Player Matchup

Bakasura
Bakasura
GESTROW
Bakasura
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Athena
Athena
Plutronash4D
Athena
Level 29
God Stats
15W - 10L
1,457 SR
Queue Stats
293W - 279L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Thorus53
Nu Wa
Level 18
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 1L
1,191 Elo+
Solo
Hachiman
Hachiman
bruvletmein
Hachiman
Level 5
God Stats
1W - 1L
1,265 SR
Queue Stats
8W - 10L
1,085 Elo+
Party 2
Guan Yu
Guan Yu
хчмаксчх
Guan Yu
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,395 SR
1,338 Elo+

VS

Team Averages
Level 22
1,547 SR
1,343 Elo+
Hades
Hades
Mastodon1nd1g0
Hades
Level 19
God Stats
11W - 15L
1,436 SR
Queue Stats
11W - 15L
1,009 Elo+
Solo
Cthulhu
Cthulhu
Paramin1999
Cthulhu
Level 17
God Stats
1W - 3L
1,439 SR
Queue Stats
41W - 47L
1,287 Elo+
Solo
Guan Yu
Guan Yu
Rusty_Basket
Guan Yu
Level 61
God Stats
9W - 6L
1,586 SR
Queue Stats
141W - 137L
1,499 Elo+
Party 1
Fenrir
Fenrir
Z3tch
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,562 Elo+
Party 1
Neith
Neith
lautinho444
Neith
Level 6
God Stats
0W - 2L
1,773 SR
Queue Stats
2W - 6L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GESTROW
Bakasura
20
9 / 2 / 6
14,771
547
16,687
19,976
11,644
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
17
2 / 4 / 9
12,336
457
8,175
18,808
16,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Thorus53
Nu Wa
20
1 / 7 / 12
13,324
493
24,686
17,158
7,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
bruvletmein
Hachiman
18
7 / 5 / 2
12,567
465
8,882
17,619
8,071
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 10 / 3
12,026
445
10,234
21,152
22,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 2
11,768
436
5,616
16,874
6,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Paramin1999
Cthulhu
19
5 / 1 / 6
11,970
443
12,506
20,968
19,085
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Rusty_Basket
Guan Yu
19
8 / 4 / 5
13,183
488
18,710
23,708
30,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
Z3tch
Fenrir
19
8 / 9 / 7
12,904
478
18,838
29,297
20,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
1 / 3 / 2
8,165
302
3,041
5,414
1,388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
47
22
Kills
25
28
Deaths
22
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
GESTROW
Bakasura
9
2
6
6
L
3
5
2
0.8
L
Cthulhu
Paramin1999
Cthulhu
5
1
6
8
W
Athena
2
4
9
1.63
L
Guan Yu
Rusty_Basket
Guan Yu
8
4
5
2.63
W
Nu Wa
Thorus53
Nu Wa
1
7
12
1
L
Fenrir
Z3tch
Fenrir
8
9
7
1.28
W
Hachiman
bruvletmein
Hachiman
7
5
2
1.6
L
1
3
2
0.67
W
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,664
Damage
58,711
94,713
Taken
96,261
66,125
Mitigated
78,098
26,837
Healing
24,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
GESTROW
Bakasura
16,687
11,911
0
11,745
19,976
11,644
585
1,562
18,214
0
102,924
L
5,616
1,568
273
4,871
16,874
6,972
1,537
5,109
11,320
53,762
0
L
Cthulhu
Paramin1999
Cthulhu
12,506
2,171
147
2,339
20,968
19,085
333
6,011
14,483
59,757
0
W
Athena
8,175
2,925
0
2,789
18,808
16,886
699
5,258
13,400
34,714
0
L
Guan Yu
Rusty_Basket
Guan Yu
18,710
2,916
822
8,714
23,708
30,133
960
7,837
14,784
0
79,937
W
Nu Wa
Thorus53
Nu Wa
24,686
6,392
0
2,119
17,158
7,297
3,540
2,001
14,957
120,948
0
L
Fenrir
Z3tch
Fenrir
18,838
5,418
0
6,448
29,297
20,520
0
11,237
17,891
0
90,053
W
Hachiman
bruvletmein
Hachiman
8,882
6,581
0
3,829
17,619
8,071
736
3,607
14,012
0
74,045
L
3,041
1,497
0
714
5,414
1,388
0
2,667
2,722
0
12,936
W
10,234
2,207
880
5,475
21,152
22,227
200
5,694
15,108
0
57,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,024
Gold Earned
57,990
574
Minions Killed
473
0
Camps Cleared
0
2,394,307
Distance Traveled
2,034,078
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,771
547
165
6
0
546,204
2
L
Hades
11,768
436
138
5
0
389,283
0
L
Cthulhu
11,970
443
77
3
0
525,807
0
W
Athena
12,336
457
31
1
0
468,979
5
L
Guan Yu
13,183
488
125
5
0
518,273
2
W
Nu Wa
13,324
493
202
7
0
456,489
0
L
Fenrir
12,904
478
114
4
0
467,922
0
W
Hachiman
12,567
465
92
3
0
391,189
0
L
Neith
8,165
302
19
1
0
132,793
0
W
Guan Yu
12,026
445
84
3
0
531,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role