Player Matchup

Neith
Neith
EchoYuudai
Neith
Level 16
God Stats
25W - 20L
1,664 SR
Queue Stats
123W - 112L
1,598 Elo+
Party 2
Zeus
Zeus
Erunjii
Zeus
Level 125
God Stats
1W - 0L
1,871 SR
Queue Stats
130W - 105L
1,753 Elo+
Party 2
Thor
Thor
HIGHBOOST95
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 1
Ymir
Ymir
IV RY VI
Ymir
Level 3
God Stats
2W - 1L
1,655 SR
Queue Stats
4W - 7L
1,761 Elo+
Party 1
King Arthur
King Arthur
SardonicR
King Arthur
Level 26
God Stats
4W - 7L
1,349 SR
Queue Stats
116W - 99L
1,614 Elo+
Party 2
Team Averages
Level 35
1,608 SR
1,697 Elo+

VS

Team Averages
Level 11
1,462 SR
1,664 Elo+
Izanami
Izanami
Millefeiulle
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,624 Elo+
Solo
Ymir
Ymir
SlobberyIsHere
Ymir
Level 5
God Stats
1W - 2L
1,226 SR
Queue Stats
3W - 3L
1,455 Elo+
Solo
Achilles
Achilles
StoveyPaloski
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,696 Elo+
Solo
Loki
Loki
marloncalderon21
Loki
Level 10
God Stats
3W - 4L
1,584 SR
Queue Stats
48W - 29L
1,796 Elo+
Solo
Bellona
Bellona
minamaerae
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,746 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 0 / 9
8,557
1,070
4,738
5,135
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Erunjii
Zeus
15
7 / 0 / 5
9,259
1,157
19,124
3,268
952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 6
7,579
947
2,325
10,770
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
0 / 3 / 10
8,919
1,115
2,240
9,144
6,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
SardonicR
King Arthur
15
5 / 3 / 6
9,101
1,138
4,682
8,017
7,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

288

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Millefeiulle
Izanami
15
3 / 2 / 6
8,826
1,103
9,869
8,604
2,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 0
6,982
873
774
3,668
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
StoveyPaloski
Achilles
15
0 / 6 / 11
8,539
1,067
7,214
12,913
7,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 3 / 3
9,786
1,223
12,467
11,090
4,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
minamaerae
Bellona
12
0 / 0 / 2
6,977
872
1,416
1,846
1,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
13
Kills
11
11
Deaths
14
36
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
1
0
9
5.5
W
Zeus
Erunjii
Zeus
7
0
5
9.5
W
0
5
6
0.6
W
Ymir
0
3
10
1.67
L
Izanami
Millefeiulle
Izanami
3
2
6
3
W
King Arthur
SardonicR
King Arthur
5
3
6
2.67
L
0
3
0
0
L
Achilles
StoveyPaloski
Achilles
0
6
11
0.92
L
8
3
3
3.17
L
Bellona
minamaerae
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,109
Damage
31,740
36,334
Taken
38,121
20,290
Mitigated
18,747
4,497
Healing
2,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,738
2,641
0
2,127
5,135
1,799
0
125
4,935
0
18,509
W
Zeus
Erunjii
Zeus
19,124
2,740
0
562
3,268
952
0
222
3,021
35,492
0
W
2,325
559
0
220
10,770
4,159
0
176
10,494
0
16,115
W
Ymir
2,240
190
0
1,067
9,144
6,223
0
273
8,712
12,671
0
L
Izanami
Millefeiulle
Izanami
9,869
5,680
0
1,162
8,604
2,916
0
5,244
3,089
0
25,547
W
King Arthur
SardonicR
King Arthur
4,682
798
0
521
8,017
7,157
0
203
7,572
168
14,626
L
774
90
0
148
3,668
2,158
0
1,184
2,431
3,309
0
L
Achilles
StoveyPaloski
Achilles
7,214
2,563
0
527
12,913
7,805
0
6,163
6,377
225
20,276
L
12,467
1,859
0
0
11,090
4,742
0
7,229
3,377
0
37,087
L
Bellona
minamaerae
Bellona
1,416
846
0
225
1,846
1,126
0
660
1,087
0
3,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
41,110
157
Minions Killed
141
4
Camps Cleared
4
745,810
Distance Traveled
552,621
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,557
1,070
46
6
1
141,454
0
W
Zeus
9,259
1,157
44
6
1
150,440
3
W
Thor
7,579
947
22
3
1
142,366
0
W
Ymir
8,919
1,115
28
4
1
151,324
0
L
Izanami
8,826
1,103
56
7
0
146,322
2
W
King Arthur
9,101
1,138
17
2
0
160,226
3
L
Ymir
6,982
873
3
0
1
42,112
0
L
Achilles
8,539
1,067
41
5
1
144,465
2
L
Loki
9,786
1,223
38
5
0
166,792
0
L
Bellona
6,977
872
3
0
2
52,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role