Player Matchup

Thanatos
Thanatos
Atzien
Thanatos
Level 31
God Stats
4W - 4L
1,594 SR
Queue Stats
35W - 64L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
HeroAceofSpades
Zhong Kui
Level 120
God Stats
0W - 1L
1,591 SR
Queue Stats
29W - 50L
1,424 Elo+
Party 1
Heimdallr
Heimdallr
Rascra
Heimdallr
Level 41
God Stats
3W - 9L
1,349 SR
Queue Stats
29W - 42L
1,462 Elo+
Party 1
Olorun
Olorun
Sifthead98
Olorun
Level 39
God Stats
13W - 23L
1,426 SR
Queue Stats
107W - 133L
1,346 Elo+
Solo
Mulan
Mulan
rushmyt
Mulan
Level 115
God Stats
1W - 5L
1,337 SR
Queue Stats
35W - 54L
1,450 Elo+
Party 1
Team Averages
Level 69
1,460 SR
1,421 Elo+

VS

Team Averages
Level 53
1,485 SR
1,434 Elo+
Ymir
Ymir
Busted7878
Ymir
Level 15
God Stats
19W - 20L
1,517 SR
Queue Stats
107W - 109L
1,398 Elo+
Party 2
Izanami
Izanami
TaserFace29
Izanami
Level 64
God Stats
33W - 26L
1,433 SR
Queue Stats
639W - 608L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
YuckJody
Guan Yu
Level 109
God Stats
7W - 3L
1,517 SR
Queue Stats
306W - 279L
1,484 Elo+
Party 2
Tiamat
Tiamat
ll C0BRA
Tiamat
Level 41
God Stats
39W - 30L
1,566 SR
Queue Stats
82W - 88L
1,445 Elo+
Party 2
Bakasura
Bakasura
virelix_11
Bakasura
Level 37
God Stats
15W - 21L
1,392 SR
Queue Stats
128W - 198L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Atzien
Thanatos
16
2 / 5 / 3
10,365
471
4,422
14,134
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
HeroAceofSpades
Zhong Kui
18
1 / 7 / 2
10,837
493
11,551
19,507
18,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
Rascra
Heimdallr
19
3 / 3 / 7
12,217
555
15,135
11,706
5,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Sifthead98
Olorun
14
0 / 5 / 1
9,212
419
5,072
13,155
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
rushmyt
Mulan
18
8 / 5 / 3
11,995
545
15,765
19,912
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
10,710
487
5,111
15,364
15,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
TaserFace29
Izanami
19
6 / 4 / 5
12,528
569
9,867
17,160
6,776
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
YuckJody
Guan Yu
19
6 / 2 / 4
12,310
560
13,883
24,086
21,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
ll C0BRA
Tiamat
18
5 / 1 / 11
11,287
513
16,742
8,372
9,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
virelix_11
Bakasura
19
6 / 2 / 4
11,862
539
7,787
14,533
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
14
Kills
25
25
Deaths
14
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Atzien
Thanatos
2
5
3
0.7
W
2
5
8
1.2
L
Zhong Kui
HeroAceofSpades
Zhong Kui
1
7
2
0.29
L
Heimdallr
Rascra
Heimdallr
3
3
7
2.17
L
Olorun
Sifthead98
Olorun
0
5
1
0.1
W
Izanami
TaserFace29
Izanami
6
4
5
2.13
W
Guan Yu
YuckJody
Guan Yu
6
2
4
4
W
Tiamat
ll C0BRA
Tiamat
5
1
11
10.5
L
Mulan
rushmyt
Mulan
8
5
3
1.9
W
Bakasura
virelix_11
Bakasura
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,945
Damage
53,390
78,414
Taken
79,515
52,151
Mitigated
61,730
31,298
Healing
22,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Atzien
Thanatos
4,422
1,180
0
8,995
14,134
5,231
0
3,988
9,902
0
76,180
W
5,111
1,371
0
908
15,364
15,443
186
3,355
12,009
28,699
0
L
Zhong Kui
HeroAceofSpades
Zhong Kui
11,551
2,871
0
7,309
19,507
18,180
0
3,719
15,320
74,077
0
L
Heimdallr
Rascra
Heimdallr
15,135
7,071
0
4,318
11,706
5,911
2,812
1,878
9,746
0
83,577
L
Olorun
Sifthead98
Olorun
5,072
2,064
0
5,222
13,155
4,463
385
4,987
7,551
51,029
0
W
Izanami
TaserFace29
Izanami
9,867
6,613
0
5,116
17,160
6,776
2,714
1,185
15,975
0
106,949
W
Guan Yu
YuckJody
Guan Yu
13,883
4,244
325
8,390
24,086
21,281
152
7,373
16,713
0
78,691
W
Tiamat
ll C0BRA
Tiamat
16,742
1,537
0
3,515
8,372
9,193
245
2,021
6,351
59,272
0
L
Mulan
rushmyt
Mulan
15,765
3,601
0
5,454
19,912
18,366
1
6,129
13,287
0
58,041
W
Bakasura
virelix_11
Bakasura
7,787
5,852
0
3,943
14,533
9,037
425
2,941
11,592
0
61,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
58,697
611
Minions Killed
578
0
Camps Cleared
0
1,910,721
Distance Traveled
2,246,548
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,365
471
130
6
0
398,491
7
W
Ymir
10,710
487
51
2
0
454,533
1
L
Zhong Kui
10,837
493
140
6
0
340,357
3
L
Heimdallr
12,217
555
160
7
0
412,173
3
L
Olorun
9,212
419
105
5
0
343,867
2
W
Izanami
12,528
569
167
8
0
408,647
7
W
Guan Yu
12,310
560
147
7
0
436,172
2
W
Tiamat
11,287
513
78
4
0
438,958
8
L
Mulan
11,995
545
76
3
0
415,833
6
W
Bakasura
11,862
539
135
6
0
508,238
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role