Player Matchup

Heimdallr
Heimdallr
Darkillxx
Heimdallr
Level 62
God Stats
4W - 11L
1,391 SR
Queue Stats
484W - 488L
1,492 Elo+
Party 3
Nemesis
Nemesis
DennisDifferent
Nemesis
Level 59
God Stats
2W - 1L
1,866 SR
Queue Stats
33W - 37L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Distryum
Sylvanus
Level 20
God Stats
1W - 4L
1,500 SR
Queue Stats
149W - 168L
1,323 Elo+
Party 3
Hercules
Hercules
ZaxxOfficial
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
sebasCR_3110
Baron Samedi
Level 106
God Stats
13W - 9L
1,375 SR
Queue Stats
421W - 414L
1,490 Elo+
Party 3
Team Averages
Level 53
1,526 SR
1,465 Elo+

VS

Team Averages
Level 64
1,503 SR
1,451 Elo+
Hercules
Hercules
FrostReaction
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 98L
1,585 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Lightrider72
Kumbhakarna
Level 108
God Stats
2W - 1L
1,521 SR
Queue Stats
16W - 13L
1,471 Elo+
Party 1
Ne Zha
Ne Zha
Number1SneakyJew
Ne Zha
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
345W - 319L
1,508 Elo+
Party 4
Baron Samedi
Baron Samedi
RapidsFire
Baron Samedi
Level 64
God Stats
10W - 7L
1,500 SR
Queue Stats
93W - 82L
1,251 Elo+
Party 4
Cupid
Cupid
Snappyboy69
Cupid
Level 16
God Stats
2W - 4L
1,492 SR
Queue Stats
31W - 43L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darkillxx
Heimdallr
18
3 / 7 / 3
11,427
519
9,061
19,568
9,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 8 / 1
13,042
593
9,356
20,173
9,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
Distryum
Sylvanus
14
0 / 8 / 4
9,260
421
7,504
22,635
13,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ZaxxOfficial
Hercules
15
1 / 8 / 3
9,509
432
9,364
21,666
18,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
sebasCR_3110
Baron Samedi
17
3 / 10 / 2
11,739
534
11,757
19,544
10,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FrostReaction
Hercules
17
4 / 4 / 9
11,136
506
13,333
23,740
26,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
Lightrider72
Kumbhakarna
17
9 / 1 / 19
12,141
552
11,577
16,671
18,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 6 / 10
12,251
557
15,486
19,843
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
RapidsFire
Baron Samedi
20
14 / 1 / 13
13,344
607
28,767
10,248
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 6
11,126
506
10,664
11,720
4,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
15
Kills
41
41
Deaths
15
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Darkillxx
Heimdallr
3
7
3
0.64
L
8
8
1
1.06
L
Sylvanus
Distryum
Sylvanus
0
8
4
0.25
W
Hercules
FrostReaction
Hercules
4
4
9
2.13
W
Kumbhakarna
Lightrider72
Kumbhakarna
9
1
19
18.5
W
10
6
10
2.5
W
Baron Samedi
RapidsFire
Baron Samedi
14
1
13
20.5
W
4
3
6
2.33
L
Hercules
ZaxxOfficial
Hercules
1
8
3
0.31
L
Baron Samedi
sebasCR_3110
Baron Samedi
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,042
Damage
79,827
103,586
Taken
82,222
62,166
Mitigated
63,386
23,771
Healing
29,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Darkillxx
Heimdallr
9,061
3,448
0
928
19,568
9,467
0
5,087
14,327
0
82,711
L
9,356
3,486
0
4,986
20,173
9,053
4,704
7,297
12,474
0
85,303
L
Sylvanus
Distryum
Sylvanus
7,504
1,143
2,528
5,780
22,635
13,864
172
9,459
12,888
22,457
0
W
Hercules
FrostReaction
Hercules
13,333
3,736
0
6,590
23,740
26,207
1,276
4,961
17,971
0
59,394
W
Kumbhakarna
Lightrider72
Kumbhakarna
11,577
1,230
0
1,760
16,671
18,951
353
3,803
12,566
34,880
0
W
15,486
7,347
0
9,991
19,843
8,436
1,901
2,760
16,923
0
83,551
W
Baron Samedi
RapidsFire
Baron Samedi
28,767
2,828
4,057
4,336
10,248
5,030
1,956
5,778
4,271
82,967
0
W
10,664
4,949
755
2,222
11,720
4,762
3,030
1,726
9,994
0
75,700
L
Hercules
ZaxxOfficial
Hercules
9,364
2,969
0
5,105
21,666
18,851
176
6,949
13,937
561
37,389
L
Baron Samedi
sebasCR_3110
Baron Samedi
11,757
429
630
3,814
19,544
10,931
852
10,192
8,691
62,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,977
Gold Earned
59,998
491
Minions Killed
508
0
Camps Cleared
0
1,804,232
Distance Traveled
2,155,420
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,427
519
122
6
0
349,399
2
L
Nemesis
13,042
593
156
7
0
452,466
0
L
Sylvanus
9,260
421
26
1
0
341,898
1
W
Hercules
11,136
506
91
4
0
379,295
4
W
Kumbhakarna
12,141
552
36
2
0
484,555
1
W
Ne Zha
12,251
557
110
5
0
496,270
1
W
Baron Samedi
13,344
607
129
6
0
425,470
4
W
Cupid
11,126
506
142
6
0
369,830
2
L
Hercules
9,509
432
70
3
0
351,439
1
L
Baron Samedi
11,739
534
117
5
0
309,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role