Player Matchup

Bacchus
Bacchus
NeonTreePossum0
Bacchus
Level 29
God Stats
4W - 3L
1,302 SR
Queue Stats
11W - 9L
1,348 Elo+
Party 1
Merlin
Merlin
OliPheoPhas
Merlin
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 1
Apollo
Apollo
PinkTreePossum
Apollo
Level 66
God Stats
14W - 9L
1,668 SR
Queue Stats
24W - 31L
1,393 Elo+
Party 1
Team Averages
Level 60
1,490 SR
1,414 Elo+

VS

Team Averages
Level 21
1,426 SR
1,465 Elo+
Scylla
Scylla
BlindedFoxhound
Scylla
Level 33
God Stats
9W - 11L
1,465 SR
Queue Stats
74W - 90L
1,542 Elo+
Party 2
Bacchus
Bacchus
catlitter8865
Bacchus
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
xx-zach_attack2
Danzaburou
Level 20
God Stats
4W - 9L
1,312 SR
Queue Stats
12W - 23L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
7,056
706
3,369
5,909
4,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
10
2 / 3 / 5
6,735
674
6,433
5,386
1,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
7,419
742
6,952
5,454
1,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,764
676
4,178
6,500
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
10
2 / 2 / 1
7,434
743
3,355
7,528
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xx-zach_attack2
Danzaburou
9
1 / 4 / 2
6,374
637
3,217
7,642
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
4
0
3
5.5
W
Merlin
2
3
5
1.5
W
3
1
5
5.5
L
Bacchus
2
2
1
1.25
L
Danzaburou
xx-zach_attack2
Danzaburou
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,754
Damage
10,750
16,749
Taken
21,670
8,172
Mitigated
11,879
850
Healing
5,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,178
166
0
2,070
6,500
2,036
0
3,257
3,243
20,638
0
W
3,369
244
0
0
5,909
4,569
0
2,704
2,903
8,472
0
W
Merlin
6,433
106
0
0
5,386
1,865
128
2,060
3,240
23,932
0
W
6,952
4,000
0
850
5,454
1,738
728
2,272
3,040
0
37,070
L
Bacchus
3,355
331
0
1,286
7,528
7,200
0
2,450
5,078
13,280
0
L
Danzaburou
xx-zach_attack2
Danzaburou
3,217
1,606
0
1,798
7,642
2,643
28
4,297
3,345
0
15,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,210
Gold Earned
20,572
107
Minions Killed
88
0
Camps Cleared
0
537,714
Distance Traveled
487,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,764
676
44
4
0
168,852
1
W
Bacchus
7,056
706
8
1
0
183,734
0
W
Merlin
6,735
674
35
4
0
174,085
0
W
Apollo
7,419
742
64
6
0
179,895
0
L
Bacchus
7,434
743
18
2
0
168,315
4
L
Danzaburou
6,374
637
26
3
0
149,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role