Player Matchup

Hades
Hades
GrimAngelKuro
Hades
Level 57
God Stats
2W - 0L
1,255 SR
Queue Stats
30W - 29L
1,628 Elo+
Party 1
Ravana
Ravana
JaeTheThey
Ravana
Level 160
God Stats
6W - 2L
1,777 SR
Queue Stats
441W - 425L
1,618 Elo+
Party 1
Mulan
Mulan
Misruk
Mulan
Level 84
God Stats
2W - 1L
1,738 SR
Queue Stats
18W - 10L
1,687 Elo+
Party 1
Cthulhu
Cthulhu
Silcus
Cthulhu
Level 41
God Stats
9W - 9L
1,561 SR
Queue Stats
9W - 9L
1,600 Elo+
Party 1
Artemis
Artemis
popstahrii
Artemis
Level 50
God Stats
6W - 4L
1,724 SR
Queue Stats
46W - 37L
1,665 Elo+
Party 1
Team Averages
Level 78
1,611 SR
1,639 Elo+

VS

Team Averages
Level 31
1,587 SR
1,665 Elo+
Thor
Thor
Boomerdude1
Thor
Level 16
God Stats
0W - 1L
1,653 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 2
Yemoja
Yemoja
Jerath47
Yemoja
Level 16
God Stats
0W - 1L
1,512 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 2
Chronos
Chronos
MethodlessMan
Chronos
Level 58
God Stats
1W - 2L
1,576 SR
Queue Stats
2W - 2L
1,784 Elo+
Party 2
Kali
Kali
SimpDepanitom
Kali
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 31L
1,496 Elo+
Solo
Raijin
Raijin
lalala9090
Raijin
Level 40
God Stats
1W - 1L
1,692 SR
Queue Stats
8W - 8L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 22
8,502
773
7,581
9,994
6,268
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
JaeTheThey
Ravana
18
14 / 0 / 11
11,860
1,078
15,913
5,751
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
Misruk
Mulan
17
11 / 1 / 16
11,456
1,041
11,034
9,793
9,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Silcus
Cthulhu
14
2 / 3 / 17
9,385
853
6,102
10,565
9,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
popstahrii
Artemis
14
4 / 1 / 14
9,158
833
6,455
4,846
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
7,225
657
4,799
11,201
3,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jerath47
Yemoja
12
0 / 3 / 4
6,411
583
4,169
7,672
5,298
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
12
1 / 8 / 5
7,141
649
7,274
13,548
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 1
7,336
667
4,895
11,862
4,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
lalala9090
Raijin
14
2 / 6 / 3
7,993
727
7,809
9,310
3,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
22
32
Kills
7
7
Deaths
32
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
W
1
2
22
6
W
Ravana
JaeTheThey
Ravana
14
0
11
19.5
L
Yemoja
Jerath47
Yemoja
0
3
4
0.67
L
Chronos
1
8
5
0.44
W
Mulan
Misruk
Mulan
11
1
16
19
W
Cthulhu
Silcus
Cthulhu
2
3
17
3.5
L
2
6
1
0.42
L
Raijin
lalala9090
Raijin
2
6
3
0.58
W
Artemis
popstahrii
Artemis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,085
Damage
28,946
40,949
Taken
53,593
31,934
Mitigated
23,785
14,019
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,799
457
0
537
11,201
3,911
0
4,056
7,067
0
10,056
W
7,581
1,576
317
3,653
9,994
6,268
1,213
4,760
5,234
15,309
0
W
Ravana
JaeTheThey
Ravana
15,913
4,983
0
2,705
5,751
5,436
1,738
1,609
4,142
0
41,960
L
Yemoja
Jerath47
Yemoja
4,169
960
1,054
213
7,672
5,298
1
2,135
5,537
10,060
0
L
Chronos
7,274
2,640
0
713
13,548
6,126
0
2,342
11,049
22,082
971
W
Mulan
Misruk
Mulan
11,034
1,946
0
1,966
9,793
9,030
1,054
5,028
4,765
321
33,265
W
Cthulhu
Silcus
Cthulhu
6,102
320
1,251
2,360
10,565
9,361
609
6,208
4,357
18,619
0
L
4,895
2,317
0
2,489
11,862
4,858
0
3,323
8,439
0
18,145
L
Raijin
lalala9090
Raijin
7,809
1,373
0
306
9,310
3,592
0
3,020
6,262
37,230
0
W
Artemis
popstahrii
Artemis
6,455
1,683
0
1,767
4,846
1,839
2,604
1,715
3,131
0
20,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,361
Gold Earned
36,106
220
Minions Killed
180
9
Camps Cleared
6
1,045,698
Distance Traveled
903,319
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,225
657
15
1
0
174,773
0
W
Hades
8,502
773
22
2
1
195,771
0
W
Ravana
11,860
1,078
73
7
4
235,455
6
L
Yemoja
6,411
583
19
2
0
183,874
0
L
Chronos
7,141
649
36
3
3
181,253
1
W
Mulan
11,456
1,041
56
5
3
231,307
0
W
Cthulhu
9,385
853
38
3
1
196,210
0
L
Kali
7,336
667
33
3
3
199,972
1
L
Raijin
7,993
727
77
7
0
163,447
2
W
Artemis
9,158
833
31
3
0
186,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role