Player Matchup

Bakasura
Bakasura
ProjectV51656
Bakasura
Level 40
God Stats
1W - 2L
1,616 SR
Queue Stats
120W - 121L
1,425 Elo+
Solo
Hercules
Hercules
TheDavix01
Hercules
Level 32
God Stats
1W - 4L
1,298 SR
Queue Stats
178W - 237L
1,434 Elo+
Party 3
Izanami
Izanami
TheOtaku369
Izanami
Level 41
God Stats
8W - 15L
1,301 SR
Queue Stats
105W - 123L
1,454 Elo+
Solo
Cabrakan
Cabrakan
XzMataViejitas
Cabrakan
Level 37
God Stats
29W - 48L
1,461 SR
Queue Stats
347W - 465L
1,372 Elo+
Party 3
He Bo
He Bo
shisui822
He Bo
Level 53
God Stats
11W - 21L
1,349 SR
Queue Stats
106W - 144L
1,324 Elo+
Party 3
Team Averages
Level 41
1,405 SR
1,402 Elo+

VS

Team Averages
Level 67
1,462 SR
1,447 Elo+
Osiris
Osiris
STARWARS-GUY_
Osiris
Level 125
God Stats
9W - 7L
1,376 SR
Queue Stats
61W - 56L
1,446 Elo+
Party 1
Fenrir
Fenrir
Sethej
Fenrir
Level 20
God Stats
9W - 5L
1,566 SR
Queue Stats
15W - 13L
1,452 Elo+
Party 2
Ra
Ra
Socia1ism
Ra
Level 45
God Stats
2W - 4L
1,368 SR
Queue Stats
59W - 50L
1,461 Elo+
Party 2
Artio
Artio
miner0418
Artio
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,453 Elo+
Party 1
Ullr
Ullr
xXDoomblade64Xx
Ullr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 64L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ProjectV51656
Bakasura
14
2 / 10 / 4
9,523
476
8,309
19,781
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
TheDavix01
Hercules
16
0 / 4 / 3
9,249
462
4,297
12,070
11,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
TheOtaku369
Izanami
17
6 / 6 / 2
10,928
546
12,998
18,425
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
13
1 / 7 / 5
8,958
448
5,615
12,792
14,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
shisui822
He Bo
16
6 / 9 / 0
10,255
513
10,367
14,045
4,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 5
12,089
604
10,786
14,872
10,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Sethej
Fenrir
18
8 / 4 / 13
11,176
559
11,690
14,808
6,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 4 / 11
11,924
596
14,095
12,007
5,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
miner0418
Artio
13
2 / 4 / 6
8,768
438
2,990
14,477
12,401
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 4 / 6
11,231
562
16,390
12,859
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
15
Kills
35
36
Deaths
16
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ProjectV51656
Bakasura
2
10
4
0.4
W
8
0
5
10.5
W
Fenrir
Sethej
Fenrir
8
4
13
3.63
W
8
4
11
3.38
L
Hercules
TheDavix01
Hercules
0
4
3
0.38
L
Izanami
TheOtaku369
Izanami
6
6
2
1.17
L
Cabrakan
1
7
5
0.5
W
Artio
miner0418
Artio
2
4
6
1.25
L
He Bo
shisui822
He Bo
6
9
0
0.67
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,586
Damage
55,951
77,113
Taken
69,023
42,189
Mitigated
40,482
17,435
Healing
26,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ProjectV51656
Bakasura
8,309
6,202
286
5,740
19,781
5,937
0
3,904
15,681
0
48,523
W
10,786
5,520
0
10,417
14,872
10,806
142
1,551
12,911
0
88,135
W
Fenrir
Sethej
Fenrir
11,690
2,194
0
4,530
14,808
6,575
0
4,795
9,938
0
52,179
W
14,095
1,443
1,014
4,866
12,007
5,327
1,325
4,286
7,358
86,148
0
L
Hercules
TheDavix01
Hercules
4,297
1,802
0
1,581
12,070
11,480
550
398
11,628
0
39,391
L
Izanami
TheOtaku369
Izanami
12,998
9,123
0
6,993
18,425
6,010
2,473
4,225
14,093
0
91,379
L
Cabrakan
5,615
803
0
807
12,792
14,409
408
2,559
10,191
13,090
0
W
Artio
miner0418
Artio
2,990
887
0
1,790
14,477
12,401
155
1,688
12,789
18,141
0
L
He Bo
shisui822
He Bo
10,367
192
0
2,028
14,045
4,353
0
5,306
8,435
48,274
0
W
16,390
8,847
0
3,769
12,859
5,373
1,571
3,662
9,172
0
74,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
55,188
456
Minions Killed
557
0
Camps Cleared
0
1,645,217
Distance Traveled
1,770,678
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,523
476
87
4
0
352,274
2
W
Osiris
12,089
604
167
8
0
406,770
2
W
Fenrir
11,176
559
69
3
0
382,778
1
W
Ra
11,924
596
168
8
0
375,736
9
L
Hercules
9,249
462
81
4
0
357,193
1
L
Izanami
10,928
546
193
10
0
258,447
5
L
Cabrakan
8,958
448
14
1
0
372,617
5
W
Artio
8,768
438
42
2
0
277,601
2
L
He Bo
10,255
513
81
4
0
304,686
1
W
Ullr
11,231
562
111
6
0
327,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role