Player Matchup

Sobek
Sobek
BluuM8
Sobek
Level 7
God Stats
3W - 3L
1,731 SR
Queue Stats
13W - 13L
1,599 Elo+
Party 1
Fenrir
Fenrir
Froztea
Fenrir
Level 104
God Stats
7W - 9L
1,194 SR
Queue Stats
179W - 135L
1,545 Elo+
Party 1
Aphrodite
Aphrodite
HanaMizuno
Aphrodite
Level 61
God Stats
4W - 5L
1,553 SR
Queue Stats
84W - 85L
1,514 Elo+
Party 1
Heimdallr
Heimdallr
Lococrazy32
Heimdallr
Level 79
God Stats
4W - 3L
1,529 SR
Queue Stats
200W - 155L
1,540 Elo+
Party 1
Zhong Kui
Zhong Kui
guntuna
Zhong Kui
Level 17
God Stats
22W - 10L
1,569 SR
Queue Stats
31W - 13L
1,495 Elo+
Party 1
Team Averages
Level 54
1,515 SR
1,539 Elo+

VS

Team Averages
Level 65
1,577 SR
1,587 Elo+
Cerberus
Cerberus
CerbUrEnthusiasm
Cerberus
Level 12
God Stats
22W - 9L
1,732 SR
Queue Stats
22W - 9L
1,696 Elo+
Party 2
Set
Set
G4nk
Set
Level 146
God Stats
1W - 0L
1,445 SR
Queue Stats
42W - 22L
1,331 Elo+
Party 2
King Arthur
King Arthur
JewishBakery
King Arthur
Level 39
God Stats
27W - 22L
1,222 SR
Queue Stats
579W - 482L
1,557 Elo+
Solo
Ymir
Ymir
Riachen
Ymir
Level 23
God Stats
12W - 5L
1,726 SR
Queue Stats
86W - 40L
1,686 Elo+
Party 3
Danzaburou
Danzaburou
SerenadeBH
Danzaburou
Level 106
God Stats
12W - 6L
1,758 SR
Queue Stats
92W - 46L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BluuM8
Sobek
6
0 / 5 / 1
4,473
447
663
6,599
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Froztea
Fenrir
10
1 / 2 / 1
5,648
565
2,445
7,212
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
HanaMizuno
Aphrodite
8
0 / 3 / 1
4,764
476
1,487
4,000
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Lococrazy32
Heimdallr
7
1 / 2 / 0
4,522
452
3,296
6,375
1,786
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
guntuna
Zhong Kui
9
2 / 4 / 0
5,329
533
4,729
8,458
5,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,757
676
4,295
4,400
2,599
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Set
G4nk
Set
12
2 / 0 / 4
6,580
658
4,545
5,495
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JewishBakery
King Arthur
11
3 / 2 / 0
6,391
639
4,656
7,666
5,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
Riachen
Ymir
9
3 / 0 / 4
6,287
629
3,625
6,585
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SerenadeBH
Danzaburou
9
3 / 2 / 2
5,993
599
4,952
5,590
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
BluuM8
Sobek
0
5
1
0.1
W
5
1
1
5.5
L
Fenrir
Froztea
Fenrir
1
2
1
0.75
W
Set
G4nk
Set
2
0
4
4
L
Aphrodite
HanaMizuno
Aphrodite
0
3
1
0.17
W
King Arthur
JewishBakery
King Arthur
3
2
0
1.5
L
Heimdallr
Lococrazy32
Heimdallr
1
2
0
0.5
W
Ymir
Riachen
Ymir
3
0
4
5
W
Danzaburou
SerenadeBH
Danzaburou
3
2
2
2
L
Zhong Kui
guntuna
Zhong Kui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,620
Damage
22,073
32,644
Taken
29,736
13,795
Mitigated
14,161
9,706
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BluuM8
Sobek
663
134
0
461
6,599
2,834
0
2,008
4,591
5,631
0
W
4,295
741
0
1,739
4,400
2,599
0
1,481
2,919
35,831
0
L
Fenrir
Froztea
Fenrir
2,445
764
0
3,279
7,212
2,085
0
869
6,343
0
28,946
W
Set
G4nk
Set
4,545
1,479
0
3,428
5,495
1,892
0
481
5,014
0
41,703
L
Aphrodite
HanaMizuno
Aphrodite
1,487
447
121
1,234
4,000
1,206
56
2,223
1,777
19,537
0
W
King Arthur
JewishBakery
King Arthur
4,656
868
0
2,838
7,666
5,218
145
4,590
3,076
0
29,216
L
Heimdallr
Lococrazy32
Heimdallr
3,296
1,915
0
1,180
6,375
1,786
0
2,820
3,555
0
21,694
W
Ymir
Riachen
Ymir
3,625
782
0
2,651
6,585
2,895
0
253
6,332
18,812
0
W
Danzaburou
SerenadeBH
Danzaburou
4,952
1,954
0
2,311
5,590
1,557
320
74
5,516
0
27,115
L
Zhong Kui
guntuna
Zhong Kui
4,729
1,575
0
3,431
8,458
5,884
0
0
8,033
24,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,736
Gold Earned
32,008
209
Minions Killed
295
0
Camps Cleared
0
889,046
Distance Traveled
1,040,977
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,473
447
15
2
0
200,360
1
W
Cerberus
6,757
676
77
8
0
204,361
4
L
Fenrir
5,648
565
72
7
0
206,390
1
W
Set
6,580
658
82
8
0
227,575
1
L
Aphrodite
4,764
476
34
3
0
141,815
1
W
King Arthur
6,391
639
62
6
0
195,437
1
L
Heimdallr
4,522
452
42
4
0
176,574
0
W
Ymir
6,287
629
29
3
0
196,935
4
W
Danzaburou
5,993
599
45
5
0
216,669
1
L
Zhong Kui
5,329
533
46
5
0
163,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role