Player Matchup

Janus
Janus
Freak_Senpai
Janus
Level 121
God Stats
15W - 8L
1,470 SR
Queue Stats
328W - 238L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
PIKAPEPINO
Danzaburou
Level 112
God Stats
98W - 43L
1,535 SR
Queue Stats
255W - 167L
1,561 Elo+
Party 2
King Arthur
King Arthur
swagidyWiTe246
King Arthur
Level 122
God Stats
36W - 27L
1,560 SR
Queue Stats
129W - 114L
1,565 Elo+
Party 2
Team Averages
Level 118
1,521 SR
1,577 Elo+

VS

Team Averages
Level 83
1,570 SR
1,516 Elo+
Hera
Hera
A_Bizarre_Player
Hera
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,523 Elo+
Solo
Neith
Neith
Discomanx5O6O9
Neith
Level 116
God Stats
24W - 22L
1,477 SR
Queue Stats
509W - 516L
1,491 Elo+
Party 1
King Arthur
King Arthur
bosSTEELE
King Arthur
Level 66
God Stats
19W - 20L
1,732 SR
Queue Stats
355W - 351L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 4 / 7
14,175
709
14,932
12,555
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
PIKAPEPINO
Danzaburou
17
6 / 6 / 9
14,619
731
14,633
13,554
5,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
swagidyWiTe246
King Arthur
17
3 / 4 / 13
12,988
649
14,423
25,749
21,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
12,974
649
8,786
11,623
3,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 5 / 2
14,894
745
21,861
17,934
7,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
bosSTEELE
King Arthur
15
0 / 8 / 7
11,822
591
12,503
22,269
15,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
13
14
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
10
5
2
2.2
W
9
4
7
3.13
W
Danzaburou
PIKAPEPINO
Danzaburou
6
6
9
1.75
L
King Arthur
bosSTEELE
King Arthur
0
8
7
0.44
W
King Arthur
swagidyWiTe246
King Arthur
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,988
Damage
43,150
51,858
Taken
51,826
31,529
Mitigated
26,127
17,086
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,786
2,225
0
0
11,623
3,779
0
5,190
6,181
41,066
0
L
21,861
13,773
0
5,525
17,934
7,317
0
5,109
12,595
0
91,959
W
14,932
1,186
0
3,850
12,555
4,842
669
2,969
9,586
68,464
0
W
Danzaburou
PIKAPEPINO
Danzaburou
14,633
5,267
0
3,227
13,554
5,624
2,582
3,166
10,388
0
72,084
L
King Arthur
bosSTEELE
King Arthur
12,503
2,477
0
4,360
22,269
15,031
0
5,274
16,569
0
52,399
W
King Arthur
swagidyWiTe246
King Arthur
14,423
2,220
0
10,009
25,749
21,063
246
2,711
23,038
1,499
41,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,782
Gold Earned
39,690
241
Minions Killed
235
0
Camps Cleared
0
1,073,980
Distance Traveled
945,642
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,974
649
48
2
0
310,681
1
L
Neith
14,894
745
115
6
0
287,930
0
W
Janus
14,175
709
96
5
0
356,744
4
W
Danzaburou
14,619
731
75
4
0
346,266
1
L
King Arthur
11,822
591
72
4
0
347,031
1
W
King Arthur
12,988
649
70
4
0
370,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role