Player Matchup

Bastet
Bastet
DouceMort
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Geistborne
Jing Wei
Level 125
God Stats
1W - 6L
1,164 SR
Queue Stats
174W - 180L
1,533 Elo+
Solo
Thor
Thor
RG1012
Thor
Level 58
God Stats
6W - 8L
1,429 SR
Queue Stats
308W - 287L
1,535 Elo+
Solo
Sol
Sol
Xasaim
Sol
Level 147
God Stats
1W - 1L
1,702 SR
Queue Stats
52W - 78L
1,522 Elo+
Party 1
Odin
Odin
pador84
Odin
Level 88
God Stats
8W - 4L
1,662 SR
Queue Stats
265W - 237L
1,506 Elo+
Solo
Team Averages
Level 109
1,492 SR
1,519 Elo+

VS

Team Averages
Level 125
1,431 SR
1,552 Elo+
Hercules
Hercules
CowboyTanaka
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,527 Elo+
Party 2
Set
Set
SirOtec
Set
Level 145
God Stats
10W - 20L
1,176 SR
Queue Stats
540W - 539L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
THEALIEN88
Sun Wukong
Level 149
God Stats
4W - 2L
1,824 SR
Queue Stats
175W - 170L
1,546 Elo+
Party 2
Nike
Nike
joseph11834
Nike
Level 88
God Stats
1W - 1L
1,330 SR
Queue Stats
181W - 162L
1,563 Elo+
Party 2
Jormungandr
Jormungandr
oniichan69
Jormungandr
Level 118
God Stats
1W - 0L
1,324 SR
Queue Stats
52W - 48L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DouceMort
Bastet
18
2 / 3 / 21
11,069
651
13,718
12,629
9,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Jing Wei
Geistborne
Jing Wei
20
6 / 8 / 15
12,325
725
19,495
19,850
9,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
RG1012
Thor
17
3 / 9 / 12
11,438
673
10,678
19,508
18,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
Xasaim
Sol
20
12 / 4 / 12
13,463
792
41,300
23,595
10,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
pador84
Odin
20
4 / 4 / 20
12,260
721
11,788
26,771
22,480
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CowboyTanaka
Hercules
18
3 / 5 / 12
11,080
652
15,192
25,634
35,272
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
20
8 / 5 / 9
12,855
756
19,576
16,936
10,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
THEALIEN88
Sun Wukong
20
10 / 5 / 10
13,296
782
22,032
21,458
30,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 6 / 16
12,030
708
11,538
26,626
26,696
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
oniichan69
Jormungandr
18
5 / 6 / 13
12,275
722
23,729
23,468
31,328
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
87
27
Kills
27
28
Deaths
27
80
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hercules
CowboyTanaka
Hercules
3
5
12
1.8
L
Bastet
DouceMort
Bastet
2
3
21
4.17
L
Jing Wei
Geistborne
Jing Wei
6
8
15
1.69
L
Thor
RG1012
Thor
3
9
12
1
W
Set
8
5
9
2.5
W
Sun Wukong
THEALIEN88
Sun Wukong
10
5
10
3
L
Sol
Xasaim
Sol
12
4
12
4.5
W
1
6
16
1.5
W
Jormungandr
oniichan69
Jormungandr
5
6
13
1.92
L
Odin
pador84
Odin
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,979
Damage
92,067
102,353
Taken
114,122
70,470
Mitigated
134,410
43,738
Healing
35,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CowboyTanaka
Hercules
15,192
3,740
1,502
7,563
25,634
35,272
662
9,628
16,006
1,095
22,118
L
Bastet
DouceMort
Bastet
13,718
3,904
2,505
2,370
12,629
9,580
286
4,619
7,885
0
23,577
L
Jing Wei
Geistborne
Jing Wei
19,495
15,321
2,836
4,768
19,850
9,269
1,897
6,524
13,126
0
40,974
L
Thor
RG1012
Thor
10,678
3,213
423
1,388
19,508
18,443
0
4,598
14,510
0
15,673
W
Set
19,576
7,812
2,369
4,011
16,936
10,684
1,675
5,216
11,720
0
36,932
W
Sun Wukong
THEALIEN88
Sun Wukong
22,032
2,824
2,406
4,998
21,458
30,430
1,510
7,874
13,584
0
45,098
L
Sol
Xasaim
Sol
41,300
14,688
2,728
14,569
23,595
10,698
2,507
6,436
16,934
72,984
0
W
11,538
619
1,600
7,118
26,626
26,696
686
11,178
15,448
8,622
16,226
W
Jormungandr
oniichan69
Jormungandr
23,729
3,477
2,675
1,722
23,468
31,328
328
7,404
16,064
46,080
0
L
Odin
pador84
Odin
11,788
878
1,853
10,298
26,771
22,480
24
6,029
20,267
0
18,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,555
Gold Earned
61,536
155
Minions Killed
201
0
Camps Cleared
0
1,346,122
Distance Traveled
1,354,297
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,080
652
22
1
0
282,298
3
L
Bastet
11,069
651
25
1
0
290,616
0
L
Jing Wei
12,325
725
45
3
0
266,978
2
L
Thor
11,438
673
10
1
0
226,169
0
W
Set
12,855
756
47
3
0
283,972
0
W
Sun Wukong
13,296
782
50
3
0
275,963
1
L
Sol
13,463
792
64
4
0
275,077
0
W
Nike
12,030
708
30
2
0
276,361
0
W
Jormungandr
12,275
722
52
3
0
235,703
0
L
Odin
12,260
721
11
1
0
287,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role