Player Matchup

Baron Samedi
Baron Samedi
INcactus08
Baron Samedi
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 98L
1,393 Elo+
Solo
Anhur
Anhur
SlND3R
Anhur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 48L
1,426 Elo+
Solo
Hun Batz
Hun Batz
UgoinDIE1
Hun Batz
Level 48
God Stats
3W - 1L
1,856 SR
Queue Stats
432W - 518L
1,334 Elo+
Solo
Ullr
Ullr
legendary959
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
999 Elo+
Party 3
Fenrir
Fenrir
zzaayy0
Fenrir
Level 62
God Stats
0W - 2L
1,412 SR
Queue Stats
0W - 10L
956 Elo+
Party 3
Team Averages
Level 45
1,554 SR
1,222 Elo+

VS

Team Averages
Level 51
1,499 SR
1,311 Elo+
Cerberus
Cerberus
AMCreeper
Cerberus
Level 39
God Stats
5W - 5L
1,406 SR
Queue Stats
25W - 52L
1,286 Elo+
Party 1
Guan Yu
Guan Yu
CorrivalBigd3an
Guan Yu
Level 107
God Stats
1W - 3L
1,340 SR
Queue Stats
18W - 46L
1,252 Elo+
Party 1
Fenrir
Fenrir
Sethej
Fenrir
Level 20
God Stats
9W - 5L
1,591 SR
Queue Stats
15W - 13L
1,468 Elo+
Party 2
Discordia
Discordia
Socia1ism
Discordia
Level 45
God Stats
2W - 1L
1,684 SR
Queue Stats
59W - 50L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
captSlauter
Heimdallr
Level 42
God Stats
3W - 3L
1,476 SR
Queue Stats
20W - 32L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
INcactus08
Baron Samedi
20
8 / 6 / 9
15,146
473
12,732
23,406
24,556
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
SlND3R
Anhur
20
3 / 9 / 8
13,975
437
15,329
26,385
9,614
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
UgoinDIE1
Hun Batz
20
6 / 8 / 9
14,492
453
16,656
27,224
11,222
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
1 / 7 / 5
12,895
403
6,544
26,087
8,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
zzaayy0
Fenrir
20
12 / 13 / 4
15,068
471
26,166
32,967
11,539
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AMCreeper
Cerberus
20
7 / 5 / 17
16,194
506
24,226
32,242
14,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 8 / 12
17,022
532
17,805
32,293
13,143
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
Sethej
Fenrir
20
12 / 4 / 3
16,640
520
16,993
20,579
9,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Socia1ism
Discordia
20
8 / 5 / 12
18,073
565
16,748
17,645
6,600
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
captSlauter
Heimdallr
20
3 / 10 / 14
16,129
504
27,846
31,061
13,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
101
30
Kills
43
43
Deaths
32
35
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AMCreeper
Cerberus
7
5
17
3.1
W
13
8
12
2.38
L
Baron Samedi
INcactus08
Baron Samedi
8
6
9
2.08
W
Fenrir
Sethej
Fenrir
12
4
3
3.38
L
Anhur
SlND3R
Anhur
3
9
8
0.78
W
Discordia
Socia1ism
Discordia
8
5
12
2.8
L
Hun Batz
UgoinDIE1
Hun Batz
6
8
9
1.31
W
Heimdallr
captSlauter
Heimdallr
3
10
14
1
L
1
7
5
0.5
L
Fenrir
zzaayy0
Fenrir
12
13
4
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,427
Damage
103,618
136,069
Taken
133,820
65,339
Mitigated
57,735
21,397
Healing
46,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AMCreeper
Cerberus
24,226
447
657
10,826
32,242
14,761
2,123
3,750
28,492
82,495
0
W
17,805
2,165
1,618
10,705
32,293
13,143
3,594
4,308
27,985
0
99,256
L
Baron Samedi
INcactus08
Baron Samedi
12,732
1,731
1,927
3,945
23,406
24,556
1,484
5,541
17,825
71,413
0
W
Fenrir
Sethej
Fenrir
16,993
2,713
0
7,885
20,579
9,304
406
1,568
19,011
0
108,049
L
Anhur
SlND3R
Anhur
15,329
5,660
306
4,277
26,385
9,614
2,462
5,560
20,695
0
88,020
W
Discordia
Socia1ism
Discordia
16,748
1,257
266
3,843
17,645
6,600
1,186
707
16,938
124,483
0
L
Hun Batz
UgoinDIE1
Hun Batz
16,656
5,424
0
2,295
27,224
11,222
0
6,660
20,457
0
100,024
W
Heimdallr
captSlauter
Heimdallr
27,846
18,978
0
11,011
31,061
13,927
6,246
5,424
25,637
146
106,525
L
6,544
2,981
0
1,051
26,087
8,408
799
11,367
14,216
0
71,443
L
Fenrir
zzaayy0
Fenrir
26,166
4,820
0
7,596
32,967
11,539
1,064
11,157
21,596
0
70,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,576
Gold Earned
84,058
580
Minions Killed
685
0
Camps Cleared
0
2,579,453
Distance Traveled
2,734,162
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,194
506
114
4
0
592,846
0
W
Guan Yu
17,022
532
118
4
0
572,372
0
L
Baron Samedi
15,146
473
123
4
0
494,044
4
W
Fenrir
16,640
520
137
4
0
587,411
0
L
Anhur
13,975
437
133
4
0
473,952
1
W
Discordia
18,073
565
180
6
0
559,256
2
L
Hun Batz
14,492
453
124
4
0
595,238
0
W
Heimdallr
16,129
504
136
4
0
422,277
2
L
Ullr
12,895
403
113
4
0
518,713
2
L
Fenrir
15,068
471
87
3
0
497,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role