Player Matchup

Zeus
Zeus
Razor5000-at0039
Zeus
Level 125
God Stats
9W - 9L
1,500 SR
Queue Stats
153W - 192L
1,533 Elo+
Solo
Neith
Neith
christianss94
Neith
Level 67
God Stats
63W - 58L
1,670 SR
Queue Stats
229W - 186L
1,434 Elo+
Party 2
Osiris
Osiris
mareadn
Osiris
Level 145
God Stats
3W - 2L
1,670 SR
Queue Stats
134W - 136L
1,332 Elo+
Party 2
Team Averages
Level 112
1,614 SR
1,433 Elo+

VS

Team Averages
Level 94
1,446 SR
1,483 Elo+
Terra
Terra
RetroDino
Terra
Level 121
God Stats
4W - 8L
1,478 SR
Queue Stats
74W - 103L
1,478 Elo+
Solo
Merlin
Merlin
ol Angel lo
Merlin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,493 Elo+
Party 1
Fenrir
Fenrir
xXMalbosiAXx
Fenrir
Level 63
God Stats
5W - 9L
1,360 SR
Queue Stats
19W - 27L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 5 / 8
8,617
862
9,547
7,402
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 1 / 7
8,708
871
9,990
6,476
2,133
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
mareadn
Osiris
11
4 / 4 / 10
8,297
830
9,182
10,525
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
RetroDino
Terra
11
6 / 6 / 3
9,126
913
6,593
13,245
9,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
11
3 / 4 / 5
7,623
762
5,629
8,839
3,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 8 / 6
7,227
723
5,742
11,771
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
18
Kills
10
10
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
L
Terra
RetroDino
Terra
6
6
3
1.25
W
7
1
7
10.5
W
Osiris
mareadn
Osiris
4
4
10
2.25
L
Merlin
3
4
5
1.38
L
Fenrir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,719
Damage
17,964
24,403
Taken
33,855
9,988
Mitigated
17,088
4,764
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,547
1,593
503
1,204
7,402
2,112
117
5,335
2,067
18,921
0
L
Terra
RetroDino
Terra
6,593
1,099
1,410
2,181
13,245
9,264
0
3,022
9,887
20,707
0
W
9,990
3,674
0
764
6,476
2,133
1,479
3,291
3,185
0
31,203
W
Osiris
mareadn
Osiris
9,182
4,963
0
2,293
10,525
5,743
809
3,605
6,920
0
20,854
L
Merlin
5,629
729
0
1,072
8,839
3,177
0
2,134
6,529
23,046
0
L
Fenrir
5,742
1,769
0
1,087
11,771
4,647
0
3,669
7,796
0
12,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
23,976
105
Minions Killed
68
0
Camps Cleared
0
479,056
Distance Traveled
506,011
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,617
862
26
3
0
144,159
3
L
Terra
9,126
913
27
3
0
169,570
1
W
Neith
8,708
871
56
6
0
172,678
0
W
Osiris
8,297
830
23
2
0
162,219
0
L
Merlin
7,623
762
29
3
0
155,926
0
L
Fenrir
7,227
723
12
1
0
180,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role