Player Matchup

Izanami
Izanami
Diogodson
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Izzy Lotus
Artemis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 28L
1,465 Elo+
Solo
Khepri
Khepri
PastelDePeru
Khepri
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
47W - 35L
1,644 Elo+
Solo
Olorun
Olorun
XxAmaral2xX
Olorun
Level 4
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 4L
1,454 Elo+
Solo
Nemesis
Nemesis
felpsmeno777_
Nemesis
Level 9
God Stats
5W - 3L
1,569 SR
Queue Stats
5W - 3L
1,597 Elo+
Solo
Team Averages
Level 7
1,599 SR
1,532 Elo+

VS

Team Averages
Level 20
1,660 SR
1,562 Elo+
Raijin
Raijin
JoJoCrack
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,598 Elo+
Solo
Artemis
Artemis
KaynaPxavieR
Artemis
Level 25
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 6L
1,814 Elo+
Solo
Da Ji
Da Ji
MadoBunny
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,293 Elo+
Solo
Bellona
Bellona
Melithea
Bellona
Level 24
God Stats
2W - 1L
1,684 SR
Queue Stats
70W - 56L
1,571 Elo+
Party 1
Yemoja
Yemoja
SkyDemon
Yemoja
Level 27
God Stats
5W - 5L
1,862 SR
Queue Stats
135W - 160L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Diogodson
Izanami
16
2 / 6 / 2
9,914
901
12,874
16,080
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Izzy Lotus
Artemis
15
0 / 8 / 3
9,134
830
4,790
13,634
5,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
15
0 / 8 / 3
10,018
911
7,101
27,455
31,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
15
0 / 5 / 3
9,251
841
5,234
13,838
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
15
3 / 10 / 0
9,983
908
8,072
21,996
9,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

22

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JoJoCrack
Raijin
18
9 / 0 / 21
11,876
1,080
18,564
7,233
3,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
KaynaPxavieR
Artemis
18
5 / 2 / 28
11,395
1,036
23,666
8,827
4,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
MadoBunny
Da Ji
17
4 / 2 / 21
11,032
1,003
10,879
9,715
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Melithea
Bellona
18
16 / 0 / 16
12,587
1,144
19,973
12,542
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
SkyDemon
Yemoja
18
3 / 1 / 30
12,244
1,113
12,550
10,078
9,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
153
5
Kills
37
37
Deaths
5
11
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Izanami
Diogodson
Izanami
2
6
2
0.5
L
Artemis
Izzy Lotus
Artemis
0
8
3
0.19
W
Raijin
JoJoCrack
Raijin
9
0
21
19.5
W
Artemis
KaynaPxavieR
Artemis
5
2
28
9.5
W
Da Ji
MadoBunny
Da Ji
4
2
21
7.25
W
Bellona
Melithea
Bellona
16
0
16
24
L
Khepri
0
8
3
0.19
W
Yemoja
SkyDemon
Yemoja
3
1
30
18
L
Olorun
0
5
3
0.3
L
Nemesis
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
85,632
93,003
Taken
48,395
59,924
Mitigated
33,975
8,926
Healing
11,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Diogodson
Izanami
12,874
7,503
0
2,366
16,080
6,821
0
6,844
9,140
0
35,943
L
Artemis
Izzy Lotus
Artemis
4,790
1,419
0
0
13,634
5,672
0
4,717
8,817
0
15,652
W
Raijin
JoJoCrack
Raijin
18,564
1,407
0
794
7,233
3,917
0
2,163
5,070
37,634
0
W
Artemis
KaynaPxavieR
Artemis
23,666
16,330
0
1,660
8,827
4,150
0
2,849
5,978
0
46,836
W
Da Ji
MadoBunny
Da Ji
10,879
3,421
0
1,171
9,715
5,032
0
1,992
7,597
0
26,399
W
Bellona
Melithea
Bellona
19,973
6,305
0
1,212
12,542
11,377
0
2,696
8,181
173
30,633
L
Khepri
7,101
948
0
1,147
27,455
31,936
0
7,054
20,226
17,859
0
W
Yemoja
SkyDemon
Yemoja
12,550
2,641
4,294
2,192
10,078
9,499
0
2,635
7,443
25,441
0
L
Olorun
5,234
796
941
2,846
13,838
5,691
0
5,735
8,003
21,107
0
L
Nemesis
8,072
3,554
0
1,626
21,996
9,804
0
6,900
14,871
0
19,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
59,134
146
Minions Killed
188
5
Camps Cleared
9
909,821
Distance Traveled
1,036,616
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,914
901
36
3
0
176,422
1
L
Artemis
9,134
830
22
2
0
145,252
1
W
Raijin
11,876
1,080
54
5
1
198,915
1
W
Artemis
11,395
1,036
62
6
1
182,673
0
W
Da Ji
11,032
1,003
33
3
4
200,038
1
W
Bellona
12,587
1,144
19
2
2
257,488
0
L
Khepri
10,018
911
26
2
1
186,263
1
W
Yemoja
12,244
1,113
20
2
1
197,502
1
L
Olorun
9,251
841
37
3
1
185,556
1
L
Nemesis
9,983
908
25
2
3
216,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role