Player Matchup

Pele
Pele
BladeTusuya
Pele
Level 129
God Stats
18W - 15L
1,541 SR
Queue Stats
160W - 252L
1,337 Elo+
Party 1
Chang'e
Chang'e
DarthInfern00
Chang'e
Level 128
God Stats
4W - 8L
1,559 SR
Queue Stats
105W - 179L
1,283 Elo+
Party 1
Sun Wukong
Sun Wukong
DragonDad219
Sun Wukong
Level 73
God Stats
26W - 40L
1,412 SR
Queue Stats
759W - 1,260L
1,182 Elo+
Party 2
Freya
Freya
MermaidMama219
Freya
Level 83
God Stats
56W - 113L
1,339 SR
Queue Stats
1,053W - 1,682L
1,215 Elo+
Party 2
Hades
Hades
XLord_TenebrisX
Hades
Level 100
God Stats
13W - 17L
1,655 SR
Queue Stats
89W - 157L
1,271 Elo+
Party 1
Team Averages
Level 103
1,501 SR
1,258 Elo+

VS

Team Averages
Level 76
1,450 SR
1,332 Elo+
Heimdallr
Heimdallr
CuhxTre45
Heimdallr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 124L
1,292 Elo+
Solo
Ares
Ares
Gordys69
Ares
Level 69
God Stats
55W - 70L
1,484 SR
Queue Stats
66W - 96L
1,344 Elo+
Solo
Ra
Ra
Kroolerz
Ra
Level 108
God Stats
3W - 4L
1,520 SR
Queue Stats
58W - 76L
1,341 Elo+
Solo
Bakasura
Bakasura
PhantomSwishers_
Bakasura
Level 68
God Stats
2W - 2L
1,297 SR
Queue Stats
135W - 198L
1,305 Elo+
Solo
Neith
Neith
spasak-
Neith
Level 65
God Stats
585W - 634L
1,451 SR
Queue Stats
587W - 639L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 4
4,607
658
2,762
4,656
1,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
5
1 / 1 / 2
3,951
564
602
2,161
462
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
DragonDad219
Sun Wukong
7
0 / 1 / 0
4,042
577
1,198
4,285
1,527
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 3
3,870
553
675
2,692
1,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
5 / 0 / 2
5,179
740
3,030
2,891
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CuhxTre45
Heimdallr
8
1 / 0 / 1
4,462
637
1,853
2,946
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
7
2 / 2 / 0
4,268
610
964
3,480
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 0
3,752
536
1,036
4,209
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 1
3,753
536
1,944
4,830
1,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
spasak-
Neith
1
0 / 0 / 0
2,892
413
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Heimdallr
CuhxTre45
Heimdallr
1
0
1
1.5
W
Chang'e
1
1
2
2
W
Sun Wukong
DragonDad219
Sun Wukong
0
1
0
0
L
Ares
2
2
0
1
L
0
4
0
0
W
0
1
3
1.5
L
0
3
1
0.17
W
5
0
2
6
L
Neith
spasak-
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,267
Damage
5,797
16,685
Taken
15,465
5,475
Mitigated
5,593
5,509
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,762
847
0
397
4,656
1,114
30
256
4,400
0
17,227
L
Heimdallr
CuhxTre45
Heimdallr
1,853
1,016
0
1,551
2,946
914
478
0
2,946
0
17,555
W
Chang'e
602
253
264
1,087
2,161
462
510
350
1,758
6,698
0
W
Sun Wukong
DragonDad219
Sun Wukong
1,198
360
0
1,049
4,285
1,527
0
0
4,285
0
16,899
L
Ares
964
208
0
591
3,480
1,810
270
1,600
1,880
9,257
0
L
1,036
70
14
832
4,209
1,154
0
1,637
2,572
14,323
0
W
675
248
0
983
2,692
1,381
616
252
2,440
12,090
2,543
L
1,944
1,545
0
450
4,830
1,715
674
1,009
3,821
0
9,946
W
3,030
209
315
1,414
2,891
991
585
1,008
1,607
19,342
0
L
Neith
spasak-
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,649
Gold Earned
19,127
151
Minions Killed
96
0
Camps Cleared
0
629,648
Distance Traveled
473,148
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,607
658
32
5
0
126,986
0
L
Heimdallr
4,462
637
29
4
0
101,709
0
W
Chang'e
3,951
564
15
2
0
128,164
1
W
Sun Wukong
4,042
577
37
5
0
122,417
0
L
Ares
4,268
610
13
2
0
123,433
1
L
Ra
3,752
536
23
3
0
125,477
0
W
Freya
3,870
553
26
4
0
114,288
0
L
Bakasura
3,753
536
31
4
0
122,529
1
W
Hades
5,179
740
41
6
0
137,793
2
L
Neith
2,892
413
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role