Player Matchup

Thor
Thor
Aj-_-On1
Thor
Level 127
God Stats
5W - 4L
1,554 SR
Queue Stats
947W - 924L
1,553 Elo+
Solo
Cthulhu
Cthulhu
Askeη
Cthulhu
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 75L
1,354 Elo+
Solo
Mulan
Mulan
CetoPowers
Mulan
Level 159
God Stats
18W - 22L
1,445 SR
Queue Stats
587W - 584L
1,556 Elo+
Solo
Ne Zha
Ne Zha
Lorzack502
Ne Zha
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 385L
1,546 Elo+
Solo
The Morrigan
The Morrigan
SlipknotMonkey
The Morrigan
Level 135
God Stats
10W - 12L
1,519 SR
Queue Stats
82W - 96L
1,642 Elo+
Solo
Team Averages
Level 135
1,503 SR
1,530 Elo+

VS

Team Averages
Level 108
1,598 SR
1,564 Elo+
Scylla
Scylla
Dayquan
Scylla
Level 64
God Stats
3W - 3L
1,529 SR
Queue Stats
396W - 353L
1,526 Elo+
Party 1
Athena
Athena
RoyEndSix
Athena
Level 68
God Stats
5W - 4L
1,325 SR
Queue Stats
326W - 267L
1,587 Elo+
Party 1
Neith
Neith
Tiippyyy
Neith
Level 102
God Stats
8W - 3L
1,733 SR
Queue Stats
126W - 125L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
XxBlazeMasterxX
Guan Yu
Level 148
God Stats
13W - 5L
2,091 SR
Queue Stats
221W - 187L
1,592 Elo+
Party 1
Pele
Pele
Zulton
Pele
Level 159
God Stats
4W - 7L
1,310 SR
Queue Stats
314W - 305L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 7 / 0
9,606
686
8,203
13,213
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Askeη
Cthulhu
17
0 / 2 / 3
10,162
726
10,878
14,887
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
14
0 / 6 / 1
7,820
559
3,517
15,293
10,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
Lorzack502
Ne Zha
17
1 / 5 / 1
9,142
653
4,457
11,633
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
SlipknotMonkey
The Morrigan
15
0 / 2 / 1
8,158
583
5,019
5,624
1,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dayquan
Scylla
18
8 / 2 / 10
11,777
841
16,761
8,861
3,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
RoyEndSix
Athena
16
2 / 0 / 15
9,985
713
4,924
11,346
9,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Tiippyyy
Neith
17
1 / 0 / 10
9,833
702
6,395
5,658
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
5 / 0 / 12
10,964
783
9,745
10,741
5,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Zulton
Pele
18
6 / 1 / 10
11,685
835
13,706
12,146
4,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
79
3
Kills
22
22
Deaths
3
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thor
2
7
0
0.29
L
Cthulhu
Askeη
Cthulhu
0
2
3
0.75
L
Mulan
0
6
1
0.08
W
Scylla
Dayquan
Scylla
8
2
10
6.5
L
Ne Zha
Lorzack502
Ne Zha
1
5
1
0.3
W
Athena
RoyEndSix
Athena
2
0
15
9.5
L
The Morrigan
SlipknotMonkey
The Morrigan
0
2
1
0.25
W
Neith
Tiippyyy
Neith
1
0
10
6
W
5
0
12
11
W
Pele
Zulton
Pele
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
51,531
60,650
Taken
48,752
32,763
Mitigated
25,428
4,023
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,203
1,086
0
386
13,213
4,615
0
4,333
8,798
0
33,778
L
Cthulhu
Askeη
Cthulhu
10,878
137
0
0
14,887
9,863
2
5,862
8,753
40,913
0
L
Mulan
3,517
599
0
1,690
15,293
10,687
121
5,810
9,239
0
18,915
W
Scylla
Dayquan
Scylla
16,761
797
0
1,519
8,861
3,550
2,195
2,691
6,114
46,433
0
L
Ne Zha
Lorzack502
Ne Zha
4,457
79
0
1,697
11,633
5,733
0
4,539
6,992
0
29,579
W
Athena
RoyEndSix
Athena
4,924
1,460
0
250
11,346
9,467
634
2,915
8,281
13,309
0
L
The Morrigan
SlipknotMonkey
The Morrigan
5,019
201
0
250
5,624
1,865
1
899
4,515
27,817
738
W
Neith
Tiippyyy
Neith
6,395
2,837
0
1,402
5,658
2,210
3,354
1,694
3,919
0
37,374
W
9,745
2,193
4,352
4,718
10,741
5,441
897
4,308
6,233
0
23,011
W
Pele
Zulton
Pele
13,706
2,992
1,294
4,792
12,146
4,760
1,016
3,638
8,291
108
57,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,888
Gold Earned
54,244
299
Minions Killed
321
8
Camps Cleared
8
1,277,959
Distance Traveled
1,446,492
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,606
686
63
5
3
228,852
4
L
Cthulhu
10,162
726
80
6
1
288,400
1
L
Mulan
7,820
559
48
3
1
231,774
5
W
Scylla
11,777
841
77
6
1
278,531
1
L
Ne Zha
9,142
653
50
4
1
247,815
2
W
Athena
9,985
713
25
2
1
289,561
0
L
The Morrigan
8,158
583
58
4
2
281,118
4
W
Neith
9,833
702
88
6
1
246,178
2
W
Guan Yu
10,964
783
22
2
0
327,321
0
W
Pele
11,685
835
109
8
5
304,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role