Player Matchup

Medusa
Medusa
BlackYmir
Medusa
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 169L
1,553 Elo+
Party 1
Merlin
Merlin
RoboTravis
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
akaGustavo
Fafnir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,544 Elo+
Solo
Anubis
Anubis
thedestroying9
Anubis
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
218W - 208L
1,535 Elo+
Party 1
Chronos
Chronos
xHorseDkDotMpeg
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,599 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,546 Elo+

VS

Team Averages
Level 102
1,646 SR
1,540 Elo+
Agni
Agni
Angel53
Agni
Level 18
God Stats
15W - 10L
1,858 SR
Queue Stats
310W - 279L
1,553 Elo+
Solo
Susano
Susano
Brayan3
Susano
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 158L
1,501 Elo+
Solo
Bacchus
Bacchus
awesomesauce3714
Bacchus
Level 95
God Stats
3W - 6L
1,299 SR
Queue Stats
333W - 325L
1,543 Elo+
Solo
Cernunnos
Cernunnos
n1neinchtoenails
Cernunnos
Level 123
God Stats
12W - 24L
1,854 SR
Queue Stats
771W - 777L
1,533 Elo+
Solo
Sobek
Sobek
skatebrdr2k1
Sobek
Level 126
God Stats
9W - 3L
1,718 SR
Queue Stats
660W - 630L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BlackYmir
Medusa
19
6 / 6 / 7
10,830
774
13,635
13,447
5,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
RoboTravis
Merlin
17
5 / 6 / 10
10,624
759
16,686
12,369
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
akaGustavo
Fafnir
15
0 / 8 / 14
10,006
715
2,071
20,340
24,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 9 / 6
9,521
680
5,911
13,769
5,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 7 / 9
11,248
803
11,092
18,967
8,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Angel53
Agni
19
9 / 4 / 18
11,865
848
18,775
11,634
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
Brayan3
Susano
19
11 / 6 / 12
12,656
904
18,967
14,482
6,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 3 / 24
11,164
797
8,024
13,958
17,009
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
20
8 / 2 / 23
12,129
866
16,033
12,786
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 5 / 21
11,848
846
7,950
17,394
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
134
20
Kills
36
36
Deaths
20
46
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Agni
Angel53
Agni
9
4
18
4.5
L
Medusa
BlackYmir
Medusa
6
6
7
1.58
W
Susano
Brayan3
Susano
11
6
12
2.83
L
Merlin
RoboTravis
Merlin
5
6
10
1.67
L
Fafnir
akaGustavo
Fafnir
0
8
14
0.88
W
3
3
24
5
W
Cernunnos
8
2
23
9.75
W
5
5
21
3.1
L
2
9
6
0.56
L
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,395
Damage
69,749
78,892
Taken
70,254
49,539
Mitigated
55,454
15,330
Healing
25,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Angel53
Agni
18,775
790
1,721
3,225
11,634
5,137
1,600
6,628
5,006
33,853
0
L
Medusa
BlackYmir
Medusa
13,635
4,712
686
1,587
13,447
5,965
567
7,057
6,198
0
35,506
W
Susano
Brayan3
Susano
18,967
4,032
3,241
2,533
14,482
6,657
661
9,388
5,094
0
29,602
L
Merlin
RoboTravis
Merlin
16,686
421
2,679
2,046
12,369
4,974
179
6,060
6,143
33,089
0
L
Fafnir
akaGustavo
Fafnir
2,071
537
1,160
2,652
20,340
24,803
350
6,760
13,426
5,682
0
W
8,024
683
0
1,590
13,958
17,009
246
5,577
8,381
21,573
0
W
Cernunnos
16,033
6,983
2,790
4,645
12,786
6,517
3,441
7,776
5,010
0
41,893
W
7,950
347
1,602
4,177
17,394
20,134
266
6,391
11,003
12,582
0
L
5,911
320
718
1,089
13,769
5,580
0
5,773
7,692
11,211
0
L
11,092
2,656
192
2,521
18,967
8,217
750
8,053
10,684
25,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,229
Gold Earned
59,662
124
Minions Killed
147
0
Camps Cleared
0
1,087,878
Distance Traveled
1,289,511
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,865
848
42
3
0
261,537
1
L
Medusa
10,830
774
47
3
0
238,956
0
W
Susano
12,656
904
22
2
0
260,155
0
L
Merlin
10,624
759
30
2
0
224,675
0
L
Fafnir
10,006
715
10
1
0
203,777
0
W
Bacchus
11,164
797
21
2
0
270,732
0
W
Cernunnos
12,129
866
52
4
0
235,505
0
W
Sobek
11,848
846
10
1
0
261,582
2
L
Anubis
9,521
680
13
1
0
193,636
0
L
Chronos
11,248
803
24
2
0
226,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role