Player Matchup

Sobek
Sobek
Fireturtle07824
Sobek
Level 35
God Stats
3W - 2L
1,750 SR
Queue Stats
121W - 112L
1,651 Elo+
Party 2
Tiamat
Tiamat
SeniorAirmen
Tiamat
Level 28
God Stats
10W - 6L
1,634 SR
Queue Stats
83W - 54L
1,629 Elo+
Solo
Cabrakan
Cabrakan
StraightUpNub1
Cabrakan
Level 8
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 25L
1,590 Elo+
Party 2
Izanami
Izanami
zFozzew
Izanami
Level 32
God Stats
3W - 2L
1,762 SR
Queue Stats
62W - 50L
1,654 Elo+
Party 3
Thor
Thor
zFraxures
Thor
Level 29
God Stats
10W - 6L
1,702 SR
Queue Stats
53W - 34L
1,713 Elo+
Party 3
Team Averages
Level 26
1,670 SR
1,647 Elo+

VS

Team Averages
Level 17
1,477 SR
1,647 Elo+
Medusa
Medusa
FlowDaddyPurp
Medusa
Level 18
God Stats
86W - 85L
1,636 SR
Queue Stats
92W - 104L
1,531 Elo+
Party 1
Ra
Ra
Moonlxghtbaby
Ra
Level 8
God Stats
0W - 3L
1,291 SR
Queue Stats
11W - 18L
1,538 Elo+
Solo
Da Ji
Da Ji
TheBroMako
Da Ji
Level 18
God Stats
1W - 1L
1,491 SR
Queue Stats
34W - 28L
1,667 Elo+
Party 1
Nu Wa
Nu Wa
deIIyy
Nu Wa
Level 15
God Stats
15W - 14L
1,796 SR
Queue Stats
36W - 46L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
snoozer_96
Cthulhu
Level 26
God Stats
0W - 1L
1,169 SR
Queue Stats
40W - 48L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 19
10,905
1,091
8,431
15,984
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
17
3 / 1 / 18
9,892
989
14,685
8,767
6,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
5 / 2 / 12
10,261
1,026
9,440
12,069
8,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
zFozzew
Izanami
17
9 / 0 / 12
11,763
1,176
17,146
7,884
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
10 / 1 / 11
11,338
1,134
10,659
8,806
5,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,531
853
8,646
16,918
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 8 / 3
9,425
943
13,558
14,451
5,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
15
3 / 4 / 2
9,866
987
6,307
9,348
3,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
deIIyy
Nu Wa
15
1 / 6 / 3
9,116
912
10,004
12,383
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
snoozer_96
Cthulhu
15
0 / 3 / 3
8,805
881
9,381
12,093
8,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
19
28
Kills
5
5
Deaths
28
72
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
19
10.5
L
0
7
3
0.21
L
1
8
3
0.31
W
Tiamat
3
1
18
12
W
Cabrakan
5
2
12
5.5
L
Da Ji
3
4
2
1
L
Nu Wa
deIIyy
Nu Wa
1
6
3
0.42
L
Cthulhu
snoozer_96
Cthulhu
0
3
3
0.5
W
Izanami
zFozzew
Izanami
9
0
12
15
W
Thor
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,361
Damage
47,896
53,510
Taken
65,193
45,399
Mitigated
28,948
9,418
Healing
4,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,431
545
0
4,070
15,984
21,541
0
8,840
7,144
21,128
0
L
8,646
4,489
0
1,050
16,918
6,224
0
9,290
7,628
0
16,069
L
13,558
1,055
692
568
14,451
5,351
0
8,441
6,010
30,332
0
W
Tiamat
14,685
431
0
1,763
8,767
6,160
0
5,940
2,827
34,335
0
W
Cabrakan
9,440
0
0
978
12,069
8,441
0
8,153
3,916
23,343
0
L
Da Ji
6,307
1,856
0
0
9,348
3,829
0
5,259
4,089
0
14,972
L
Nu Wa
deIIyy
Nu Wa
10,004
2,889
0
0
12,383
4,594
0
4,692
7,691
39,470
0
L
Cthulhu
snoozer_96
Cthulhu
9,381
441
318
1,388
12,093
8,950
0
4,874
7,219
35,236
0
W
Izanami
zFozzew
Izanami
17,146
12,973
0
2,607
7,884
3,458
0
6,146
1,738
0
54,369
W
Thor
10,659
1,987
0
0
8,806
5,799
0
3,864
4,942
0
23,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,159
Gold Earned
45,743
225
Minions Killed
192
7
Camps Cleared
3
973,302
Distance Traveled
916,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,905
1,091
22
2
0
199,347
0
L
Medusa
8,531
853
14
1
1
195,003
0
L
Ra
9,425
943
49
5
0
175,407
0
W
Tiamat
9,892
989
38
4
1
222,377
0
W
Cabrakan
10,261
1,026
34
3
1
181,496
0
L
Da Ji
9,866
987
21
2
1
187,806
0
L
Nu Wa
9,116
912
46
5
1
171,832
0
L
Cthulhu
8,805
881
62
6
0
186,155
0
W
Izanami
11,763
1,176
102
10
4
172,301
0
W
Thor
11,338
1,134
29
3
1
197,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role