Player Matchup

Chang'e
Chang'e
Archsnow14
Chang'e
Level 26
God Stats
7W - 2L
1,842 SR
Queue Stats
195W - 228L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
Fasged
Cernunnos
Level 107
God Stats
6W - 0L
1,899 SR
Queue Stats
110W - 99L
1,585 Elo+
Party 1
Loki
Loki
WhitishAsian
Loki
Level 14
God Stats
2W - 1L
1,509 SR
Queue Stats
8W - 9L
1,404 Elo+
Party 1
Team Averages
Level 49
1,750 SR
1,510 Elo+

VS

Team Averages
Level 20
1,476 SR
1,523 Elo+
Tsukuyomi
Tsukuyomi
Buttice1025
Tsukuyomi
Level 27
God Stats
8W - 10L
1,428 SR
Queue Stats
78W - 87L
1,380 Elo+
Party 2
Sylvanus
Sylvanus
Stop no pump
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,701 Elo+
Party 2
Tiamat
Tiamat
the big dog7462
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Archsnow14
Chang'e
11
2 / 2 / 9
8,206
684
5,022
7,036
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Fasged
Cernunnos
14
12 / 0 / 2
10,398
867
16,434
9,063
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 12
8,092
674
5,837
7,652
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Buttice1025
Tsukuyomi
11
2 / 5 / 2
7,683
640
8,347
12,830
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Stop no pump
Sylvanus
10
2 / 6 / 2
8,100
675
5,961
14,098
7,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 4 / 1
6,619
552
4,171
8,406
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
4
4
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Archsnow14
Chang'e
2
2
9
3.25
L
Tsukuyomi
Buttice1025
Tsukuyomi
2
5
2
0.6
W
Cernunnos
Fasged
Cernunnos
12
0
2
13
L
Sylvanus
Stop no pump
Sylvanus
2
6
2
0.5
W
1
2
12
3.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
18,479
23,751
Taken
35,334
12,547
Mitigated
16,325
8,186
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Archsnow14
Chang'e
5,022
1,198
966
2,008
7,036
2,211
742
3,608
3,428
19,944
0
L
Tsukuyomi
Buttice1025
Tsukuyomi
8,347
1,683
220
3,607
12,830
4,695
0
1,685
10,995
0
31,210
W
Cernunnos
Fasged
Cernunnos
16,434
9,242
0
4,900
9,063
3,877
1,485
4,098
4,965
0
56,366
L
Sylvanus
Stop no pump
Sylvanus
5,961
1,424
1,759
3,947
14,098
7,300
0
2,626
11,297
16,512
0
W
5,837
1,988
0
312
7,652
6,459
222
2,486
5,166
0
11,430
L
4,171
734
418
1,341
8,406
4,330
31
785
7,536
15,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
22,402
143
Minions Killed
80
0
Camps Cleared
0
627,234
Distance Traveled
562,359
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,206
684
35
3
0
187,148
1
L
Tsukuyomi
7,683
640
39
3
0
226,076
0
W
Cernunnos
10,398
867
92
8
0
199,047
1
L
Sylvanus
8,100
675
21
2
0
151,233
1
W
Loki
8,092
674
16
1
0
241,039
4
L
Tiamat
6,619
552
20
2
0
185,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role