Player Matchup

Fafnir
Fafnir
ImagineRazer
Fafnir
Level 144
God Stats
1W - 2L
1,217 SR
Queue Stats
182W - 142L
1,583 Elo+
Party 4
Janus
Janus
Kvyne
Janus
Level 156
God Stats
16W - 11L
1,698 SR
Queue Stats
290W - 277L
1,492 Elo+
Party 1
Awilix
Awilix
RøninXV
Awilix
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
365W - 377L
1,476 Elo+
Party 1
Medusa
Medusa
tythebratt
Medusa
Level 66
God Stats
6W - 3L
1,199 SR
Queue Stats
111W - 125L
1,396 Elo+
Party 1
Hun Batz
Hun Batz
xXREDBLOOD01Xx
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 111L
1,577 Elo+
Party 4
Team Averages
Level 132
1,423 SR
1,505 Elo+

VS

Team Averages
Level 91
1,516 SR
1,526 Elo+
Ah Muzen Cab
Ah Muzen Cab
DevvDawg
Ah Muzen Cab
Level 89
God Stats
17W - 9L
1,884 SR
Queue Stats
750W - 658L
1,575 Elo+
Party 2
Hercules
Hercules
KrypticLUX 671
Hercules
Level 125
God Stats
0W - 2L
1,207 SR
Queue Stats
25W - 37L
1,423 Elo+
Party 3
Arachne
Arachne
Z_Uncanny_Hashi_
Arachne
Level 119
God Stats
3W - 3L
1,573 SR
Queue Stats
375W - 325L
1,565 Elo+
Party 2
Tiamat
Tiamat
loganleez
Tiamat
Level 29
God Stats
40W - 43L
1,431 SR
Queue Stats
325W - 348L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
silvqrrow
Cthulhu
Level 92
God Stats
2W - 3L
1,485 SR
Queue Stats
621W - 553L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 1 / 8
11,466
521
8,477
17,196
20,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
Kvyne
Janus
20
11 / 2 / 9
12,974
590
22,679
14,046
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
RøninXV
Awilix
18
7 / 3 / 8
11,395
518
10,830
17,465
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
tythebratt
Medusa
14
1 / 4 / 6
8,811
401
5,700
13,365
4,689
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
17
2 / 1 / 5
10,203
464
16,407
13,037
9,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DevvDawg
Ah Muzen Cab
19
8 / 5 / 0
11,849
539
13,627
15,899
7,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
14
1 / 3 / 0
9,201
418
8,640
19,538
14,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 5 / 0
9,888
449
6,337
21,430
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
loganleez
Tiamat
17
0 / 6 / 0
10,689
486
7,136
14,984
11,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
silvqrrow
Cthulhu
13
0 / 6 / 5
9,170
417
13,104
18,803
18,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
25
Kills
11
11
Deaths
25
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DevvDawg
Ah Muzen Cab
8
5
0
1.6
W
Fafnir
4
1
8
8
L
Hercules
1
3
0
0.33
W
Janus
Kvyne
Janus
11
2
9
7.75
W
Awilix
RøninXV
Awilix
7
3
8
3.67
L
2
5
0
0.4
L
Tiamat
loganleez
Tiamat
0
6
0
0
L
Cthulhu
silvqrrow
Cthulhu
0
6
5
0.42
W
Medusa
tythebratt
Medusa
1
4
6
1
W
Hun Batz
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,093
Damage
48,844
75,109
Taken
90,654
48,897
Mitigated
60,910
25,760
Healing
28,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DevvDawg
Ah Muzen Cab
13,627
8,350
0
6,140
15,899
7,537
1,606
4,567
11,208
0
96,567
W
Fafnir
8,477
2,241
0
6,591
17,196
20,492
763
4,768
12,428
42,759
0
L
Hercules
8,640
3,720
469
8,903
19,538
14,928
112
4,228
15,266
0
44,302
W
Janus
Kvyne
Janus
22,679
1,946
262
4,105
14,046
6,165
0
6,466
7,580
103,580
0
W
Awilix
RøninXV
Awilix
10,830
4,306
0
6,484
17,465
8,286
0
3,149
14,316
0
65,248
L
6,337
4,717
0
7,403
21,430
7,893
0
7,640
13,632
0
68,044
L
Tiamat
loganleez
Tiamat
7,136
1,664
0
4,229
14,984
11,854
2,556
6,677
8,057
74,950
0
L
Cthulhu
silvqrrow
Cthulhu
13,104
578
153
1,595
18,803
18,698
35
7,299
11,335
30,831
0
W
Medusa
tythebratt
Medusa
5,700
2,944
0
4,761
13,365
4,689
0
3,291
10,074
0
44,473
W
Hun Batz
16,407
5,505
0
3,557
13,037
9,265
0
2,566
10,471
0
66,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,849
Gold Earned
50,797
607
Minions Killed
559
0
Camps Cleared
0
2,155,300
Distance Traveled
1,971,319
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,849
539
174
8
0
394,938
8
W
Fafnir
11,466
521
50
2
0
403,061
2
L
Hercules
9,201
418
79
4
0
365,749
0
W
Janus
12,974
590
204
9
0
456,347
6
W
Awilix
11,395
518
110
5
0
471,652
2
L
Arachne
9,888
449
109
5
0
441,378
1
L
Tiamat
10,689
486
162
7
0
360,591
1
L
Cthulhu
9,170
417
35
2
0
408,663
3
W
Medusa
8,811
401
121
6
0
411,274
1
W
Hun Batz
10,203
464
122
6
0
412,966
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role