Player Matchup

Cernunnos
Cernunnos
Flight Weights
Cernunnos
Level 80
God Stats
8W - 5L
1,488 SR
Queue Stats
336W - 295L
1,559 Elo+
Party 4
Bellona
Bellona
Jager Buns
Bellona
Level 23
God Stats
1W - 0L
1,311 SR
Queue Stats
6W - 4L
1,667 Elo+
Party 2
Ymir
Ymir
SantaPawgs
Ymir
Level 29
God Stats
28W - 19L
1,501 SR
Queue Stats
111W - 110L
1,471 Elo+
Party 4
Sylvanus
Sylvanus
YSL Chungus
Sylvanus
Level 122
God Stats
3W - 4L
1,743 SR
Queue Stats
460W - 421L
1,574 Elo+
Party 4
Ullr
Ullr
kmeade3
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,682 Elo+
Party 2
Team Averages
Level 81
1,509 SR
1,591 Elo+

VS

Team Averages
Level 72
1,568 SR
1,637 Elo+
Agni
Agni
BigFoopy
Agni
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 89L
1,651 Elo+
Party 1
Osiris
Osiris
EarthBear921
Osiris
Level 123
God Stats
14W - 15L
1,605 SR
Queue Stats
478W - 429L
1,585 Elo+
Party 3
Cerberus
Cerberus
Greysten
Cerberus
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
263W - 223L
1,670 Elo+
Party 1
Anhur
Anhur
LionHeartLegion
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,617 Elo+
Party 1
Pele
Pele
xl Chente lx
Pele
Level 29
God Stats
16W - 8L
1,734 SR
Queue Stats
482W - 449L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Flight Weights
Cernunnos
18
4 / 3 / 8
10,506
553
8,638
12,403
5,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
Jager Buns
Bellona
15
0 / 4 / 5
8,911
469
6,354
13,600
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
4 / 0 / 17
10,847
571
9,043
15,584
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
YSL Chungus
Sylvanus
17
7 / 4 / 3
11,015
580
9,263
13,184
5,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
kmeade3
Ullr
16
12 / 4 / 6
10,826
570
17,850
15,836
5,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
5 / 7 / 2
9,783
515
11,277
11,376
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
18
5 / 2 / 1
11,102
584
9,538
14,090
12,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Greysten
Cerberus
13
1 / 8 / 3
8,809
464
10,498
18,711
13,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 9 / 0
8,598
453
5,530
13,240
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 1 / 5
10,604
558
11,074
10,462
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
27
Kills
15
15
Deaths
27
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Agni
5
7
2
0.86
L
Osiris
5
2
1
2.75
W
Cernunnos
Flight Weights
Cernunnos
4
3
8
2.67
L
Cerberus
Greysten
Cerberus
1
8
3
0.31
W
Bellona
Jager Buns
Bellona
0
4
5
0.63
L
1
9
0
0.11
W
4
0
17
12.5
W
Sylvanus
YSL Chungus
Sylvanus
7
4
3
2.13
W
Ullr
kmeade3
Ullr
12
4
6
3.75
L
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,148
Damage
47,917
70,607
Taken
67,879
48,292
Mitigated
38,362
18,273
Healing
14,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
11,277
450
0
935
11,376
3,552
611
6,154
5,222
51,940
0
L
Osiris
9,538
3,606
0
3,880
14,090
12,887
2,149
455
13,266
0
70,164
W
Cernunnos
Flight Weights
Cernunnos
8,638
3,909
0
4,451
12,403
5,865
556
3,343
8,928
0
71,283
L
Cerberus
Greysten
Cerberus
10,498
468
0
4,645
18,711
13,621
0
6,968
11,693
36,551
0
W
Bellona
Jager Buns
Bellona
6,354
1,899
0
3,886
13,600
12,333
302
0
13,600
0
42,551
L
5,530
2,239
0
1,387
13,240
3,809
171
4,064
9,176
0
38,348
W
9,043
1,997
0
1,176
15,584
18,662
419
7,561
7,836
33,770
0
W
Sylvanus
YSL Chungus
Sylvanus
9,263
3,062
1,893
4,767
13,184
5,601
796
5,690
7,040
66,143
0
W
Ullr
kmeade3
Ullr
17,850
7,773
0
2,100
15,836
5,831
1,392
4,374
11,428
0
75,937
L
11,074
2,235
0
3,484
10,462
4,493
2,211
665
9,797
0
81,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,105
Gold Earned
48,896
503
Minions Killed
496
0
Camps Cleared
0
1,681,824
Distance Traveled
1,816,737
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,783
515
91
5
0
307,097
1
L
Osiris
11,102
584
117
6
0
392,171
5
W
Cernunnos
10,506
553
120
6
0
360,711
4
L
Cerberus
8,809
464
58
3
0
371,731
3
W
Bellona
8,911
469
97
5
0
354,041
2
L
Anhur
8,598
453
81
4
0
297,329
0
W
Ymir
10,847
571
40
2
0
331,445
3
W
Sylvanus
11,015
580
115
6
0
301,467
1
W
Ullr
10,826
570
131
7
0
334,160
1
L
Pele
10,604
558
149
8
0
448,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role