Player Matchup

Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold V
SnakeSizzle
Cupid
Gold V
Level 126
God Stats
2W - 1L
1,604 SR
Queue Stats
98W - 108L
1,408 MMR
Solo
He Bo
He Bo
Bronze III
SnorlaxBret
He Bo
Bronze III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 23L
1,413 MMR
Solo
Aphrodite
Aphrodite
Gold IV
refrac1ion
Aphrodite
Gold IV
Level 146
God Stats
3W - 1L
1,556 SR
Queue Stats
244W - 246L
1,406 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,532 SR
1,445 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,486 SR
1,411 MMR
Danzaburou
Danzaburou
Bronze III
GripThatShi
Danzaburou
Bronze III
Level 119
God Stats
2W - 5L
1,715 SR
Queue Stats
280W - 294L
1,415 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Im VlC
Cu Chulainn
Bronze III
Level 96
God Stats
16W - 15L
1,292 SR
Queue Stats
156W - 151L
1,411 MMR
Party 2
Kukulkan
Kukulkan
Gold V
MayoDeus
Kukulkan
Gold V
Level 147
God Stats
30W - 29L
1,291 SR
Queue Stats
586W - 594L
1,411 MMR
Solo
Bacchus
Bacchus
Bronze III
jStrada
Bacchus
Bronze III
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
175W - 167L
1,411 MMR
Party 2
Mercury
Mercury
Gold IV
puchirlpro
Mercury
Gold IV
Level 128
God Stats
7W - 8L
1,633 SR
Queue Stats
50W - 50L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 0 / 4
9,068
605
7,250
12,244
5,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
 
Nemesis
14
1 / 2 / 3
8,164
544
5,171
13,242
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
4 / 2 / 0
8,714
581
6,820
10,275
3,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 2 / 2
8,017
534
6,189
7,594
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
refrac1ion
Aphrodite
12
1 / 0 / 6
6,816
454
3,465
6,404
3,114
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ScyllaSetTsukuyomiChaacHera

VS

Bans
CabrakanArtemisThanatosArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GripThatShi
Danzaburou
14
3 / 3 / 1
7,995
533
7,671
11,488
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Im VlC
Cu Chulainn
13
0 / 2 / 0
7,319
488
6,846
11,101
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
MayoDeus
Kukulkan
11
0 / 2 / 2
6,736
449
3,853
4,867
1,721
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
jStrada
Bacchus
10
1 / 3 / 2
6,912
461
4,474
11,050
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
puchirlpro
Mercury
13
1 / 1 / 1
7,274
485
4,191
8,570
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
5
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
4
4
W
Nemesis
 
Nemesis
1
2
3
1.25
L
Danzaburou
GripThatShi
Danzaburou
3
3
1
1.17
L
Cu Chulainn
Im VlC
Cu Chulainn
0
2
0
0
L
Kukulkan
MayoDeus
Kukulkan
0
2
2
0.5
W
4
2
0
2
W
3
2
2
2
L
Bacchus
jStrada
Bacchus
1
3
2
0.67
L
Mercury
puchirlpro
Mercury
1
1
1
1.5
W
Aphrodite
refrac1ion
Aphrodite
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
27,035
49,759
Taken
47,076
19,193
Mitigated
24,733
27,236
Healing
16,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,250
441
454
6,162
12,244
5,469
224
293
11,426
47,256
0
W
Nemesis
 
Nemesis
5,171
2,378
0
6,850
13,242
5,039
325
2,757
10,460
0
56,485
L
Danzaburou
GripThatShi
Danzaburou
7,671
2,233
0
5,986
11,488
4,777
1,034
2,369
9,119
0
58,889
L
Cu Chulainn
Im VlC
Cu Chulainn
6,846
1,359
0
4,180
11,101
5,364
0
6,080
5,021
0
42,350
L
Kukulkan
MayoDeus
Kukulkan
3,853
133
0
866
4,867
1,721
61
2,849
2,018
37,689
0
W
6,820
4,642
28
3,898
10,275
3,187
578
1,252
9,023
0
56,770
W
6,189
573
0
1,120
7,594
2,384
0
2,844
4,750
51,082
0
L
Bacchus
jStrada
Bacchus
4,474
557
0
1,958
11,050
9,989
0
4,708
6,342
15,840
0
L
Mercury
puchirlpro
Mercury
4,191
1,641
0
3,895
8,570
2,882
0
898
7,672
0
44,365
W
Aphrodite
refrac1ion
Aphrodite
3,465
625
4,679
4,045
6,404
3,114
83
1,181
5,223
18,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,779
Gold Earned
36,236
454
Minions Killed
371
0
Camps Cleared
0
1,402,846
Distance Traveled
1,319,614
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,068
605
88
6
0
282,228
3
W
Nemesis
8,164
544
117
8
0
282,970
0
L
Danzaburou
7,995
533
97
6
0
245,203
2
L
Cu Chulainn
7,319
488
89
6
0
278,846
0
L
Kukulkan
6,736
449
76
5
0
231,873
1
W
Cupid
8,714
581
119
8
0
251,640
0
W
He Bo
8,017
534
101
7
0
279,983
5
L
Bacchus
6,912
461
25
2
0
278,349
0
L
Mercury
7,274
485
84
6
0
285,343
2
W
Aphrodite
6,816
454
29
2
0
306,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role