Player Matchup

Heimdallr
Heimdallr
ItsToxik
Heimdallr
Level 68
God Stats
34W - 23L
1,716 SR
Queue Stats
185W - 151L
1,587 Elo+
Party 3
Apollo
Apollo
MasterShush
Apollo
Level 38
God Stats
2W - 1L
1,743 SR
Queue Stats
180W - 207L
1,559 Elo+
Solo
Cthulhu
Cthulhu
Ripper8348
Cthulhu
Level 8
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Agni
Agni
im a box head
Agni
Level 117
God Stats
0W - 1L
1,616 SR
Queue Stats
242W - 203L
1,577 Elo+
Party 3
Jormungandr
Jormungandr
the news at 9
Jormungandr
Level 28
God Stats
33W - 22L
1,578 SR
Queue Stats
189W - 141L
1,604 Elo+
Party 3
Team Averages
Level 52
1,579 SR
1,565 Elo+

VS

Team Averages
Level 84
1,535 SR
1,578 Elo+
Serqet
Serqet
COMEoverload
Serqet
Level 17
God Stats
10W - 5L
1,636 SR
Queue Stats
107W - 71L
1,576 Elo+
Party 2
Medusa
Medusa
GutTsiTI3RVVHoRe
Medusa
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
JackalJam
Cthulhu
Level 121
God Stats
9W - 2L
1,500 SR
Queue Stats
359W - 306L
1,577 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RAAAAAMERICA
Cu Chulainn
Level 17
God Stats
14W - 8L
1,728 SR
Queue Stats
38W - 26L
1,657 Elo+
Party 1
Tiamat
Tiamat
th3_w4lk3rs_v2
Tiamat
Level 142
God Stats
10W - 12L
1,312 SR
Queue Stats
503W - 439L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsToxik
Heimdallr
11
3 / 2 / 2
6,291
572
6,438
6,622
2,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
9
1 / 5 / 1
5,673
516
3,012
8,906
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ripper8348
Cthulhu
6
1 / 5 / 3
5,014
456
6,541
8,341
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 2
6,494
590
5,253
7,707
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
the news at 9
Jormungandr
11
1 / 0 / 1
6,096
554
5,576
8,192
6,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
3 / 2 / 4
6,259
569
3,625
8,043
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
9 / 0 / 3
7,558
687
9,381
6,983
2,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
JackalJam
Cthulhu
10
1 / 3 / 10
6,340
576
4,663
10,426
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
RAAAAAMERICA
Cu Chulainn
12
0 / 2 / 0
6,880
625
7,219
10,983
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 2 / 3
6,352
577
4,118
6,391
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
15
15
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
2
4
2.5
W
9
0
3
10.5
L
Heimdallr
ItsToxik
Heimdallr
3
2
2
2
W
Cthulhu
JackalJam
Cthulhu
1
3
10
2
L
Apollo
1
5
1
0.3
W
Cu Chulainn
RAAAAAMERICA
Cu Chulainn
0
2
0
0
L
Cthulhu
Ripper8348
Cthulhu
1
5
3
0.5
L
3
3
2
1.33
W
2
2
3
1.75
L
Jormungandr
the news at 9
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,820
Damage
29,006
39,768
Taken
42,826
16,722
Mitigated
19,370
8,552
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
3,625
1,321
0
3,282
8,043
2,552
0
2,026
6,017
0
29,627
W
9,381
5,719
0
4,383
6,983
2,276
385
2,502
4,481
0
40,514
L
Heimdallr
ItsToxik
Heimdallr
6,438
2,483
0
941
6,622
2,137
480
3,121
3,299
0
33,319
W
Cthulhu
JackalJam
Cthulhu
4,663
694
188
1,668
10,426
5,418
0
4,928
5,498
18,044
0
L
Apollo
3,012
1,693
0
2,532
8,906
2,664
0
2,238
6,650
0
30,708
W
Cu Chulainn
RAAAAAMERICA
Cu Chulainn
7,219
1,998
0
6,040
10,983
5,130
0
6,913
4,070
0
49,317
L
Cthulhu
Ripper8348
Cthulhu
6,541
709
183
318
8,341
2,984
0
2,491
5,733
14,027
0
L
5,253
478
0
2,548
7,707
1,974
0
548
6,651
32,961
0
W
4,118
282
72
2,014
6,391
3,994
272
1,001
5,390
32,310
0
L
Jormungandr
the news at 9
Jormungandr
5,576
1,151
0
2,030
8,192
6,963
99
0
8,192
31,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,568
Gold Earned
33,389
260
Minions Killed
318
0
Camps Cleared
0
1,048,940
Distance Traveled
1,163,398
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,259
569
70
6
0
239,232
3
W
Medusa
7,558
687
63
6
0
220,325
0
L
Heimdallr
6,291
572
57
5
0
208,452
2
W
Cthulhu
6,340
576
24
2
0
230,614
4
L
Apollo
5,673
516
65
6
0
174,573
2
W
Cu Chulainn
6,880
625
99
9
0
211,020
2
L
Cthulhu
5,014
456
10
1
0
242,893
0
L
Agni
6,494
590
71
6
0
214,349
2
W
Tiamat
6,352
577
62
6
0
262,207
1
L
Jormungandr
6,096
554
57
5
0
208,673
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role