Player Matchup

Fenrir
Fenrir
AttackOnJorge
Fenrir
Level 129
God Stats
2W - 3L
1,646 SR
Queue Stats
146W - 136L
1,557 Elo+
Solo
Sylvanus
Sylvanus
G4LMarShall
Sylvanus
Level 157
God Stats
69W - 67L
1,551 SR
Queue Stats
478W - 460L
1,543 Elo+
Solo
Janus
Janus
oscarnones
Janus
Level 115
God Stats
109W - 114L
1,488 SR
Queue Stats
221W - 200L
1,546 Elo+
Party 1
Tiamat
Tiamat
troskiollo1123
Tiamat
Level 124
God Stats
1W - 3L
1,424 SR
Queue Stats
107W - 96L
1,593 Elo+
Party 1
Vamana
Vamana
xm3t4tr0nx
Vamana
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 127
1,522 SR
1,548 Elo+

VS

Team Averages
Level 133
1,498 SR
1,545 Elo+
Awilix
Awilix
ARATTOK
Awilix
Level 152
God Stats
9W - 8L
1,618 SR
Queue Stats
114W - 111L
1,539 Elo+
Solo
Freya
Freya
Bezorka
Freya
Level 160
God Stats
4W - 5L
1,702 SR
Queue Stats
334W - 335L
1,514 Elo+
Solo
Mulan
Mulan
JarJarBinks
Mulan
Level 135
God Stats
19W - 22L
1,475 SR
Queue Stats
273W - 252L
1,518 Elo+
Party 2
Cupid
Cupid
SLeePYG
Cupid
Level 127
God Stats
1W - 0L
1,261 SR
Queue Stats
11W - 20L
1,623 Elo+
Solo
Ymir
Ymir
haybae
Ymir
Level 93
God Stats
2W - 2L
1,437 SR
Queue Stats
229W - 234L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,900
658
3,998
7,934
3,468
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
G4LMarShall
Sylvanus
14
0 / 6 / 5
8,098
675
7,168
15,374
14,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
16
4 / 3 / 1
9,254
771
16,448
8,968
3,886
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 2
7,165
597
3,095
5,897
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
xm3t4tr0nx
Vamana
11
0 / 2 / 4
7,018
585
1,250
5,982
5,075
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ARATTOK
Awilix
16
4 / 2 / 6
9,861
822
8,722
9,784
4,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Freya
Bezorka
Freya
17
4 / 0 / 7
9,942
829
6,663
7,170
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 0 / 8
9,732
811
10,099
11,749
9,052
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
SLeePYG
Cupid
17
5 / 1 / 7
9,964
830
8,023
8,440
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
haybae
Ymir
14
1 / 4 / 7
9,341
778
2,828
15,016
14,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
7
Kills
18
18
Deaths
7
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Awilix
ARATTOK
Awilix
4
2
6
3.5
L
2
4
2
0.75
W
Freya
Bezorka
Freya
4
0
7
7.5
L
Sylvanus
G4LMarShall
Sylvanus
0
6
5
0.42
W
4
0
8
8
W
Cupid
SLeePYG
Cupid
5
1
7
8.5
W
Ymir
haybae
Ymir
1
4
7
1.13
L
Janus
4
3
1
1.5
L
1
3
2
0.67
L
Vamana
xm3t4tr0nx
Vamana
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
36,335
44,155
Taken
52,159
30,417
Mitigated
34,588
7,767
Healing
9,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ARATTOK
Awilix
8,722
3,749
0
0
9,784
4,171
1,928
5,851
3,879
0
37,637
L
3,998
1,606
0
1,305
7,934
3,468
0
1,351
6,583
0
12,754
W
Freya
Bezorka
Freya
6,663
2,487
0
3,391
7,170
3,005
900
2,987
4,109
36,720
0
L
Sylvanus
G4LMarShall
Sylvanus
7,168
1,639
1,224
3,718
15,374
14,165
0
3,954
11,420
19,517
0
W
10,099
1,108
0
751
11,749
9,052
693
6,181
5,428
0
24,860
W
Cupid
SLeePYG
Cupid
8,023
2,671
1,580
3,488
8,440
3,470
2,618
6,111
2,253
0
39,463
W
Ymir
haybae
Ymir
2,828
64
0
608
15,016
14,890
34
5,770
8,440
15,713
0
L
Janus
16,448
818
0
194
8,968
3,886
27
2,296
6,672
48,360
0
L
3,095
318
0
804
5,897
3,823
0
539
5,358
11,484
0
L
Vamana
xm3t4tr0nx
Vamana
1,250
506
0
522
5,982
5,075
104
2,114
3,868
0
3,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,435
Gold Earned
48,840
180
Minions Killed
299
4
Camps Cleared
13
746,114
Distance Traveled
1,164,049
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,861
822
73
6
7
261,984
4
L
Fenrir
7,900
658
32
3
0
149,304
2
W
Freya
9,942
829
82
7
2
216,147
1
L
Sylvanus
8,098
675
22
2
2
154,083
2
W
Mulan
9,732
811
38
3
1
247,960
3
W
Cupid
9,964
830
73
6
3
225,210
4
W
Ymir
9,341
778
33
3
0
212,748
1
L
Janus
9,254
771
98
8
1
220,559
2
L
Tiamat
7,165
597
25
2
1
139,333
0
L
Vamana
7,018
585
3
0
0
82,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role