Player Matchup

Neith
Neith
FrozenRunner
Neith
Level 27
God Stats
31W - 21L
1,539 SR
Queue Stats
137W - 111L
1,623 Elo+
Solo
Fenrir
Fenrir
Manaman43
Fenrir
Level 25
God Stats
33W - 37L
1,444 SR
Queue Stats
76W - 81L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
SLIM-_-FATS
Kuzenbo
Level 22
God Stats
5W - 3L
1,637 SR
Queue Stats
93W - 118L
1,407 Elo+
Party 1
Bellona
Bellona
StoicalPage6472
Bellona
Level 19
God Stats
4W - 4L
1,792 SR
Queue Stats
19W - 31L
1,432 Elo+
Party 1
Anubis
Anubis
TTVCaring10
Anubis
Level 42
God Stats
8W - 6L
1,305 SR
Queue Stats
57W - 73L
1,391 Elo+
Party 1
Team Averages
Level 27
1,543 SR
1,450 Elo+

VS

Team Averages
Level 34
1,530 SR
1,381 Elo+
Thanatos
Thanatos
 
Thanatos
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
PBanks92
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,347 Elo+
Solo
Achilles
Achilles
Suzushee
Achilles
Level 27
God Stats
14W - 6L
1,629 SR
Queue Stats
52W - 54L
1,335 Elo+
Party 2
Chaac
Chaac
Torti_Jr
Chaac
Level 7
God Stats
5W - 12L
1,500 SR
Queue Stats
65W - 92L
1,322 Elo+
Party 3
Rama
Rama
Ukiyo1648
Rama
Level 13
God Stats
12W - 7L
1,518 SR
Queue Stats
24W - 24L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 3
7,211
555
7,871
7,427
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Manaman43
Fenrir
14
7 / 0 / 2
8,057
620
7,348
8,200
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
SLIM-_-FATS
Kuzenbo
11
4 / 0 / 5
7,242
557
3,630
6,597
5,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 2
6,530
502
1,865
5,360
3,494
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
14
7 / 3 / 3
9,055
697
5,859
7,395
4,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
2 / 2 / 0
7,350
565
4,653
10,214
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
PBanks92
Olorun
9
2 / 8 / 0
6,214
478
4,680
11,329
3,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Suzushee
Achilles
6
1 / 8 / 1
5,332
410
1,711
7,343
2,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Torti_Jr
Chaac
8
0 / 1 / 0
4,679
360
798
3,724
2,258
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
7
0 / 4 / 0
4,886
376
4,034
7,735
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
23
Kills
5
5
Deaths
23
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
W
5
0
3
6.5
W
Fenrir
Manaman43
Fenrir
7
0
2
8
L
Olorun
PBanks92
Olorun
2
8
0
0.25
W
Kuzenbo
SLIM-_-FATS
Kuzenbo
4
0
5
6.5
W
0
2
2
0.5
L
Achilles
Suzushee
Achilles
1
8
1
0.19
W
Anubis
7
3
3
2.83
L
Chaac
Torti_Jr
Chaac
0
1
0
0
L
Rama
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
15,876
34,979
Taken
40,345
19,793
Mitigated
12,619
16,499
Healing
10,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,653
2,278
0
5,630
10,214
3,368
0
2,606
7,608
0
45,243
W
7,871
4,082
0
4,341
7,427
2,722
429
88
7,339
0
42,475
W
Fenrir
Manaman43
Fenrir
7,348
1,315
0
4,451
8,200
3,594
390
1,755
6,445
0
40,008
L
Olorun
PBanks92
Olorun
4,680
1,992
190
2,563
11,329
3,179
874
1,642
9,687
23,673
0
W
Kuzenbo
SLIM-_-FATS
Kuzenbo
3,630
2,017
0
1,736
6,597
5,979
99
198
6,399
21,972
0
W
1,865
613
0
1,828
5,360
3,494
626
1,556
3,804
0
18,561
L
Achilles
Suzushee
Achilles
1,711
537
0
116
7,343
2,010
0
2,013
5,330
0
14,977
W
Anubis
5,859
1,230
0
4,143
7,395
4,004
2,412
1,083
6,312
52,025
0
L
Chaac
Torti_Jr
Chaac
798
50
0
343
3,724
2,258
0
1,155
2,569
0
7,127
L
Rama
4,034
3,361
0
1,957
7,735
1,804
0
2,073
5,662
0
19,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,095
Gold Earned
28,461
337
Minions Killed
206
0
Camps Cleared
0
1,063,562
Distance Traveled
1,042,085
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,350
565
103
8
0
271,409
4
W
Neith
7,211
555
71
5
0
209,211
2
W
Fenrir
8,057
620
75
6
0
223,597
0
L
Olorun
6,214
478
43
3
0
207,755
0
W
Kuzenbo
7,242
557
33
3
0
238,872
7
W
Bellona
6,530
502
46
4
0
220,005
3
L
Achilles
5,332
410
25
2
0
172,263
1
W
Anubis
9,055
697
112
9
0
171,877
2
L
Chaac
4,679
360
14
1
0
220,412
0
L
Rama
4,886
376
21
2
0
170,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role