Player Matchup

Cerberus
Cerberus
Bronze III
ThyMrSir
Cerberus
Bronze III
Level 109
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 2L
1,495 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
lilfuche
Ah Muzen Cab
Bronze III
Level 118
God Stats
0W - 1L
1,388 SR
Queue Stats
1W - 2L
1,495 MMR
Party 1
Zeus
Zeus
Bronze III
xDUGxTomahawk
Zeus
Bronze III
Level 106
God Stats
0W - 2L
1,596 SR
Queue Stats
0W - 2L
1,447 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,399 SR
1,479 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,617 SR
1,453 MMR
Horus
Horus
Bronze III
Dax1999
Horus
Bronze III
Level 127
God Stats
1W - 0L
1,696 SR
Queue Stats
5W - 5L
1,451 MMR
Party 2
Hercules
Hercules
Silver II
blazedganja
Hercules
Silver II
Level 158
God Stats
1W - 0L
1,615 SR
Queue Stats
8W - 9L
1,503 MMR
Party 2
Vulcan
Vulcan
Bronze III
victorbarbosa12
Vulcan
Bronze III
Level 42
God Stats
14W - 22L
1,541 SR
Queue Stats
87W - 93L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ThyMrSir
Cerberus
18
4 / 4 / 7
16,432
657
17,611
28,942
33,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
lilfuche
Ah Muzen Cab
17
1 / 14 / 8
14,557
582
21,402
21,053
8,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 6 / 2
16,280
651
28,363
14,960
5,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Chang'eDanzaburouAphroditeChaacCthulhu

VS

Bans
Hou YiNoxCupidHelMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dax1999
Horus
18
2 / 5 / 17
16,699
668
7,033
32,070
38,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
blazedganja
Hercules
20
15 / 4 / 8
17,957
718
24,900
34,907
37,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 5 / 9
16,032
641
23,008
18,573
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
24
24
Deaths
14
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
Dax1999
Horus
2
5
17
2.1
L
Cerberus
ThyMrSir
Cerberus
4
4
7
1.88
W
Hercules
blazedganja
Hercules
15
4
8
4.75
L
Ah Muzen Cab
lilfuche
Ah Muzen Cab
1
14
8
0.36
W
7
5
9
2.3
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,376
Damage
54,941
64,955
Taken
85,550
46,940
Mitigated
80,324
13,164
Healing
33,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Dax1999
Horus
7,033
3,017
5,384
9,803
32,070
38,130
858
16,834
15,236
0
22,243
L
Cerberus
ThyMrSir
Cerberus
17,611
673
0
8,441
28,942
33,560
496
10,071
17,990
64,750
0
W
Hercules
blazedganja
Hercules
24,900
8,123
0
12,922
34,907
37,150
2,174
15,013
19,894
0
95,037
L
Ah Muzen Cab
lilfuche
Ah Muzen Cab
21,402
5,996
0
2,328
21,053
8,065
2,408
5,511
15,081
0
95,363
W
23,008
9,013
1,349
3,891
18,573
5,044
921
14,263
4,310
103,915
0
L
28,363
482
411
1,984
14,960
5,315
0
6,926
7,675
92,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
50,688
332
Minions Killed
281
0
Camps Cleared
0
1,157,773
Distance Traveled
1,296,651
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
16,699
668
40
2
0
450,279
6
L
Cerberus
16,432
657
105
4
0
428,108
3
W
Hercules
17,957
718
96
4
0
443,118
1
L
Ah Muzen Cab
14,557
582
107
4
0
361,775
3
W
Vulcan
16,032
641
145
6
0
403,254
0
L
Zeus
16,280
651
120
5
0
367,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role