Player Matchup

Ymir
Ymir
DaddyPryme
Ymir
Level 16
God Stats
1W - 3L
1,333 SR
Queue Stats
7W - 13L
1,254 Elo+
Party 3
Mercury
Mercury
HashtagStu
Mercury
Level 28
God Stats
8W - 4L
1,443 SR
Queue Stats
75W - 81L
1,254 Elo+
Party 3
Freya
Freya
ManofSheel
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,254 Elo+
Party 3
Medusa
Medusa
RoofTops MaGee
Medusa
Level 12
God Stats
0W - 5L
1,351 SR
Queue Stats
2W - 9L
1,012 Elo+
Party 2
Horus
Horus
VS0UR
Horus
Level 28
God Stats
18W - 13L
1,518 SR
Queue Stats
58W - 77L
1,362 Elo+
Party 2
Team Averages
Level 21
1,429 SR
1,227 Elo+

VS

Team Averages
Level 15
1,490 SR
1,388 Elo+
Loki
Loki
LokisLifeMatters
Loki
Level 27
God Stats
7W - 11L
1,220 SR
Queue Stats
14W - 21L
1,314 Elo+
Party 1
Poseidon
Poseidon
Lucurto
Poseidon
Level 26
God Stats
11W - 16L
1,426 SR
Queue Stats
435W - 451L
1,391 Elo+
Solo
King Arthur
King Arthur
WinnieTheBrew
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 1
Izanami
Izanami
gooochgrabbber
Izanami
Level 5
God Stats
5W - 0L
1,805 SR
Queue Stats
6W - 2L
1,504 Elo+
Party 1
Cthulhu
Cthulhu
meraki87
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,780
435
1,480
4,179
2,264
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
HashtagStu
Mercury
9
0 / 5 / 0
5,226
475
2,332
9,006
2,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Freya
8
1 / 3 / 0
4,731
430
3,559
6,408
1,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 3 / 0
5,315
483
3,248
5,768
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
VS0UR
Horus
8
0 / 3 / 2
5,020
456
1,094
7,854
3,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 4
6,600
600
4,292
7,440
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Lucurto
Poseidon
12
6 / 0 / 2
7,079
644
5,513
3,687
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
WinnieTheBrew
King Arthur
11
1 / 1 / 3
5,980
544
3,005
6,017
2,772
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 4
6,198
563
5,619
5,915
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
meraki87
Cthulhu
8
2 / 2 / 5
5,460
496
3,674
5,673
3,197
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Mercury
HashtagStu
Mercury
0
5
0
0
W
6
0
4
8
W
Poseidon
Lucurto
Poseidon
6
0
2
7
L
Freya
1
3
0
0.33
L
3
3
0
1
L
Horus
VS0UR
Horus
0
3
2
0.33
W
King Arthur
WinnieTheBrew
King Arthur
1
1
3
2.5
W
1
1
4
3
W
Cthulhu
meraki87
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,713
Damage
22,103
33,215
Taken
28,732
10,807
Mitigated
10,739
8,381
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,480
454
0
0
4,179
2,264
196
833
3,300
7,118
0
L
Mercury
HashtagStu
Mercury
2,332
655
0
3,222
9,006
2,347
0
2,008
6,898
0
24,914
W
4,292
1,086
0
2,580
7,440
2,191
0
1,801
5,639
0
32,189
W
Poseidon
Lucurto
Poseidon
5,513
386
0
2,149
3,687
1,006
306
812
2,875
32,882
0
L
Freya
3,559
1,174
0
1,517
6,408
1,699
0
1,502
4,630
11,516
0
L
3,248
1,781
0
1,282
5,768
1,207
0
2,088
3,680
0
19,935
L
Horus
VS0UR
Horus
1,094
527
259
2,101
7,854
3,290
0
2,250
5,520
0
12,280
W
King Arthur
WinnieTheBrew
King Arthur
3,005
534
0
1,223
6,017
2,772
0
2,426
3,591
0
23,223
W
5,619
3,508
0
3,026
5,915
1,573
0
0
5,915
0
44,149
W
Cthulhu
meraki87
Cthulhu
3,674
415
68
1,559
5,673
3,197
0
0
5,673
7,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
31,317
156
Minions Killed
292
0
Camps Cleared
0
978,079
Distance Traveled
1,042,048
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,780
435
14
1
0
185,360
3
L
Mercury
5,226
475
65
6
0
176,116
1
W
Loki
6,600
600
73
7
0
250,292
3
W
Poseidon
7,079
644
63
6
0
226,563
1
L
Freya
4,731
430
18
2
0
209,922
0
L
Medusa
5,315
483
41
4
0
201,554
0
L
Horus
5,020
456
18
2
0
205,127
4
W
King Arthur
5,980
544
57
5
0
199,254
1
W
Izanami
6,198
563
88
8
0
202,785
0
W
Cthulhu
5,460
496
11
1
0
163,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role