Player Matchup

Ullr
Ullr
DONprofiteroll
Ullr
Level 79
God Stats
11W - 18L
1,460 SR
Queue Stats
138W - 198L
1,350 Elo+
Solo
Baba Yaga
Baba Yaga
SHADOW_man318
Baba Yaga
Level 98
God Stats
3W - 3L
1,500 SR
Queue Stats
123W - 158L
1,358 Elo+
Solo
He Bo
He Bo
Zaako Ohw
He Bo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
461W - 450L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
mightyergo
Baron Samedi
Level 40
God Stats
40W - 27L
1,576 SR
Queue Stats
1,079W - 1,082L
1,405 Elo+
Solo
Bellona
Bellona
xGSx KevLaTePu
Bellona
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
427W - 428L
1,522 Elo+
Party 2
Team Averages
Level 81
1,507 SR
1,431 Elo+

VS

Team Averages
Level 81
1,457 SR
1,352 Elo+
Nemesis
Nemesis
Beanie_Gaming94
Nemesis
Level 84
God Stats
28W - 37L
1,380 SR
Queue Stats
330W - 357L
1,334 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DoubleDash927
Ah Muzen Cab
Level 159
God Stats
58W - 53L
1,391 SR
Queue Stats
1,054W - 1,097L
1,511 Elo+
Solo
Danzaburou
Danzaburou
KillsaveHD55
Danzaburou
Level 14
God Stats
47W - 57L
1,437 SR
Queue Stats
241W - 264L
1,301 Elo+
Party 1
Mulan
Mulan
demonslayercreed
Mulan
Level 79
God Stats
24W - 21L
1,576 SR
Queue Stats
26W - 26L
1,227 Elo+
Solo
Cthulhu
Cthulhu
zGOATEDONSTICKSz
Cthulhu
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
408W - 418L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 4
10,837
417
12,092
18,655
7,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
SHADOW_man318
Baba Yaga
17
2 / 6 / 3
11,216
431
11,972
20,684
8,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Zaako Ohw
He Bo
19
3 / 4 / 7
12,615
485
12,011
19,538
6,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
mightyergo
Baron Samedi
15
1 / 7 / 5
9,838
378
8,535
17,131
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 5 / 3
13,044
502
26,324
32,211
35,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 6
12,881
495
9,350
17,537
9,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
DoubleDash927
Ah Muzen Cab
20
14 / 2 / 4
15,632
601
24,883
22,931
11,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
KillsaveHD55
Danzaburou
19
7 / 2 / 8
13,866
533
15,550
19,950
10,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
0 / 6 / 4
12,526
482
7,124
22,765
23,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 2 / 17
14,692
565
26,870
26,818
36,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
15
Kills
29
29
Deaths
15
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
1
7
4
0.43
W
Ah Muzen Cab
DoubleDash927
Ah Muzen Cab
14
2
4
8
W
Danzaburou
KillsaveHD55
Danzaburou
7
2
8
5.5
L
Baba Yaga
SHADOW_man318
Baba Yaga
2
6
3
0.58
L
He Bo
Zaako Ohw
He Bo
3
4
7
1.63
W
0
6
4
0.33
L
Baron Samedi
mightyergo
Baron Samedi
1
7
5
0.5
L
8
5
3
1.9
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,934
Damage
83,777
108,219
Taken
110,001
69,965
Mitigated
91,487
36,643
Healing
37,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,350
4,980
0
1,503
17,537
9,320
45
6,628
10,909
0
98,060
L
12,092
5,135
402
3,549
18,655
7,086
2,276
3,648
15,007
0
78,526
W
Ah Muzen Cab
DoubleDash927
Ah Muzen Cab
24,883
6,887
0
10,630
22,931
11,507
5,048
6,244
16,687
0
152,884
W
Danzaburou
KillsaveHD55
Danzaburou
15,550
5,744
948
9,216
19,950
10,413
3,047
4,997
14,953
0
96,097
L
Baba Yaga
SHADOW_man318
Baba Yaga
11,972
978
21
7,478
20,684
8,142
700
3,810
16,874
60,003
0
L
He Bo
Zaako Ohw
He Bo
12,011
1,512
0
6,780
19,538
6,468
0
3,993
15,545
89,434
0
W
7,124
1,258
255
6,397
22,765
23,688
1,522
4,907
17,858
0
74,023
L
Baron Samedi
mightyergo
Baron Samedi
8,535
1,058
2,190
3,961
17,131
13,227
0
6,506
10,625
31,256
0
L
26,324
9,015
0
12,262
32,211
35,042
0
8,913
23,298
691
88,960
W
26,870
1,359
1,945
6,863
26,818
36,559
366
10,433
16,385
72,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
69,597
590
Minions Killed
675
0
Camps Cleared
0
2,205,761
Distance Traveled
2,456,215
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,881
495
120
5
0
560,357
1
L
Ullr
10,837
417
128
5
0
415,627
5
W
Ah Muzen Cab
15,632
601
206
8
0
517,272
0
W
Danzaburou
13,866
533
138
5
0
432,381
2
L
Baba Yaga
11,216
431
126
5
0
443,790
1
L
He Bo
12,615
485
151
6
0
485,034
0
W
Mulan
12,526
482
127
5
0
420,391
3
L
Baron Samedi
9,838
378
34
1
0
426,043
8
L
Bellona
13,044
502
151
6
0
435,267
3
W
Cthulhu
14,692
565
84
3
0
525,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role