Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dook Jukes
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,604 SR
Queue Stats
201W - 120L
1,718 Elo+
Party 1
Nemesis
Nemesis
KawaiiKuroiNeko
Nemesis
Level 159
God Stats
0W - 2L
1,602 SR
Queue Stats
94W - 79L
1,731 Elo+
Party 1
Janus
Janus
PoisonDart11
Janus
Level 157
God Stats
6W - 3L
1,695 SR
Queue Stats
102W - 47L
1,788 Elo+
Party 1
Team Averages
Level 159
1,634 SR
1,746 Elo+

VS

Team Averages
Level 158
1,493 SR
1,482 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Counter
Janus
Level 155
God Stats
1W - 0L
1,478 SR
Queue Stats
22W - 28L
1,446 Elo+
Party 2
Amaterasu
Amaterasu
Hissuna
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dook Jukes
Ah Muzen Cab
9
0 / 2 / 0
6,245
625
2,786
5,020
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 0
6,024
602
4,817
9,397
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 5 / 0
6,485
649
4,507
6,750
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 0 / 4
8,056
806
9,263
4,973
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Counter
Janus
10
1 / 1 / 6
7,263
726
2,453
2,862
858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Hissuna
Amaterasu
10
3 / 0 / 5
7,625
763
5,831
10,575
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
9
9
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
4
7
W
Janus
Counter
Janus
1
1
6
4
L
Ah Muzen Cab
Dook Jukes
Ah Muzen Cab
0
2
0
0
W
Amaterasu
Hissuna
Amaterasu
3
0
5
5.5
L
0
2
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,110
Damage
17,547
21,167
Taken
18,410
6,048
Mitigated
11,193
3,673
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,263
734
0
2,875
4,973
3,910
450
446
4,507
30,327
0
W
Janus
Counter
Janus
2,453
67
0
840
2,862
858
492
1,299
1,494
22,972
0
L
Ah Muzen Cab
Dook Jukes
Ah Muzen Cab
2,786
822
0
1,632
5,020
1,461
189
2,988
1,782
0
20,099
W
Amaterasu
Hissuna
Amaterasu
5,831
2,696
0
6,286
10,575
6,425
868
2,555
7,872
0
25,930
L
4,817
2,426
0
1,374
9,397
2,780
0
5,224
3,864
0
14,462
L
4,507
884
0
667
6,750
1,807
0
2,839
3,769
29,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,754
Gold Earned
22,944
111
Minions Killed
139
0
Camps Cleared
0
586,418
Distance Traveled
604,520
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,056
806
62
6
0
195,703
1
W
Janus
7,263
726
57
6
0
179,304
0
L
Ah Muzen Cab
6,245
625
34
3
0
198,563
2
W
Amaterasu
7,625
763
20
2
0
229,513
2
L
Nemesis
6,024
602
20
2
0
207,338
3
L
Janus
6,485
649
57
6
0
180,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role