Player Matchup

Chang'e
Chang'e
MintyFreshStew
Chang'e
Level 157
God Stats
1W - 5L
1,423 SR
Queue Stats
124W - 112L
1,540 Elo+
Party 1
Cerberus
Cerberus
XSAngeloX
Cerberus
Level 70
God Stats
8W - 13L
1,912 SR
Queue Stats
454W - 442L
1,545 Elo+
Solo
Anhur
Anhur
Zebssss
Anhur
Level 124
God Stats
17W - 4L
1,841 SR
Queue Stats
428W - 394L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
aidenpearce122
Guan Yu
Level 124
God Stats
10W - 12L
1,446 SR
Queue Stats
328W - 300L
1,553 Elo+
Party 2
Fenrir
Fenrir
xxkablex
Fenrir
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,446 Elo+
Party 1
Team Averages
Level 126
1,625 SR
1,531 Elo+

VS

Team Averages
Level 102
1,565 SR
1,565 Elo+
Hachiman
Hachiman
AGNSteven
Hachiman
Level 93
God Stats
13W - 13L
1,622 SR
Queue Stats
309W - 278L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
Anonymiter
Tsukuyomi
Level 109
God Stats
34W - 26L
1,480 SR
Queue Stats
177W - 176L
1,537 Elo+
Solo
Ymir
Ymir
LyorekByrnison
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 76L
1,486 Elo+
Solo
Tiamat
Tiamat
NinjaBryden
Tiamat
Level 82
God Stats
9W - 13L
1,423 SR
Queue Stats
155W - 138L
1,519 Elo+
Solo
Agni
Agni
NomadFTW
Agni
Level 101
God Stats
6W - 2L
1,802 SR
Queue Stats
23W - 15L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,817
529
2,575
4,620
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
XSAngeloX
Cerberus
8
2 / 3 / 1
5,179
471
3,744
9,128
3,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Zebssss
Anhur
9
0 / 4 / 0
5,222
475
2,782
8,070
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 3 / 1
5,704
519
2,623
10,359
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
xxkablex
Fenrir
8
1 / 4 / 0
5,101
464
3,467
8,599
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AGNSteven
Hachiman
13
6 / 0 / 3
7,266
661
8,461
6,124
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Anonymiter
Tsukuyomi
11
1 / 1 / 4
6,302
573
2,520
6,223
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 6
5,821
529
4,364
7,515
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
12
4 / 0 / 2
7,206
655
7,257
5,670
5,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
9
3 / 1 / 3
5,663
515
5,246
3,182
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AGNSteven
Hachiman
6
0
3
7.5
W
Tsukuyomi
Anonymiter
Tsukuyomi
1
1
4
3
W
0
1
6
3
L
0
0
2
1
W
Tiamat
4
0
2
5
W
Agni
3
1
3
4.5
L
Cerberus
XSAngeloX
Cerberus
2
3
1
0.83
L
Anhur
Zebssss
Anhur
0
4
0
0
L
0
3
1
0.17
L
Fenrir
xxkablex
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
27,848
40,776
Taken
28,714
15,639
Mitigated
14,310
13,486
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AGNSteven
Hachiman
8,461
4,992
0
3,483
6,124
2,436
105
458
5,666
0
46,033
W
Tsukuyomi
Anonymiter
Tsukuyomi
2,520
720
0
3,178
6,223
1,942
45
608
5,566
0
42,175
W
4,364
507
0
2,114
7,515
3,968
180
2,057
5,367
16,595
0
L
2,575
297
1,037
2,212
4,620
1,435
0
1,880
2,680
34,643
0
W
Tiamat
7,257
1,235
0
2,984
5,670
5,066
506
975
4,539
40,268
0
W
Agni
5,246
428
0
832
3,182
898
480
2,007
1,043
20,134
0
L
Cerberus
XSAngeloX
Cerberus
3,744
76
0
1,988
9,128
3,884
0
4,398
4,672
15,201
0
L
Anhur
Zebssss
Anhur
2,782
1,520
0
3,107
8,070
1,698
0
619
7,451
0
24,116
L
2,623
245
265
3,554
10,359
5,933
186
6,095
3,871
0
31,344
L
Fenrir
xxkablex
Fenrir
3,467
1,627
0
1,323
8,599
2,689
0
3,336
5,235
0
19,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
32,258
268
Minions Killed
323
0
Camps Cleared
0
1,024,748
Distance Traveled
1,056,895
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,266
661
86
8
0
203,901
3
W
Tsukuyomi
6,302
573
82
7
0
228,868
4
W
Ymir
5,821
529
30
3
0
192,796
3
L
Chang'e
5,817
529
72
7
0
208,059
5
W
Tiamat
7,206
655
81
7
0
202,672
0
W
Agni
5,663
515
44
4
0
228,658
0
L
Cerberus
5,179
471
29
3
0
212,082
3
L
Anhur
5,222
475
50
5
0
158,102
4
L
Guan Yu
5,704
519
73
7
0
220,054
2
L
Fenrir
5,101
464
44
4
0
226,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role