Player Matchup

Medusa
Medusa
DK_BraGa-
Medusa
Level 28
God Stats
52W - 61L
1,523 SR
Queue Stats
91W - 118L
1,435 Elo+
Party 2
Nemesis
Nemesis
Daathi
Nemesis
Level 25
God Stats
2W - 3L
1,435 SR
Queue Stats
331W - 397L
1,460 Elo+
Solo
Xing Tian
Xing Tian
Dk_Cebola
Xing Tian
Level 31
God Stats
19W - 19L
1,541 SR
Queue Stats
163W - 191L
1,437 Elo+
Party 2
Anubis
Anubis
Negxo
Anubis
Level 15
God Stats
9W - 5L
1,474 SR
Queue Stats
22W - 25L
1,238 Elo+
Party 1
Geb
Geb
kaslov123
Geb
Level 27
God Stats
2W - 0L
1,707 SR
Queue Stats
110W - 129L
1,329 Elo+
Party 1
Team Averages
Level 25
1,536 SR
1,380 Elo+

VS

Team Averages
Level 17
1,573 SR
1,423 Elo+
Neith
Neith
GonaWonkru
Neith
Level 9
God Stats
14W - 19L
1,472 SR
Queue Stats
26W - 32L
1,516 Elo+
Solo
Mercury
Mercury
TheBenevideS
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,572 Elo+
Solo
Bellona
Bellona
VouNeuman
Bellona
Level 24
God Stats
24W - 12L
1,680 SR
Queue Stats
92W - 82L
1,510 Elo+
Solo
Cthulhu
Cthulhu
omarcitox453
Cthulhu
Level 14
God Stats
1W - 4L
1,714 SR
Queue Stats
14W - 26L
1,238 Elo+
Party 3
Merlin
Merlin
starghost21
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 32L
1,279 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DK_BraGa-
Medusa
20
13 / 1 / 9
13,179
527
19,880
16,298
7,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Daathi
Nemesis
18
4 / 1 / 14
11,772
471
13,298
19,162
8,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Dk_Cebola
Xing Tian
19
6 / 2 / 15
12,508
500
13,072
13,322
7,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
Negxo
Anubis
20
11 / 4 / 4
12,998
520
16,385
11,418
6,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 6 / 12
10,003
400
8,029
17,709
13,933
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 9 / 3
9,458
378
12,739
22,623
7,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TheBenevideS
Mercury
16
5 / 9 / 8
11,110
444
9,001
16,413
5,433
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
VouNeuman
Bellona
19
6 / 7 / 3
13,023
521
5,943
15,361
9,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
omarcitox453
Cthulhu
16
2 / 2 / 5
11,172
447
8,037
22,072
22,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
15
1 / 7 / 4
10,131
405
10,475
15,165
4,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
34
Kills
14
14
Deaths
34
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
DK_BraGa-
Medusa
13
1
9
17.5
W
Nemesis
Daathi
Nemesis
4
1
14
11
W
Xing Tian
Dk_Cebola
Xing Tian
6
2
15
6.75
L
Neith
0
9
3
0.17
W
Anubis
Negxo
Anubis
11
4
4
3.25
L
Mercury
TheBenevideS
Mercury
5
9
8
1
L
Bellona
VouNeuman
Bellona
6
7
3
1.07
W
0
6
12
1
L
Cthulhu
omarcitox453
Cthulhu
2
2
5
2.25
L
Merlin
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,664
Damage
46,195
77,909
Taken
91,634
43,669
Mitigated
49,999
24,337
Healing
14,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DK_BraGa-
Medusa
19,880
9,152
0
10,101
16,298
7,271
3,718
1,612
14,611
0
108,734
W
Nemesis
Daathi
Nemesis
13,298
7,731
0
9,562
19,162
8,090
0
3,470
15,692
0
95,710
W
Xing Tian
Dk_Cebola
Xing Tian
13,072
774
0
3,112
13,322
7,517
908
3,723
9,499
49,832
0
L
Neith
12,739
5,802
0
7,939
22,623
7,446
1,278
6,742
15,881
0
55,173
W
Anubis
Negxo
Anubis
16,385
827
0
1,562
11,418
6,858
532
3,308
8,060
79,851
0
L
Mercury
TheBenevideS
Mercury
9,001
4,516
0
141
16,413
5,433
661
6,171
10,242
0
40,484
L
Bellona
VouNeuman
Bellona
5,943
682
0
1,318
15,361
9,939
0
7,484
7,877
5,222
53,220
W
8,029
914
0
0
17,709
13,933
504
6,761
10,873
48,530
0
L
Cthulhu
omarcitox453
Cthulhu
8,037
697
110
4,109
22,072
22,763
411
7,701
14,371
44,647
0
L
Merlin
10,475
886
0
424
15,165
4,418
0
9,388
5,777
49,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,460
Gold Earned
54,894
547
Minions Killed
419
0
Camps Cleared
0
2,243,797
Distance Traveled
1,937,968
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,179
527
163
7
0
439,087
2
W
Nemesis
11,772
471
132
5
0
418,867
0
W
Xing Tian
12,508
500
60
2
0
463,270
1
L
Neith
9,458
378
91
4
0
317,126
4
W
Anubis
12,998
520
141
6
0
421,007
1
L
Mercury
11,110
444
72
3
0
470,673
0
L
Bellona
13,023
521
100
4
0
350,398
7
W
Geb
10,003
400
51
2
0
501,566
2
L
Cthulhu
11,172
447
63
3
0
430,275
1
L
Merlin
10,131
405
93
4
0
369,496
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role