Player Matchup

Cthulhu
Cthulhu
CoolPlays
Cthulhu
Level 6
God Stats
2W - 0L
1,699 SR
Queue Stats
17W - 10L
1,596 Elo+
Party 2
Merlin
Merlin
DaBenja
Merlin
Level 27
God Stats
7W - 3L
1,894 SR
Queue Stats
27W - 20L
1,582 Elo+
Party 2
Xbalanque
Xbalanque
KingKrinox
Xbalanque
Level 35
God Stats
2W - 0L
1,738 SR
Queue Stats
12W - 12L
1,507 Elo+
Party 3
Yemoja
Yemoja
OhthePiplup
Yemoja
Level 8
God Stats
9W - 1L
1,909 SR
Queue Stats
27W - 18L
1,582 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VanHellsing69
Tsukuyomi
Level 23
God Stats
6W - 3L
1,500 SR
Queue Stats
45W - 52L
1,418 Elo+
Party 3
Team Averages
Level 20
1,748 SR
1,537 Elo+

VS

Team Averages
Level 23
1,564 SR
1,445 Elo+
Janus
Janus
Afrobdul
Janus
Level 13
God Stats
8W - 4L
1,683 SR
Queue Stats
9W - 6L
1,650 Elo+
Solo
Fenrir
Fenrir
JoseGaraboa
Fenrir
Level 16
God Stats
1W - 2L
1,517 SR
Queue Stats
4W - 5L
1,386 Elo+
Party 1
Zeus
Zeus
Sam_Brhim
Zeus
Level 78
God Stats
2W - 1L
1,665 SR
Queue Stats
6W - 8L
1,397 Elo+
Party 1
Thor
Thor
SantsD
Thor
Level 6
God Stats
1W - 2L
1,454 SR
Queue Stats
2W - 3L
1,400 Elo+
Party 1
Ares
Ares
kamarlola
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolPlays
Cthulhu
20
7 / 3 / 25
14,056
1,081
16,390
20,489
30,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
DaBenja
Merlin
20
10 / 1 / 23
14,440
1,111
28,984
13,796
6,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
KingKrinox
Xbalanque
20
7 / 4 / 22
13,444
1,034
24,941
14,663
6,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
20
5 / 5 / 28
14,554
1,120
16,044
22,464
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
VanHellsing69
Tsukuyomi
20
8 / 5 / 21
12,794
984
13,290
14,848
6,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Afrobdul
Janus
18
4 / 3 / 8
12,876
990
21,207
15,487
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
4 / 7 / 8
12,488
961
10,233
18,650
8,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
19
6 / 5 / 11
14,069
1,082
33,314
21,207
8,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
SantsD
Thor
18
3 / 9 / 6
12,142
934
8,617
21,335
11,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Ares
18
0 / 13 / 7
11,161
859
3,186
28,207
30,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
57
37
Kills
17
18
Deaths
37
119
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
Afrobdul
Janus
4
3
8
2.67
W
Cthulhu
CoolPlays
Cthulhu
7
3
25
6.5
W
Merlin
DaBenja
Merlin
10
1
23
21.5
L
Fenrir
4
7
8
1.14
W
Xbalanque
KingKrinox
Xbalanque
7
4
22
4.5
W
Yemoja
5
5
28
3.8
L
Zeus
6
5
11
2.3
L
Thor
SantsD
Thor
3
9
6
0.67
W
Tsukuyomi
VanHellsing69
Tsukuyomi
8
5
21
3.7
L
Ares
0
13
7
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,649
Damage
76,557
86,260
Taken
104,886
75,564
Mitigated
66,089
15,700
Healing
5,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Afrobdul
Janus
21,207
324
489
2,835
15,487
6,274
0
8,342
7,045
51,876
0
W
Cthulhu
CoolPlays
Cthulhu
16,390
1,111
1,795
849
20,489
30,976
0
13,388
7,101
33,224
0
W
Merlin
DaBenja
Merlin
28,984
1,691
460
2,035
13,796
6,004
0
8,699
5,097
61,413
0
L
Fenrir
10,233
364
0
17
18,650
8,821
0
10,320
8,105
0
21,878
W
Xbalanque
KingKrinox
Xbalanque
24,941
15,388
0
4,482
14,663
6,275
0
10,020
4,643
0
56,172
W
Yemoja
16,044
3,347
2,747
1,713
22,464
25,819
0
17,375
4,993
28,089
0
L
Zeus
33,314
2,283
418
1,667
21,207
8,846
0
13,976
7,120
76,931
0
L
Thor
SantsD
Thor
8,617
795
0
0
21,335
11,698
0
12,602
8,633
0
23,168
W
Tsukuyomi
VanHellsing69
Tsukuyomi
13,290
4,525
0
1,619
14,848
6,490
0
8,225
6,387
0
20,387
L
Ares
3,186
434
0
0
28,207
30,450
0
15,319
12,565
6,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,288
Gold Earned
62,736
223
Minions Killed
213
6
Camps Cleared
7
1,179,055
Distance Traveled
1,212,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,876
990
74
6
0
249,379
0
W
Cthulhu
14,056
1,081
43
3
0
252,826
0
W
Merlin
14,440
1,111
74
6
1
243,651
0
L
Fenrir
12,488
961
26
2
3
289,677
0
W
Xbalanque
13,444
1,034
69
5
3
216,565
0
W
Yemoja
14,554
1,120
25
2
1
228,415
0
L
Zeus
14,069
1,082
91
7
2
253,997
0
L
Thor
12,142
934
18
1
2
227,115
0
W
Tsukuyomi
12,794
984
12
1
1
237,598
0
L
Ares
11,161
859
4
0
0
192,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role