Player Matchup

Sylvanus
Sylvanus
ItsEddie32
Sylvanus
Level 122
God Stats
9W - 4L
1,661 SR
Queue Stats
30W - 19L
1,554 Elo+
Party 1
Apollo
Apollo
Marrito13
Apollo
Level 108
God Stats
26W - 13L
1,628 SR
Queue Stats
83W - 51L
1,527 Elo+
Party 1
Ratatoskr
Ratatoskr
MrFumeyFume
Ratatoskr
Level 147
God Stats
5W - 5L
1,500 SR
Queue Stats
304W - 308L
1,530 Elo+
Solo
Guan Yu
Guan Yu
aamarin1337
Guan Yu
Level 78
God Stats
9W - 6L
1,843 SR
Queue Stats
277W - 266L
1,393 Elo+
Solo
Scylla
Scylla
dejectedzinc
Scylla
Level 43
God Stats
7W - 2L
1,601 SR
Queue Stats
26W - 17L
1,526 Elo+
Party 1
Team Averages
Level 100
1,647 SR
1,506 Elo+

VS

Team Averages
Level 89
1,571 SR
1,619 Elo+
Terra
Terra
GrumpyChalice53
Terra
Level 89
God Stats
1W - 3L
1,709 SR
Queue Stats
2W - 4L
1,794 Elo+
Party 2
Set
Set
Krusey83
Set
Level 108
God Stats
2W - 2L
1,566 SR
Queue Stats
22W - 23L
1,594 Elo+
Party 2
Chronos
Chronos
SaucebawseTiger
Chronos
Level 67
God Stats
0W - 1L
1,579 SR
Queue Stats
10W - 8L
1,637 Elo+
Party 2
Chernobog
Chernobog
ScreamoBandit
Chernobog
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
okichitsu
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 122L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ItsEddie32
Sylvanus
16
2 / 1 / 19
10,635
532
12,030
16,004
16,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Marrito13
Apollo
18
12 / 1 / 6
12,193
610
13,102
14,596
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MrFumeyFume
Ratatoskr
18
7 / 3 / 6
11,949
597
9,037
13,520
6,586
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
aamarin1337
Guan Yu
18
4 / 4 / 6
11,834
592
14,195
18,654
10,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
17
9 / 1 / 4
11,508
575
14,628
7,207
2,831
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,358
368
2,515
16,475
10,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 9 / 2
9,845
492
7,904
18,103
5,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 3
7,503
375
7,304
11,701
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
ScreamoBandit
Chernobog
11
1 / 9 / 1
7,086
354
5,359
17,508
3,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
okichitsu
Zhong Kui
17
3 / 5 / 2
9,930
497
12,662
16,092
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
34
Kills
10
10
Deaths
34
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Sylvanus
ItsEddie32
Sylvanus
2
1
19
11.5
L
5
9
2
0.67
W
Apollo
Marrito13
Apollo
12
1
6
15
W
Ratatoskr
MrFumeyFume
Ratatoskr
7
3
6
3.33
L
0
6
3
0.25
L
Chernobog
ScreamoBandit
Chernobog
1
9
1
0.17
W
Guan Yu
aamarin1337
Guan Yu
4
4
6
1.75
W
Scylla
9
1
4
11
L
Zhong Kui
okichitsu
Zhong Kui
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,992
Damage
35,744
69,981
Taken
79,879
42,559
Mitigated
38,520
31,127
Healing
24,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,515
443
2,940
5,988
16,475
10,445
29
5,152
11,256
19,830
0
W
Sylvanus
ItsEddie32
Sylvanus
12,030
3,009
4,795
7,529
16,004
16,816
671
4,168
11,770
39,783
10,921
L
7,904
4,153
0
3,404
18,103
5,956
0
5,889
12,004
0
49,809
W
Apollo
Marrito13
Apollo
13,102
8,351
0
9,333
14,596
5,997
1,887
2,764
11,832
0
80,890
W
Ratatoskr
MrFumeyFume
Ratatoskr
9,037
2,126
710
971
13,520
6,586
1,620
1,939
11,556
0
91,946
L
7,304
1,242
0
1,464
11,701
3,558
0
5,987
5,434
33,283
1,705
L
Chernobog
ScreamoBandit
Chernobog
5,359
2,631
441
3,691
17,508
3,778
198
6,817
10,667
0
29,495
W
Guan Yu
aamarin1337
Guan Yu
14,195
3,204
582
6,135
18,654
10,329
3,381
9,162
8,842
0
67,098
W
Scylla
14,628
696
0
1,072
7,207
2,831
886
3,579
3,603
54,085
0
L
Zhong Kui
okichitsu
Zhong Kui
12,662
1,026
0
6,100
16,092
14,783
0
1,629
14,419
67,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,119
Gold Earned
41,722
515
Minions Killed
362
0
Camps Cleared
0
1,838,757
Distance Traveled
1,599,357
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,358
368
32
2
0
361,053
0
W
Sylvanus
10,635
532
64
3
0
337,097
1
L
Set
9,845
492
80
4
0
324,338
3
W
Apollo
12,193
610
118
6
0
339,502
0
W
Ratatoskr
11,949
597
123
6
0
411,097
4
L
Chronos
7,503
375
65
3
0
325,252
2
L
Chernobog
7,086
354
51
3
0
310,850
2
W
Guan Yu
11,834
592
123
6
0
382,846
0
W
Scylla
11,508
575
87
4
0
368,215
4
L
Zhong Kui
9,930
497
134
7
0
277,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role