Player Matchup

Cthulhu
Cthulhu
Falcons885
Cthulhu
Level 109
God Stats
7W - 2L
1,852 SR
Queue Stats
235W - 210L
1,524 Elo+
Party 2
Erlang Shen
Erlang Shen
LoneWolfKing078
Erlang Shen
Level 160
God Stats
22W - 14L
1,637 SR
Queue Stats
1,201W - 1,164L
1,715 Elo+
Party 1
Eset
Eset
Pgordon8334
Eset
Level 109
God Stats
4W - 1L
1,706 SR
Queue Stats
200W - 178L
1,517 Elo+
Party 2
Osiris
Osiris
TsuBakiSosa-
Osiris
Level 89
God Stats
11W - 10L
1,763 SR
Queue Stats
259W - 261L
1,692 Elo+
Party 1
Anhur
Anhur
piggy812
Anhur
Level 142
God Stats
53W - 55L
1,703 SR
Queue Stats
406W - 403L
1,722 Elo+
Party 1
Team Averages
Level 122
1,732 SR
1,634 Elo+

VS

Team Averages
Level 104
1,548 SR
1,564 Elo+
Xing Tian
Xing Tian
JackHuncho16
Xing Tian
Level 87
God Stats
8W - 13L
1,690 SR
Queue Stats
381W - 361L
1,539 Elo+
Solo
Awilix
Awilix
KingIronfoot
Awilix
Level 137
God Stats
7W - 9L
1,500 SR
Queue Stats
522W - 470L
1,535 Elo+
Party 4
Izanami
Izanami
ManlyxXxGamer
Izanami
Level 88
God Stats
0W - 2L
1,220 SR
Queue Stats
21W - 19L
1,598 Elo+
Party 3
Ganesha
Ganesha
ShhItSneakybobo
Ganesha
Level 69
God Stats
3W - 1L
1,814 SR
Queue Stats
47W - 66L
1,620 Elo+
Party 3
Merlin
Merlin
stealthfin
Merlin
Level 141
God Stats
18W - 17L
1,518 SR
Queue Stats
355W - 315L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falcons885
Cthulhu
18
5 / 1 / 1
10,806
600
10,894
12,093
11,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
LoneWolfKing078
Erlang Shen
15
6 / 3 / 8
9,547
530
8,758
16,324
7,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 8
8,975
499
11,247
9,927
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
3 / 3 / 11
8,687
483
6,235
14,569
7,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
piggy812
Anhur
17
5 / 1 / 5
10,596
589
8,853
10,473
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JackHuncho16
Xing Tian
17
3 / 1 / 1
10,263
570
7,873
14,948
13,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
16
5 / 4 / 2
9,717
540
8,718
15,734
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
13
0 / 3 / 3
8,552
475
6,801
9,272
2,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 3
7,560
420
4,504
16,523
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
stealthfin
Merlin
13
1 / 5 / 2
8,195
455
14,503
10,193
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
9
9
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Falcons885
Cthulhu
5
1
1
5.5
L
Xing Tian
JackHuncho16
Xing Tian
3
1
1
3.5
L
Awilix
5
4
2
1.5
W
Erlang Shen
LoneWolfKing078
Erlang Shen
6
3
8
3.33
L
Izanami
0
3
3
0.5
W
1
1
8
5
L
0
7
3
0.21
W
Osiris
3
3
11
2.83
W
Anhur
piggy812
Anhur
5
1
5
7.5
L
Merlin
stealthfin
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,987
Damage
42,399
63,386
Taken
66,670
35,068
Mitigated
34,617
20,560
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Falcons885
Cthulhu
10,894
539
855
2,900
12,093
11,907
0
5,587
6,506
76,597
0
L
Xing Tian
JackHuncho16
Xing Tian
7,873
1,115
0
5,126
14,948
13,447
0
8,137
6,765
66,459
0
L
Awilix
8,718
3,269
0
6,358
15,734
5,859
0
3,502
12,128
0
65,912
W
Erlang Shen
LoneWolfKing078
Erlang Shen
8,758
4,518
0
6,134
16,324
7,819
0
5,444
10,880
0
54,837
L
Izanami
6,801
5,244
0
1,921
9,272
2,397
4,379
864
8,360
0
49,927
W
11,247
665
1,287
2,243
9,927
3,763
0
5,329
4,598
60,787
0
L
4,504
499
0
1,799
16,523
9,601
0
4,086
12,219
22,511
0
W
Osiris
6,235
2,719
0
2,529
14,569
7,895
0
9,363
5,206
0
20,063
W
Anhur
piggy812
Anhur
8,853
3,957
0
4,612
10,473
3,684
2,459
1,157
9,316
0
68,073
L
Merlin
stealthfin
Merlin
14,503
450
74
1,954
10,193
3,313
308
4,962
5,057
62,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,611
Gold Earned
44,287
514
Minions Killed
491
0
Camps Cleared
0
1,781,736
Distance Traveled
1,663,200
25
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,806
600
164
9
0
327,689
5
L
Xing Tian
10,263
570
135
8
0
322,233
2
L
Awilix
9,717
540
112
6
0
390,128
0
W
Erlang Shen
9,547
530
97
5
0
383,819
1
L
Izanami
8,552
475
121
7
0
319,415
1
W
Eset
8,975
499
108
6
0
369,274
6
L
Ganesha
7,560
420
9
1
0
322,411
5
W
Osiris
8,687
483
22
1
0
384,673
4
W
Anhur
10,596
589
123
7
0
316,281
9
L
Merlin
8,195
455
114
6
0
309,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role