Player Matchup

Cupid
Cupid
DHX Hisoka
Cupid
Level 144
God Stats
1W - 1L
1,289 SR
Queue Stats
70W - 63L
1,511 Elo+
Party 2
Mulan
Mulan
KingFlowerPwR
Mulan
Level 25
God Stats
5W - 2L
1,602 SR
Queue Stats
16W - 14L
1,427 Elo+
Solo
Sol
Sol
MrRedRuM7
Sol
Level 17
God Stats
2W - 2L
1,362 SR
Queue Stats
23W - 35L
1,308 Elo+
Party 2
Loki
Loki
Rexo2o27224
Loki
Level 11
God Stats
3W - 7L
1,216 SR
Queue Stats
12W - 19L
1,424 Elo+
Party 2
Ymir
Ymir
TrickyTrey03
Ymir
Level 29
God Stats
15W - 9L
1,585 SR
Queue Stats
137W - 131L
1,447 Elo+
Party 2
Team Averages
Level 45
1,411 SR
1,424 Elo+

VS

Team Averages
Level 22
1,559 SR
1,522 Elo+
Terra
Terra
Kingfeedback23
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 314L
1,517 Elo+
Party 1
Bellona
Bellona
MrFahQ2U
Bellona
Level 16
God Stats
6W - 8L
1,662 SR
Queue Stats
35W - 39L
1,606 Elo+
Solo
Loki
Loki
TheHacKer N1
Loki
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 66L
1,463 Elo+
Solo
Merlin
Merlin
lauwl-
Merlin
Level 27
God Stats
2W - 6L
1,369 SR
Queue Stats
46W - 52L
1,391 Elo+
Solo
Serqet
Serqet
warewolf4421
Serqet
Level 29
God Stats
9W - 8L
1,767 SR
Queue Stats
194W - 215L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
18
10 / 1 / 4
12,020
572
14,038
14,212
6,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 3
12,913
615
18,448
21,712
17,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 4 / 12
10,295
490
12,955
12,081
3,773
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 3 / 5
11,061
527
5,379
11,487
6,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
3 / 0 / 14
11,583
552
4,737
11,274
12,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 3
8,706
415
2,888
13,772
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MrFahQ2U
Bellona
17
2 / 5 / 3
10,576
504
10,112
20,122
13,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 11 / 2
7,381
351
2,576
11,914
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
lauwl-
Merlin
10
2 / 9 / 2
7,460
355
7,969
10,966
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
14
5 / 6 / 2
9,087
433
8,665
14,894
7,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
35
Kills
12
12
Deaths
36
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
10
1
4
12
W
10
4
3
2.88
L
2
5
3
0.7
L
Bellona
MrFahQ2U
Bellona
2
5
3
0.7
W
4
4
12
2.5
W
8
3
5
3.5
L
1
11
2
0.18
W
3
0
14
10
L
Merlin
lauwl-
Merlin
2
9
2
0.33
L
Serqet
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,557
Damage
32,210
70,766
Taken
71,668
46,354
Mitigated
38,015
29,371
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,038
8,945
250
9,576
14,212
6,774
5,657
2,366
11,846
0
106,988
W
18,448
5,206
0
9,342
21,712
17,372
2,208
1,030
20,384
0
87,911
L
2,888
664
242
3,341
13,772
10,145
0
3,425
10,347
18,494
0
L
Bellona
MrFahQ2U
Bellona
10,112
3,993
0
5,651
20,122
13,811
490
2,516
17,606
913
54,305
W
12,955
2,617
0
3,539
12,081
3,773
3,766
3,217
8,576
47,679
0
W
5,379
1,914
0
3,929
11,487
6,263
1,086
2,057
8,715
0
52,876
L
2,576
1,104
0
0
11,914
3,417
115
2,426
9,488
0
20,888
W
4,737
2,326
0
2,735
11,274
12,172
1,853
2,684
8,590
37,843
0
L
Merlin
lauwl-
Merlin
7,969
274
0
0
10,966
3,357
418
4,387
6,579
24,882
0
L
Serqet
8,665
2,112
0
2,320
14,894
7,285
0
4,938
9,956
0
39,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,872
Gold Earned
43,210
544
Minions Killed
271
0
Camps Cleared
0
2,019,771
Distance Traveled
1,630,479
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,020
572
165
8
0
365,972
1
W
Mulan
12,913
615
167
8
0
376,710
10
L
Terra
8,706
415
26
1
0
332,681
1
L
Bellona
10,576
504
103
5
0
323,884
2
W
Sol
10,295
490
69
3
0
384,445
0
W
Loki
11,061
527
80
4
0
465,921
0
L
Loki
7,381
351
35
2
0
269,536
0
W
Ymir
11,583
552
63
3
0
426,723
4
L
Merlin
7,460
355
24
1
0
268,538
1
L
Serqet
9,087
433
83
4
0
435,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role