Player Matchup

Anubis
Anubis
THEMEXICAN316
Anubis
Level 43
God Stats
173W - 171L
1,453 SR
Queue Stats
254W - 281L
1,364 Elo+
Party 1
Fenrir
Fenrir
Zamudio47
Fenrir
Level 49
God Stats
3W - 6L
1,285 SR
Queue Stats
153W - 187L
1,387 Elo+
Party 3
Hel
Hel
captSlauter
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,148 Elo+
Solo
Cerberus
Cerberus
genesis wars43
Cerberus
Level 41
God Stats
8W - 9L
1,484 SR
Queue Stats
140W - 180L
1,360 Elo+
Party 3
Danzaburou
Danzaburou
morbidlyAHbeast
Danzaburou
Level 27
God Stats
26W - 36L
1,503 SR
Queue Stats
51W - 70L
1,389 Elo+
Party 1
Team Averages
Level 40
1,445 SR
1,330 Elo+

VS

Team Averages
Level 65
1,595 SR
1,460 Elo+
Terra
Terra
HyperX1029
Terra
Level 69
God Stats
11W - 4L
1,781 SR
Queue Stats
63W - 90L
1,454 Elo+
Party 2
Baron Samedi
Baron Samedi
Moose_Kabooose
Baron Samedi
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 59L
1,505 Elo+
Party 2
Izanami
Izanami
SimplyaDemon
Izanami
Level 47
God Stats
7W - 7L
1,693 SR
Queue Stats
299W - 339L
1,481 Elo+
Party 2
Sun Wukong
Sun Wukong
W0NDER__Bat
Sun Wukong
Level 78
God Stats
8W - 6L
1,500 SR
Queue Stats
291W - 341L
1,479 Elo+
Party 2
Pele
Pele
erickamane
Pele
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
208W - 229L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 12 / 5
11,231
488
16,289
21,125
10,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Zamudio47
Fenrir
17
6 / 8 / 3
11,115
483
11,310
23,546
14,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 2 / 1
6,521
284
243
2,304
259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
17
4 / 11 / 5
11,650
507
11,333
30,448
10,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
morbidlyAHbeast
Danzaburou
18
5 / 11 / 2
12,051
524
11,379
18,568
6,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
9 / 3 / 18
12,820
557
16,095
21,859
18,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Moose_Kabooose
Baron Samedi
18
7 / 6 / 14
12,249
533
18,442
16,922
10,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
SimplyaDemon
Izanami
17
9 / 6 / 10
12,430
540
14,352
16,844
6,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
W0NDER__Bat
Sun Wukong
20
9 / 0 / 13
14,529
632
13,192
16,525
15,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 6 / 8
13,638
593
14,985
20,785
8,334
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
20
Kills
44
44
Deaths
21
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Terra
9
3
18
6
W
Baron Samedi
Moose_Kabooose
Baron Samedi
7
6
14
2.33
W
Izanami
SimplyaDemon
Izanami
9
6
10
2.33
L
5
12
5
0.63
W
Sun Wukong
W0NDER__Bat
Sun Wukong
9
0
13
15.5
L
Fenrir
Zamudio47
Fenrir
6
8
3
0.94
L
0
2
1
0.25
W
10
6
8
2.33
L
Cerberus
4
11
5
0.59
L
Danzaburou
morbidlyAHbeast
Danzaburou
5
11
2
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,554
Damage
77,066
95,991
Taken
92,935
42,024
Mitigated
59,773
19,562
Healing
35,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
16,095
895
5,387
8,039
21,859
18,994
256
7,098
13,122
46,997
0
W
Baron Samedi
Moose_Kabooose
Baron Samedi
18,442
1,647
1,008
3,650
16,922
10,210
1,270
6,336
10,586
58,235
0
W
Izanami
SimplyaDemon
Izanami
14,352
9,705
0
4,613
16,844
6,294
7,302
6,189
10,655
0
66,716
L
16,289
1,385
555
3,154
21,125
10,242
780
12,625
8,425
66,574
0
W
Sun Wukong
W0NDER__Bat
Sun Wukong
13,192
1,720
0
7,018
16,525
15,941
2,484
2,907
13,618
0
97,991
L
Fenrir
Zamudio47
Fenrir
11,310
2,879
0
4,041
23,546
14,435
387
6,980
16,441
0
45,220
L
243
130
0
0
2,304
259
0
750
1,454
4,608
0
W
14,985
3,829
0
5,443
20,785
8,334
432
5,335
13,566
174
102,352
L
Cerberus
11,333
765
0
8,067
30,448
10,773
0
8,367
21,930
54,892
0
L
Danzaburou
morbidlyAHbeast
Danzaburou
11,379
4,248
111
3,634
18,568
6,315
0
5,935
12,557
0
67,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,568
Gold Earned
65,666
450
Minions Killed
580
0
Camps Cleared
0
1,513,797
Distance Traveled
2,159,753
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,820
557
58
3
0
474,394
2
W
Baron Samedi
12,249
533
77
3
0
356,066
0
W
Izanami
12,430
540
120
5
0
393,539
0
L
Anubis
11,231
488
133
6
0
302,267
3
W
Sun Wukong
14,529
632
171
7
0
484,222
1
L
Fenrir
11,115
483
81
4
0
407,998
0
L
Hel
6,521
284
7
0
0
54,400
0
W
Pele
13,638
593
154
7
0
451,532
5
L
Cerberus
11,650
507
107
5
0
387,521
1
L
Danzaburou
12,051
524
122
5
0
361,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role