5
W
Sun Wukong
9,790
753
23
2
0
272,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role