Player Matchup

Tiamat
Tiamat
Alithor97
Tiamat
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,515 Elo+
Party 1
Neith
Neith
ElJabonSucio
Neith
Level 29
God Stats
11W - 5L
1,500 SR
Queue Stats
166W - 108L
1,731 Elo+
Solo
Guan Yu
Guan Yu
Sumruv
Guan Yu
Level 129
God Stats
4W - 1L
1,593 SR
Queue Stats
270W - 263L
1,581 Elo+
Party 1
Team Averages
Level 78
1,531 SR
1,609 Elo+

VS

Team Averages
Level 95
1,507 SR
1,732 Elo+
Cu Chulainn
Cu Chulainn
OneSingularBean
Cu Chulainn
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 7L
1,752 Elo+
Party 2
Ullr
Ullr
RainRyx
Ullr
Level 144
God Stats
3W - 6L
1,522 SR
Queue Stats
422W - 500L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Yameeete
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
2,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alithor97
Tiamat
14
4 / 2 / 12
10,442
696
12,227
12,277
11,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 1 / 7
11,640
776
15,849
13,053
6,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
Sumruv
Guan Yu
15
4 / 3 / 10
10,401
693
9,699
13,285
12,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OneSingularBean
Cu Chulainn
12
1 / 6 / 5
9,237
616
12,708
17,220
14,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
RainRyx
Ullr
12
2 / 7 / 2
9,311
621
7,065
12,125
3,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Yameeete
Cthulhu
12
3 / 4 / 2
9,257
617
12,230
18,971
8,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
17
Kills
6
6
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alithor97
Tiamat
4
2
12
5
W
9
1
7
12.5
L
Cu Chulainn
OneSingularBean
Cu Chulainn
1
6
5
0.58
L
Ullr
RainRyx
Ullr
2
7
2
0.43
W
Guan Yu
Sumruv
Guan Yu
4
3
10
3
L
Cthulhu
Yameeete
Cthulhu
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,775
Damage
32,003
38,615
Taken
48,316
30,746
Mitigated
27,050
18,359
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alithor97
Tiamat
12,227
1,005
0
3,796
12,277
11,394
0
3,958
8,319
42,914
0
W
15,849
8,479
0
5,556
13,053
6,416
1,598
4,722
8,331
0
57,881
L
Cu Chulainn
OneSingularBean
Cu Chulainn
12,708
2,522
0
2,915
17,220
14,780
0
4,527
12,693
9,621
37,854
L
Ullr
RainRyx
Ullr
7,065
3,750
0
934
12,125
3,983
0
3,634
8,491
0
35,739
W
Guan Yu
Sumruv
Guan Yu
9,699
2,174
3,660
5,347
13,285
12,936
247
5,690
7,595
0
30,584
L
Cthulhu
Yameeete
Cthulhu
12,230
1,680
1,180
5,941
18,971
8,287
0
4,112
14,859
27,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,483
Gold Earned
27,805
173
Minions Killed
154
0
Camps Cleared
0
862,930
Distance Traveled
814,685
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,442
696
52
3
0
280,833
2
W
Neith
11,640
776
86
6
0
266,236
1
L
Cu Chulainn
9,237
616
51
3
0
277,318
0
L
Ullr
9,311
621
73
5
0
251,920
5
W
Guan Yu
10,401
693
35
2
0
315,861
3
L
Cthulhu
9,257
617
30
2
0
285,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role